Is there a way to test my HPS on a target dummy or something? Dungeons are difficult given the random nature of healing.
I would like to see my sustained HPS. But Details won’t work.
Is there a way to test my HPS on a target dummy or something? Dungeons are difficult given the random nature of healing.
I would like to see my sustained HPS. But Details won’t work.
Aren’t there healing target dummies in Dornogal?
Also, what do you mean Details won’t work?
If there are, I don’t know where.
It won’t show HPS unless you’re actually healing damage. It doesn’t include overhealing it seems.
You can see your overheal numbers if you select that option.
So maybe have 2 windows?
Same place as the other dummies: around the PvP area, on top of the walls as well.
The dummies take continuous massive damage that puts them in critical HP at all times.
I usually consult my doctor.
Likely you have detail set to not record if you’re not in combat. So when you’re healing a healing dummy in town your details isn’t recording because you’re not in combat.
How do I change it? I can’t find an option to record when not in combat.
I’d like to see the target dummies put in an instance, with a slider to determine how many and how much HP each has and you can choose how spread they are. Also true for healing dummies and you are grouped with them so you can also set up UI that way.
You can always just put a dot or something on the DPS dummies, then go to town on the healing ones.
Don’t know off the top of my head.
Dummies don’t really work to check your HPS because it will be 100% effective healing. In dungeons and in raid, even BGs, your effective healing will be much lower than what dummies show due to variances in player skill (avoiding damage and using defensives effectively), outgoing damage on certain raid bosses, pulls in dungeons/bosses, etc.
Some tanks will receive more effective healing than others which can also additionally skew HPS. In raids, the ‘1 healer/4 players’ composition almost always guarantees significant overhealing. Something you will notice among top heal parses, even in M raid, is that it’s often 2-3 people doing all of the effective healing while 1 or 2 other healers aren’t doing much of anything.
HPS anything is a complete joke right now. I’ve been trying to test my performance as Holy Priest.
Basically you have to be in Heroic raid to properly test it. No one takes enough damage in normal unless it’s like Gallywix or something. I dunno, I was trying to test it in Normal, but I literally never ever felt like I needed to press Halo then Apotheosis and then Chastise and then completely start spamming Holy Words. The raid was healed up after Halo basically, everything after that was a straight up 100% over heal and my brain struggles deeply with over healing, it’s a muscle memory from early Vanilla where we used to literally /sit when we went OOM to recover mana. I still use that trick in Classic, macro for it and everything…
Which brings me to Overhealing in general… Next time to you run a raid, go ahead and check the Overhealing of whoever is the top healer in the raid. Your mind will be broken by how much over healing is going on right now.
You’re basically playing wrong if you’re not MASSIVELY over healing 24/7.
Prolly why the BiS trinket and Oracle have an over heal mechanic in them. This is a design flaw imo, I wouldn’t be surprised if Blizzard makes a blue post about over healing in the future, it’s completely counter intuitive. Like why are you trying to push mana as a resource and over healing at the same time, it makes zero sense.
Your hps really can only be seen in combat and really it wont be good unless the group is taking a ton of damage.
Really your tell if the healing is good or not is little to no deaths and a dead boss.
healing is not like dps. There’s no real point.
Do harder content.
Theoretical hps is pretty useless.