How does anyone actually enjoy leveling?

Except, they change slightly.

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Someone def pooped in your Cheerios this morning lmao

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I am actually enjoying leveling my tauren rogue.

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Eh I’ll just bug my friend to see if he has any horde toons he wants to lvl from 60 to max this week. Though with new patch I’ll likely forget about the mage, paladin, DK and dh for a while longer.

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Guess that makes one of us.

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I get your point here, for you, but for me though, yes, occasionally irritating, it’s what contributes to the world immersion. Being in beautiful surroundings just to kill x bears and play the story is what gives me a break from the real world. End gamers have different priorities.

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how do i enjoy it?
because i leveled a few alied races to max level to unlock heritage armor years ago, though i already had all the classes at max level.
it used to be way worse, way longer…
you had to level and do entire continents just for 10 levels, pandaria for 10 levels, draenor for 10 levels and so on.
compared to that, i think 1-50 now is a paradise

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I enjoy it in Classic, despise it on retail though.

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It’s my favorite part of the game. I find “end game” to be disturbingly boring and a mindless treadmill. We all like different things. That’s why they’re all in the game.

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Usually I like to read my quests, enjoy the zone im leveling in., explore. I got my 1st loremaster this way. don’t need to rush content.

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60-70, pretty boring.
1-50, thumbs up, 5 stars. I enjoy leveling through Chromie Time often to go through my favorite expansions.

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It hasn’t really been part of the design since Classic and that might be the problem. It feels like a formality at this point, like Diablo 3 leveling but without the speed at which you cap in D3.

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I enjoy it. Why? It helps me teach about the class and the spec. I recently leveled a Elemental Shaman and LOVED how “Oh, I use this and then that.” and it doesn’t take much to realize what you’re suppose to do. The leveling experience may be bland but it has a lot to offer when it comes to understanding your class/spec.

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I wouldn’t have 12 alts at max level if i didn’t.

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Not gonna lie, I sort of miss level brackets for zones. At least back when heirlooms gave massive XP, it was an interesting game to try to plan out your route so that you didn’t have quests going gray.

I mean I wouldn’t want to go back, I enjoy being able to have yellow quests in Loch Modan while being able to fly. But the nostalgia is strong.

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one part of me agrees with that nostalgia.
Another big part of me screams at me "do you wanna do that AGAIN? for the 15 time?

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I used to. That ended in shadowlands.

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First playthrough of a new expansion is always fun leveling but when I have to do it on an alt its not. The last time WoW was about the leveling experience was in Vanilla. Now it is just getting to max level as soon as possible.

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I used to adore leveling, back when I played in van/tbc and even wrath to a lesser extent. It was slow, ponderous, grindy. Every pull could be stressful on some characters, and every level felt like an achievement. It forced you to slow down, read quests, explore the world.

Then they kept reducing the exp needed to level. You used to be able to go through 5-6 zones in Azeroth, 3-4 in outlands and another 3-4 in northrend. Now? You can’t even get through one expansion, even though it scales it so you don’t have to leave now the zone. I’ve put 3-4 chars through shadowlands since I came back, and you hit 60 almost before you hit revendreth, and well before you meet denarius. Bfa is no better, 1-2 zones and the jobs done.

Now leveling sucks. Blizzard at some pints forgot the fact that incremental progression and the leveling process is what made wow so good. The low levels are often times the best parts of the RPG in terms of adventure, when you aren’t some starseed that’s here to save the world from itself. If they’re in such a rush to get everyone to the end game where you can now go 10-70 in under a week, they may as well remove levels 10-60 like they did with levels 1-10.

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Leveling is still fun to me. Not as fun as it was in the past, but the experience is just objectively less varied than it has ever really been, just moving between rides now that are basically the same and don’t last very long. Chromie time helps a bit with that, but it’s essentially a choice of what you want the skin to be on the mobs you’ll be one-shotting.

Challenge seems to be in bugs and broken quests.

Feels like the springs and gears are starting to fall off through lack of maintenance and care.

But that’s mostly what the open world in WoW is now. Kind of a theme park collecting dust with attendants that are a bit creepy and have smoker’s voice.

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