Okay, yeah, this is actually one of the tougher ones! For this one, I use a team that has:
1.) Unborn Valkyr (H/H) with any ability in the first slot, Curse of Doom, and Haunt.
We write this as " - /2/1 " in pet battle parlance.
That’s because you can use either ability in the first slot, the 2nd ability (bottom) in the 2nd, and the 1st ability (top) in the third slot.
This comes out as - /2/1. You will see that a lot, and I wanted you to know what it means if you see it.
2.) Imperial Silkworm (H/H) with Consume/Moth Balls/Burrow (2/2/1)
3.) Mr. Grubbs (H/P) with Consume/Acidic Goo/Leap (2/1/1)
Maggots and Moths are actually REALLY good against humanoid pets like these, and that’s because Consume and Leap work together to let you go first all the time and use a damage spell that also heals you every other turn.
You don’t have all of these pets, so I’m looking at your collection, and this is what I recommend trying (I’m going to test it if I can here in a sec and will get back to you):
1.) Creepy Crate with Agony/Curse of Doom/*
2.) Amber Moth with Alpha Strike/Cocoon Strike/Moth Dust
3.) Ashwing Moth with Alpha Strike/Cocoon Strike/Moth Dust
Go in against the first guy, start with Crate. Put up Curse of Doom and Agony. Swap over to a moth.
Priority 1: Moth Dust when up.
Priority 2: Cocoon Strike when up.
Priority 3: Alpha Strike to fill.
EDITED TO ADD: Tried this multiple times to failure. Got a success with Spawn of Onyxia in third slot