If there isn’t a consideration for player housing. What a bout an instanced guild hall in the capital cities?
There could be a lot to help make the game more social and interesting in this.
Ideas or suggestions that could be a part of it:
-Semi-custom furnishing that could be built by or achieved by the guild
-Trophies to mount on the wall or decorate from guild achievements
-Room addons that can be unlocked or achieved by the guild
-Feast room that the guild could meet in and get a buff for raid
-Arena room for player challenges/jousting /pvp competitions
-Summoning room that can get players to the guild hall
-Summoning room that can send raiders to an attuned summon stone at a raid
-A guild armory to allow creation of custom guild armor
-A weapon room the would allow your guild to craft special weapons to fight special world bosses or monsters
-Also blizzard… easy way to do your good old micro-transactions for cosmetics…
I think it would need to be something guild specific so it does not take away from the capital cities tools like the auction house and things.
These are some thoughts I have had rolling around my head. What do you guys think? Any other suggestions/ideas?
The problem with guild halls is that it’s fun for the guild leader and RP guilds, Thats mostly it. While I would personally love guild halls, I can understand why they’re not really being considered.
The way player housing is constantly dismissed though will forever frustrate me.
They want to keep people in cities. Garrisons had a massive change to that and caused people to hang out in their Garrisons, ultimately utterly decimating the Horde pop on my server
I also have it anecdotally that player housing basically killed off a lot of Everquest 2 because no one went into towns any more and just sat around in their house
Simply introduce an ESO-style housing system. Different quality level options, items able to be produced by every profession, houses that can be purchased in a number of locations across the game and give entry permission to any member. There is no real reason to have a specialised guild house, just have the guild buy one or more and members can meet up there.
Guild members can make decorations for the house.
If it used the system that ESO has where you portal to your houses wherever they are, that would be a fab bonus ability.
As someone who plays ESO and has a couple of houses, I can assure you this is not always the case. Player housing is fun but its a peripheral activity at best, great for people who love to make stuff and play around with design, rather like some love battle pet collecting. You would get bored very fast just sitting in an empty house.
There’s an easy way around this, Don’t tie a million things around the house like they did the garrison!
The garrison had an AH, a mailbox, a bank, Transmog, a garden for herbs, a mine for ore, everything you need for your professions, the mission table and it was less laggy because it was phased! No wonder people stayed in their garrison!
All you have to do to make sure people are still out in the city is not make that stuff available to houses. Maybe like a forge and a mailbox at most. Boom, people have a reason to leave the house.
Their excuses to not doing it doesn’t make any sense!
If you haven’t seen it in game google personal housing in FFXIV, they have dedicated areas for the three Grand Company “factions” they are amazing. Also expensive.
But Guilds/Free Companies usually have one and at level 50 you can buy a room there too.
I played eq2 from launch through kunark. Housing was great, amazing even with little game changing affect. Guild halls were also amazing. They offered every trade skill, transportation option, banks, and any other convenience you could want in one area. After that cities were ghost towns. Why run from one side of a city to the other when it was all 10 steps away in your hall.
Here is the issue with guild halls and why they are troublesome.
You make them purely cosmetic, and at that point not many guilds will use them. Why would guildies hang out in a guild hall they have to walk/teleport to… when they could be out doing actual content.
Those that will use them will be few and far between, will those be enough for the massive amount of resources for one of these?
the custom guild armor you talk about is insane, cool but impossible.
Now if we make it NOT cosmetic, here is the issues.
small guilds are killed instantly, why join a small guild, when you can join a big guild filled with hundreds of people with ALL THE THINGS
this happened before, back with guild perks smaller guilds died and most guilds on the server were often hitting the 1000 member cap, cesspool guilds formed, all because “if i’m in a small guild, im shooting myself in the foot, i should join a big guild with all the things unlocked!”
and lastly unlocking items.
if something takes a SET amount, lets say “100 monelite ore” well for a small guild that may take along, long time, but for a large guild that literally takes 2 seconds, and suddenly the big guilds have nothing to do.
if something takes a scaled amount then suddenly it takes 10 for a small guild, 100 for a big guild, and suddenly the big guild feels like its a waste, and instead make it in a small guild, THEN add more members.
If it is purly cosmetic, people rather just not, when it is something like mog, or mounts, or pets, which you can share ANYWHERE and YOU HAVE ENTIRE CONTROL OVER sure, people will do them.
but a guild hall no.
and if it is not cosmetic, you kill small guilds, and cause many other problems.
What people have also requested is non-trivial content that would be exclusively for guilds, essentially progression content restricted to players in the right kind of guild, and maybe even only some within that guild.
Personally I wouldn’t mind if guild halls were worked on instead of island expeditions and warfronts. At least there would be a comfy rug on the floor in a guild hall when I fall asleep.
I’m against any kind of instance’d personal space. We don’t need LESS people in the open world, I don’t want the game to be pushed towards feeling more like a single player game than it already has…
As someone that had access to my guild leader’s account in SWG… this is true. He owned the Guild Hall and he’d have to give us permissions to help decorate it but it was more or less his 2nd house.
aka raid night? LOL
they would so do it…
instead of playing wow you can just have 20 guys do a mission table thing and 50% chance of succeed from your phone
u has phone right