How did they screw up Outlaw this badly?

It’s one of the hardest rotations in the game, as your CDs are aren’t actually CDs, they’re essentially rotation to do regular damage, not CDs. GCD is faster via haste compared to every other class, and you literally have to click something different every second, while reacting to procs every other second.

100% uptime on Blade Flurry, BtE, maintain a 5buff for 5 minutes straight by manipulating RtB maths and CD coordination, and not even hitting par compared to other specs/people who I know never played competitively.

Worse yet, Outlaws should know ANY downtime has a massive domino effect on maintaining damage, and with Acrobatic Strikes gone [which has been with Outlaw since it started, and literally designed around it as a necessity to play well] ripped out to force this downtime if you do any mechanic in any boss - meaning you can’t raid without getting replaced by any other class/spec.

On top of that, Combat/Outlaw has been the cleave/toe-to-toe spec since like the beginning of WoW, and now it’s a joke. Hell, you can’t even compete with undergeared people anymore.

Is it Blizz’s plan to go bankrupt? Because I’ve only been back a week after 5 years, and I’m already thinking about quitting because devs clearly don’t know what they’re doing [but I do]. They’re catering to other ‘competitive’ people complaining about Outlaw’s perks for literally being the hardest rotation to play since Legion, when the ‘competitive’ people don’t even understand the spec [along with the devs] and compare it to classes that top meters with burst with 3 buttons, when Outlaw’s never been designed that way.

Devs, stop listening to people who don’t know what they’re talking about, and don’t listen to your newer devs who are trying to reinvent the wheel to get a promotion when all they’re doing is just screwing everything up and losing you money. People don’t want to play an unfun game because you keep listening to people who want the ‘no effort’ meta spec every tier.

I don’t want to play the ‘bullied by devs’ spec all the time just because other people can’t play it. Can’t recommend this game to any friends, i’d actually have to actively turn people away who show any interest.

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WoD PVE Sub at least did GIGA damage and was an elite DPS spec with a complex rotation but that is not the case with Outlaw in general.

:+1:

:man_surfing: :surfing_woman:

sounds like a skill issue

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Played Sub in WoD on Mythic raids, traded it for Outlaw bc it was a lot more active than Sub.

Can’t even play sub anymore because they made it into something totally different. Boring, easy. They’ve been doing this to Rogue in general since the end of legion. If you want to keep changing it because others complain about it, just delete the entire class. Bad enough having to farm 4 weapons instead of 1 with some of the most complex rotations as a melee.

Why? Cause people cry about not being able to play it, and corporate lemmings wanting clout to get a promotion. Management is the same across the board in corporations, they lie about what they accomplish to get promotions, and screw everything up for everyone else.

Not hard to figure out if you have any business experience, and it’s why they keep losing money.

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Yeah i remember the problems started back at the beginning of Legion.

You know, when the spec was born.

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Outlaw was fun in Legion beta but they slowly turned it into an RNG nightmare.

:+1:

:man_surfing: :surfing_woman:

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Easiest class in the game calling something a skill issue. :rofl:

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blaming bad dps on rtb rng (the the spec has less baseline variance tna sub btw) is a skill issue

i copied wox’s build tonight (trickster with ks) and my game life immediately got better.

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Trickster has flown under the radar up to the point but not anymore.

:+1:

:surfing_woman: :man_surfing:

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Believe it or not, this is partly on Outlaw players too. Yall cant agree on a single change. Blizz hasnt touched rogues for a year now (not counting ability removals) but even if they did, half of yall woulda hated whatever the change was. Which leads to the spec having a little bit of everthing to appease everyone.

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Believe it or not, this is partly on Outlaw players too.

A nebulous mass of people who all play a class differently isn’t at fault for how it was designed, especially when they have no hand in the development process of said design - that’s ridiculous.

Blizz hasnt touched rogues for a year now

They’ve been nerfing/changing the spec every single tier since the end of Legion [because the people who actually designed it, as it came out during Legion, knew what they were doing, newer devs don’t].

Again, it’s middle management farming corporate clout by creating their own problems and pretending to be the solution to the problem they caused, and hoping their senior manager isn’t smart enough to figure it out. All corporate toadies act the same way, and listening the theorycrafters sites [who also screw up real world applications of said theories, and still don’t know what STAT101 ‘confounding varibles’ are] just means you’re not listening to the other 99.9% of players, making the game unfun, and losing money to the point where it can be considered corporate sabotage/espionage if they have background experience working for another competing developer.

A senior manager [or an actual original developers, as well as blizzard’s security team] would know exactly what I’m talking about. I’m just letting them know why they keep losing subs.

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it’s a very strong build. i need practice so i don’t kill myself with KS as often, but when it works it’s great. huge improvement over last season’s build for sure.

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Well… it got pretty substantial buffs so its ST is now comparable to fatebounds. It has been the best aoe hero talent since day 1 of the expansion, but it was by a small amount and you gave up a ton of ST value to take it.

Which is kinda like giving up one of the reasons to play outlaw (strong ST even in aoe build). Now it is substantially ahead in aoe and about equal on ST so more people are giving it a try.

Shame it will still be gatekept out of truly challenging content because kspree is just not a viable button on many fights. Even if it doesn’t kill you, you need to hold it so long you are losing any dps gain trickster might have given you.

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Not sure about “substantially”… ones slightly ahead on ST, other is slightly ahead on AOE. Overall, basically the same with Trickster just very slightly tip-toeing ahead overall.

(Unless HO Trickster is drastically different? But both KiR builds are virtually the same)

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Partly because players are never happy with what is currently being done with the spec… the same point you tried to dismiss. You are your own enemy

Not true because no one asked for Outlaw.

Combat for life!

:+1:

:surfing_woman: :man_surfing:

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Thank you for proving half of my point. 5-10 messages from now there will be someone saying they enjoy KiR or Crackshot and the other half will be proven.

Not really because we are all unified with RTB being removed.

:+1:

:surfing_woman: :surfing_woman:

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“We all align on the fact that the most inisgnificant part of the rotation needs to be removed” like the rest of us looking at outlaw players are just left confused.