Getting a new update in early 2025 that adds 12 new subclasses lol.
The trick is to enjoy some of the bad. Iāll never forget my time with Legends of Alonādar. Awful game, but it had its moments.
I know that a lot of people are avoiding this game because of social media chatter, but Iām having a lot of fun with it.
I also need to play POE whenever I get a get chance, and if my friend stops dragging his feet we can play some Marvel Rivals.
My son is playing Diablo 2 at the moment and he loves it so much.
I mainly play four games; WoW, Elden Ring, Valheim and Palia, and they are really fabulous. Iām really looking forward to āAmong The Trollsā coming out.
There are lots of good Games, and a lot of choice, but also a lot of terrible games!
Both good and bad.
Many facets of gaming are doing quite well, in my opinion. Great games are still coming out, indie developers have a chance to make brilliant concepts into fun games, and the amount of options is bigger than itās ever been.
The problems are the ācorporate greedā issues:
- So many games are built to be live services and cash cows first.
- Good single-player ideas are getting shelved in favour of live service games.
- Big budgets for games are out of control.
- Far too much monetization and microtransactionsā¦ because of big budgets.
But really, if you ignore the games & practices which are feeding the AAA bubble, gaming as a whole is in a great placeā¦ I think. The tide also appears to be turning away from the greedy corporate junk, so hopefully there will be a resurgence in games being made for fun once again.
If Swen Vinckeās speech is anything to go by, everyone knows the truth:
https://www.youtube.com/watch?v=YvRm4HKK4gQ
Now, itās up for the publishers to realize they got called out on-stage and make the right changes.
Gaming in general?
There are tons more games and options, and if you like older stuff thereās steam and emulators out there (I still play commander keen on steam, as well as older civilization games all the time).
Thereās so much more co-op and multiplayer options with games, as well as cross-platform gaming. Good example is I can play mw5 clans on xbox, and co-op with my lil bro who is on pc, and his bud who is on playstation.
I remember lan parties and all the fun stuff back in the day and have fond memories of them, but itās lots better with accessibility these days. I also donāt mind not having to get 5 cd-roms to install a game. I liked going to the store and looking at game boxes, though.
NGL itās really fun. For about a week.
Gaming has changed a lot when publishers disappeared and gaming companies started to release their games on platforms such as Steam, xbox live and co.
There is zero quality control today, even if your product is unfinished, you can still sell it on steam or your own platform. You donĀ“t need to answer to anyone anymore except your shareholders and they only want sale numbers.
Since you donĀ“t have to pay a publisher, you can dash out DLCĀ“s left and right, content that in the 90s early 2000s was part of the core game, now just comes months later in pieces and often costs as much as a full price game.
Cyberpunk, No ManĀ“s Sky or Diablo 4 are good example for that.
Another aspect is, that we used to have gaming magazines, that were doing a lot of research, so the interest in new games was rising over months. Today, most articles about games are poorly written by some āinfluencerā, that does not even scratch the surface of the title he is reviewing.
But gaming has also become a competetive second job of sorts. Especially online gaming is pushing people into aspects they donĀ“t enjoy, just because they require the score to be accepted in other parts of the game. Gatekeeping is a horrible thing and it did not exist back then, as you simply put could not track down the performance of anyone, except for a KDA ratio in shooters.
Last but not least, the feeling of waiting for the postman, opening a box just isnĀ“t there anymore, if you order online and just insert a CD key. LetĀ“s not forget that we have more gamers today as well, so the community feeling is gone, as nobody truly knows anyone anymore.
Kind of like going to Ultra in 2000 and going to Ultra in 2024. ItĀ“s a totally different community, to crowded and just an annonymous playground.
Live service updates are a big issue with modern gaming, they can push a faulty product then promise to fix it over time. Anthem and Cyberpunk are decent examples, whereas anthem was never fixed (and died) and cyberpunk managed to fix it down the line. In earlier times, the game was bugged? The company would be screwed, so they would employ game testers to ensure quality BEFORE the release.
Me too. Iām playing every day, sometimes way too much. There is plenty to do and for the most part Iām entertained. I wish television could do the same.
Filling the vault with 10s has become a real struggle. I do want the leg up in early s2, but man itās rough pushing myself to do it.
Get yourself a PlayStation and go buy marked down games that are slightly aged. Tons of titles to play with great stories. Just get away from the old world of crackcraft and its fomo and spreadsheet collecting.
surprising lack of game size mention so far. like i donāt play cod but why is that game pushing 200gb?
They definitely werenāt, you just had lower standards as a kid
I saw this on the gaming Reddit-
āOnly 15% of all Steam usersā time was spent playing games released in 2024ā
So yeah, mostly everyone is playing older games.
Especially considering a lot of live-service games flop because folks are more invested in older ones that are still cranking out content.
WoW falls under this umbrella.
Hard to pull people away to play a newer MMO when WoW is still solid, and people are still invested.
Asking someone to start from scratch in a new game, is a big ask. Game has to be really good.
I donāt think Iāve played a single new release this year.
Hell, I think the last new release I played was D4, which was mid 2023. That was a waste of $70.00
Hyper-realistic graphics require a lot of space.
Honestly agreed. It doesnāt suck, itās still fun, but the way GAMERS approach the games is horrendous these days.
Nothing involving multiplayer is allowed to be fun. Only efficient.
Gamers sucked the fun out of gaming.
Which mostly happened because of the sheer ease of access to information for any large game and many indie games that get traction.
Itās worse in MMOs, but the mindset is present elsewhere if thereās ANY hint of anything competitive, even if itās competition in a cooperative environment.
I donāt think GAMES are worse though.
Games are fine, mostly.
I play mostly indie and AA games, so gaming is pretty good for me. Thereās a lot of really good indies out there now. Iāve played dozens of new games this year and had a good time playing the games I did.
A few reasons:
- HD graphics push file size through the roof.
- Poor optimization & lack of compression because hard drives have so much capacity now.
- Developers probably donāt bother to prune any extraneous and unnecessary files because they donāt have to.
ā¦ then you find out the file size of Nintendo games on the Switch:
- Tears of the Kingdom ā 18.2 GB
- Xenoblade Chronicles 3 ā 15 GB
- Breath of the Wild ā 14.4 GB
- Super Mario Odyssey ā 5.7 GB
Nintendo has some impressive tech voodoo.