Do they scale by faction reputation or by item level?
I swap between Horde and Alliance and have noticed that on my horde my WQ rewards are much better, for example, Tortollans with the 445 rings/trinkets, etc. When I’m on my alliance the rewards not nearly as good. Both characters are about the same item level. I started my horde earlier and hence have maxed out all my faction reputations. Does that have something to do with it?
The rewards are tied to your item level, not rep. With that said, it’s not entirely clear exactly what sort of calculation they use to determine the reward level.
They scale off your earned ilvl up to the for their tier. So right now WQ is like 410, with emissary quests going up to 445.
I did a bit of research. Only because I had two toons at the same item level and both got different item level rewards. It’s not quite as simple as being based on your item level.
Gear is weighted.
A single 400 when the rest of your gear is 430 or higher will pull you back visibly. Even if that toon has the same item level as another toon that has 415 to 430+ gear.
So, the item level of each piece of gear has a weight. Higher item levels has a higher weight than lower item levels.
Tested this several times and confirmed it. Replacing your lowest piece of gear, even if your ilvl only changes by ONE can bump WQ rewards by anywhere up to 10 points (up to the cap of 420 for WQ and 445 for Emissary).
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There seems to be a small amount of variance once you reach the scaling cap, too. Some rewards are 410, while others are 415 or 420.
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I have noticed that and always wondered what was up with that. I understand things like the invasion quest having a different ilvl reward but other WQs? Something is odd about the entire scaling system, personally I wouldn’t object to it being removed.
Then without constant gear resets we can return to gearing paths and older content actually having some value again.
The only reason I can think of that makes any measure of sense is that they wanted there to be some variance in reward item levels to stave off to some small extent the feeling of stagnation those rewards provide.
Beyond that, though… no idea.
Dungeon WQ tend to have higher rewards as well.
But yes, you’re right, there is sometimes a range. Once you’re at the 420 cap, you’ll see the odd 410 or 415. Havent seen any dungeon WQ lately (or havent paid attention) so not sure their current cap.
I think it’s 430. Blizzard has always been pretty decent about providing Mythic dungeon item level gear from dungeon WQs, when they do actually offer gear instead of garbage.
That’s why I said “not sure”. I didn’t want to give a number without checking. No dungeon WQ are up right now or I would have had current numbers.
And yes, the weighted item level … I tested that like half a dozen times across multiple toons. I don’t know how much of a weight, but replace your boat anchor item and WQ rewards will probably increase.
Like for me, replacing my trinkets has been a royal PITA and that’s what’s holding me back.
Obviously I’m doing turtles right now.
Yeaaaaaah.
I actually have the two-set Ra-Den trinkets. I don’t have a right to complain.
Emissaries have capped to 445 for me. Really dunno how much higher it would get, and I don’t have too many things that would benefit from 445s right now.
I’ll have to start doing +5 Ms. Guess I can start that next week…
Sometimes its hard to give up a trinket. Friend is refusing to give up the laser beam trinket from mechagon. Even though its like 20 ilvls behind.
Honestly, item level for trinkets in this expansion basically means nothing at this point. The coral trinket off Mythic Ashvane is still BiS for a lot of melee specs, and it’s from last raid tier.
In some cases yes. Of course trinkets have always been odd ducks. I remember … Bindings of Immerseus from Mists. That trinket was just massively powerful until they nerfed it.
While the laser is nice, you can be knocked out of it, etc, etc, etc. And in the long run, I’ve noticed better results with the higher ilvl trinkets.
Just from raw stats alone, let alone any procs.
EDIT: That and it requires me to endure a certain amount of work in mechagon. Which I hate.
Yeah, the golden rule of trinkets is pretty much always ‘Sim it.’
This game is very weird in that respect.
Dungeon world quests are usually ilvl 430, even if your ilvl is 400 and you’re being offered 385 azerite caches.
The range variation thing is weird and at least to my eyes, entirely random. Yesterday in Stormsong on my warrior alt, I saw two WQs rewarding the exact same belt, except the elite mob WQ rewarded an ilvl 410 version and the non-elite mob WQ rewarded an ilvl 415. Would’ve expected that to be reversed…
Better to err with caution when giving out specific numbers. I was sure it was 430 but didnt want to give a number and be wrong.
Dungeon world quest gear is always 430, though it may scale for a player with extremely low ilvl.