How do I make enemies in the open world stronger after leveling a character to level 60?

As you all know, after one of our characters reaches level 60, most of the enemies from the older expansions become to weak leveled to ever be a challenge to us again. It certainly saves time, but it loses a bit of the excitement and becomes way too easy and a little boring while in combat. Other then using mythic difficulty in dungeons and raids, is their any other way to keep enemies in the older expansions at our current character level to keep them challenging, especially in the open world?

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my only suggestion, is to xp-lock your character when you reach around level 57-ish. then you’ll be able to stay in chromie time, and be able to swap between the expansions.

why 57? cause at 58 you can do the current expansion, and the game ‘locks’ your character into whatever chromietime you were set in, and will only suggest content from that expansion. you’ll still be able to do all the other expansions content, but it won’t suggest it.
BUT! if you cap at 57, then you’ll be able to swap between them all you want, and get suggestions for the various expansions’s zones.

…that’s just my advice though. it’s a take-or-leave sort of advice. :slight_smile:

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Thanks, but that’s not what I am looking for.

oh. in that case, i misread what you originally said. i thought you were asking how to make enemies feel stronger in the open-world, as-in the previous expansions. that’s my bad then.
:open_hands:

as far as i can tell, once you hit the current expansion’s starting level requirement, there’s no going back to enemies from previous expansions feeling tough.

…wait… i might be getting the levels mixed-up; i can’t remember, do you need to be 60 to start tww, or 70? :thinking:

Play classic version of the game, that would offer you a more whole experience in old expansions.

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Pretty sure mobs remain your level until 68 in older expansions. After which there is no scaling any more and you’re pushed towards the current content.

Short of level locking yourself there is no means to keep old open world content relevant solo.

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Use Chromie time and scale old expansions to lvl 60.

I did read on the internet that add ons might do the trick, maybe, but I first need to be sure, which one is the right one.

Go talk to Chromie in SW or Org, choose a timeline, and it will upscale all old expansions to your current lvl. You don’t need addons.

The only thing that currently scales to lvl 60 without Chromie is SL and DF.

Addons can’t change the game world.

That was changed to 71.

You lock at 67 now. You can stay in Chromie Time until 71.

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ah. i see. so i was getting the levels mixed-up… for some reason i thoguht we could head to tww at 60. ah well. it is what it is. :man_shrugging:

you have to be kidding - the mobs in the out door world are rarely challenging up to 60 anyway. So to pretend you want them to continue to be tedious is very silly.

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World content is intentionally designed to be toothless so even the most left of bell curve player can get through it. WoW was NEVER founded on the principal of being an elitist tryhard game despite what mythic tryhard raiders like to pretend it is. Literally, WoW was designed to be the solo casual answer to Everquest with it’s forced grouping to even venture in the world, XP loss (including losing levels), perma gear loss, and forcing competition against fellow players for world bosses/kills (even being able to “steal” a kill by doing more damage to it thus getting the looting rights).

Get leveled and go do real content which is content that you don’t get into via the queue and then see how “trivial” the game is.

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As far as I am aware, the answer is no.

When you are levelling, you are offered the opportunity to use Chromie Time to level through one particular expansion (or two, in the case of Classic/Cataclysm) which matches your character to the level of that particular expansion.

But it doesn’t work if you go to expansion zones outside of the Chromie Time ones. You will quickly outlevel those and there is no way to maintain any challenge. You can change your choice of expansion in Chromie Time but the limitations still apply outside it. As you mentioned, Level 60 is the highest you can go via normal questing methods. The game is designed for players to work towards the current cap expansion after that.

I could be wrong (I am under the effects of sleeplessness atm) and if so others Im sure can correct me.

It’s correct except I suppose one “could” manage to find themselves in later expansions and be “underleveled” technically…but that is the player going way off the rails to make that happen and I would wager no true freshie is ever realistically going to find themselves doing and especially with how quick one levels anyway that becomes even less probable.

I may be cynical but the OP gives me subtle bragging vibes…like they think themselves some hot thing because they are steamrolling leveling content…and maybe it is true freshie zeal and genuine interest in wanting to see how good they really are…which the answer is still to get leveled fully and actually engage in the actual endgame pillars where the difficultly jumps up once you leave queue content safety.

all your power is in your gear.

go naked

only equip gray items

should be pretty easy and cheap to make content harder this way.

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I dunno about that. I can play a level 10 in the gear Im given at start (which is as good as a few pieces of paper) and still thump just about anything I meet.

Would be an interesting challenging to see if your naked, gray item method worked. I suspect the skills and abilities the characters have even at start and the way scaling works, it would still be pretty easy.

Maybe, but some people do enjoy a challenge, even at low level. And it is a fact that you can pretty well smash anything out in the world as you level past them.

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I would love to do chromie time at level 80 for old content on newer characters I haven’t done it on.

I am sure they do not allow this because it would be ripe with exploits but they can easily just tie it to an achievement to unlock it.

Well, they can disable experience gains now, I dunno why it wouldnt be possible to create a form of play that matched a character to the expansion they wanted to play. It would be fiddly to remove all the abilities we have at high level and to downgrade gear and stats, but I cant see it being impossible.

So if, for example, I wanted to play this character through Wrath to match the content, that would be a fun option. It would be be particularly handy for doing the Herald of the Titans achievement for the title. It was designed to be done at the time, and it can still be done but its a bit of a battle to find a dedicated group willing to put in the time to make the toon and get the necessary gear.

I guess people would say, just play Classic Wrath, but I don’t want to create a separate character in a separate game; I want to play where I am, with my character and my guildies.