I dont mean like chairs you can sit in, I mean things like clicking a painting in one room unlocks a door in another type things.
You could build entire escape rooms and all sorts of cool hidden features if you could set certain items as “buttons” that affect others. Think like Redstone in minecraft and using it to setup stuff like the Mind Seekers style things.
You could implement things that allow giant interactive chess boards and all sorts of things this way.
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Clickable things would be fun, but anything that would result in some kind of scripting might be too much for this poor spaghetti-fied code. I wouldn’t say impossible, but the fact that they can’t even seem to fix a few simple texture bugs, I think something like that would be a loooong way off.
I would like to see some more interactive things too, maybe wash basins actually filling with water (and it goes away after a short while).
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You would really only need a handful of basic actions you could choose from a dropdown list - you wouldnt need to go as far as scripting.
For example:
- Use
- Make Active (so you can have a sequence needed to do something)
- Remote open a door
- Move and just use X/Y/Z sliders to determine move amount + collision on/off toggle
- Elevator control with a toggle
Just have it as a drop down from the item when selected - Interaction: Choose from the dropdown list the type of interaction, give it a name then just go to the item you want to trigger it, dropdown Use and then select the item from the list that you want that item to use.
That would be anough to do an icnredibly wide variety of things.
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i think they arent doing a lot of interactive stuff because of how garrisons went down. But if they allowed it, I would love to have real dps dummies or portable crafting stations you can place in your house.
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I still use my garrisons sometimes. So, I would have to say it wasn’t a complete failure.
I agree, but I think they also need to get things like walls and floors and outdoor items working first before they add more things.
There are some interactive things already, so the door isn’’t closed on the idea. I have a decor item that if you click it, it will port you out into the world, someplace cracy. I put it on my roof, hoping to troll a passerby.
We’ve had puzzle games for a long while, solve the game and the door opens – so importing the ready-made code should be possible.
What we don’t know is the Grand Housing Timeline. For all we know, clever ideas like this posting could be assigned a date and a patch.
So I know we have the secret bookcase walls, but I’d love having something that looks like a normal interior wall that spins 180 degrees when you click it.
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I would like a sunflower that when you click it opens a portal to the plants vs zombie game in WoW. I can’t even remember how to get there these days. Also the food and cups that you can use that makes it look like you are holding the items would be great too. I know we already have books that give shoulder illusions.
I dont really mean the sort of stuff that caused garrison issues - no AH or crafting tables or stuff like that. But having like a garden patch that can grow plants you can use for housing or to sell on the AH elsewhere for others wouldnt be too bad.
I was more just thinking of ways to make the house itself more interactive not necessarily functional from a gameplay progression standpoint.
Yes please interactive crafting stations. The stove is a tiny step in the right direction.
Remember how long they took to implement somethign like Transmog, a how many changes happend till we have the (still very much bugged) version that we have now.
I guess housing is something new that is going to evolve till I get 80 years old and senile.
Give it time.
Transmogging certainly has evolved over the years, so many limitations when it first launched, but it was stable. Now my character select screen occasionally shows the wrong mogged items on the warband camp screen 
Mirrors for barbershop
Dressers/wardrobes for tmog
Teleporters/portals (for fast movement through large houses)
Planters/pots/plots to grow flowers/decor items
None of these would impact city use.
This I doubt. Mostly because it is a fairly niche thing that would likely take a lot of work to make happen. Not that there is a problem conceptually. More that on a reward vs effort consideration, it seems unlikely to be something they would do.
If Blizzard did decide to make movement through housing faster I suspect it would be via a movement speed buff. Click on item, get speed buff kind of thing. A lot less work then trying to script portals around housing.
The rest of your list are things I think will happen.
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And I would go flying off of all my spiral stairs. lol
I have trouble with the tight spirals just at normal run speed. It’s the reason I keep attempting to put rails on my stairs that my characters can’t just run right over.