I’ve been looking everywhere and I cannot find an answer. When looting the Great Vault on reset, has it been explained/does anyone know how the loot is chosen?
My friend believes that the items are random across the entire dungeon loot table. Where I was hoping it would be tailored to the dungeon that allowed you to claim a piece.
For example. My way would mean, if I spammed 10 Spires. The loot in the vault should be a Spires piece.
His was would mean if I did 10 Spires runs, I could get a reward from Mists or Plaguefall etc.
Can anyone help me? Can you hunt specific pieces? Or are you at the mercy of 30+ pieces?
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It’s random loot accross all instances. Blizzard made a post about it long ago don’t got the link of hand.
The only diff is raid loot that you have to have killed the boss at least once to get loot of it. Read not once in that week once period. As such can’t get last boss loot before having killed the last boss once:
You way would of been easy to test also by just looking at where the loot came from when you only had eg one 14 and seeing if it matches. Would see it dosent/
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That’s fair, I just hadn’t kept track previously and didn’t want to wait until Tuesday to find out haha.
But that sucks, welp… guess I just pray to RNGeezus.
It picks a random item from the list of all dungeon drop lists. It doesn’t check for duplicates (getting 2 rings, 2 pairs of boots, etc.) even though it absolutely should.
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Why should it the great vault was a replament to bonus rolls that never did that.
The great vault is meant to give you options that you can use not options that you need key diff. A duplicate you can use and may even be wanted esp if your eg already full sloted at that ilvl and want the same item with a bonus stat.
It should stop duplicates if it was made to give you upgrades consistently or give only “useable” items but that is not its intended purpose. It is only there to give options you can use nothing more.
It not giving duplicates would be annoying as hell as means I would need to keep a bank full of items just to not get that item again in order to target set slots no thanks.
As for not giving two pairs of boots also no it should be able to. I most def want to be able to have the option to pick the boot I want as has the stats I want vs the boot that dosen’t have the stats I want. I don’t want to not have the chance to get the correct boots just since the system rolled the incorrect one in the first slot.
As for not giving the exact same item in two of your slots at same ilvl in two diff slots of the same chest, could agree with that but the odds of that happening are quite low so it preventing that or not is rather minor.
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That only applies to Stone Legion and Denathrius, as they give +7 ilvls higher than the other 8 bosses on that respective difficulty.
Blizzard has already used tech to look at whether or not you’ve looted an item, so anything that would be “prevent duplicates” would not need to be dependent on players having to hold onto items in the bank. Any system that is trying to smart protect would also by nature be smart enough to allow duplicates of an item slot that can be doubled up on (e.g. 1h weapons).
If anything, a system that was a bit smarter would make it more likely that you would “have the option to pick the boot I want” vs “the boot that doesn’t have the stats I want”. But that’s going to connect back towards:
Why should it the great vault was a replament to bonus rolls that never did that.
This is not quite accurate. The Great Vault is not a replacement for bonus rolls per se; it’s an extension of the weekly chest system, with factors to incorporate multiple content types, as well as the sheer randomness of the weekly chest from back when you had only 1 option (as long as you do enough content). They just also chose to remove bonus rolls on the basis that the Great Vault should fulfil the role bonus rolls used to provide to raiders (since raid content previously didn’t fit into the weekly chest system).
It’s up to debate whether it actually serves in that role, because atm loot seems to work in such a way that the Great Vault isn’t really “bad luck protection” or “bonus loot”, so much as the only way to get a floor of loot on a weekly basis. For some modes, it becomes the only source of upgrades at all after a point.
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What I don’t understand is if the M+ chest only gives you dungeon items, the raid chests raid items, etc.
I do not think that is the case, because one of my first vault items was 213 shoes (huge upgrade at that time) from Shriek, and I hadn’t killed a heroic boss yet.
Since then I got a 216 ring, and then a 216 trinket, and then a 220 helm.
The vault is a loot table spanning every instance, which sucks in its current state. The 3 options were an improvement but I’d like to see a little more agency given to players for which items they can get. It’s wholly unfair to players that gear using M+ and don’t mythic raid.
I wish players could select a slot, or smaller subset of slots that the items will roll for in each unlocked choice in the vault. The dungeon loot table is so large, and the vault doesn’t allow for loot trading like raiding. This would be a fair change that allowed for a little more control for people who only do m+.
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It’s easy to think this but it’s actually a pretty common misconception.
It actually collects detailed character information, such as what class you play most often and your preferred spec, as well as your general transmog preferences (ie, do you prefer MH/OH or 2H). After packaging up this information, it sends it off to an elderly magic man currently residing deep within the Amazon rainforest.
This fellow unpacks the data and transfers it to a scroll made from the roots of a rare tree, only found in the region. This scroll is then inscribed, with the blood of an albino chicken sacrificed for the occasion, with powerful runes that will help the magic man gain insight into the needs of your character.
After several hours of deep meditation, three dice are cast. These are specially crafted from the bones of an ancient sea creature and have mysterious glyphs carved upon their faces. If everything has been done correctly up to this point, the upward facing glyphs will begin to glow. The glowing glyphs are then compared against the contents of an ancient and guarded tome, passed down for generations from magic man to magic man.
Using this information, a selection is then made for your vault loot slots and sent back to Blizzard HQ via messenger hawk. Blizzard then punches this back into their database, ready for your character every Tuesday on reset.
As you can see, this is quite a system. A lot of time, effort, and care is taken to ensure that every week you are presented with the choices that most accurately represent the complete opposite of your desired loot.
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From what i can tell it looks at the gear you have, and then only gives you an item that is for a slot that you already have something better in.
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I agree for the most part - the ONLY thing I want is that it looks at which slot you have a legendary in, and will NOT offer you an item for that slot. If you want to replace that item slot with something, just take off the legendary when generating vault.
Wont agree to that. The vault is there to provide options not upgrades. Just since you have a lego dose not and should not remove that slot from your options. Esp as that will require thinking about what slot to put your lego in pre opening for the best odds to maximize your gear, many classes use multi legos and want a good ilvl item for there lego slot so will need a lego for other slots just to remove them to increase odds.
Would only agree to that if everyone used the same lego slot but than might as well remove that slot from all loot tables like was done in BFA.
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