Probably not. If you had to wait that long, you queued for the last raid and not the current one. Also, I have no clue how you spend two hours on two bosses, even if you wiped 10 times it shouldn’t take that long.
Agree on the loot thing, they should have kept personal loot for LFR.
Personal loot = Group loot just with the rolls hidden, but group loot is more fair to healers and tanks since their stuff has a more equal chance to drop.
In PL, the chance of tanking loot dropping was very low. One of the two tanks would have to be chosen for loot, then they’d have to luck into rolling the tank trinket from their pool. Now it just picks items randomly from the pool, giving tank and healer pieces a larger chance to drop compared to PL when DPS make up 75% of the raid.
Nightsword…The Adventurer…
Nightsword…Warrior without Fear…
He’s more powerful than any man
His legend spreads across the land and sea
Nightsword…The mightiest warrior ever!
His quest: To undo the spell of living stone cast upon his family by driving the evil Serpent-Men back into another dimension
And vanquishing their leader, the cruel Scalecommander Sarkareth!
Nightsword…The Adventurer…
Nightsword…Man of bravery…
With his magic sword protecting the mightiest of warriors is he!
Didnt players hate the personal loot because they didnt feel rewarded for downing bosses when they didnt get anything? I vaguely remember players up in arms asking blizzard to change it back . Or i must be thinking of another mmo .
That’s exactly what I said. In personal loot, every player had a 20% chance to get a piece of loot. Now, tank and healer pieces have an equal chance to drop despite only being rolled on by less people. It’s not “more fair” it’s inherently less fair.
There’s push back on everything. Can’t please everyone and all that. One group cries about 1 thing so they make a change; then here comes group 2 to cry about the change. It’s a never ending cycle.
We wanted to be able to use group loot and master loot in normal raids, and trade personal loot without restriction in LFR because the system for loot trading was poorly designed. Blizzard, the way they do, got upset that players asked them to fix their system and instead they just deleted it and gave us a less fair system for LFR.
Not any lower than a DPS rolling a specific DPS trinket, as far as we understand how it selected loot from loot tables? I don’t understand how you think each person having the exact same chance of loot is unfair
They had the same chance as individuals, they had significantly less chance in organised groups once you take loot trading into account because they couldn’t be traded the items by dps, they had to personal loot RNG them themselves.
We did the math in Sepulcher for the odds of a hunter getting a gun from Rygelon vs the odds of anyone getting a ring they could trade to the hunter and the gun was at least 6x rarer.