Housing Feedback - Looking For That Lived In Feeling

I keep coming back to the housing test even though I have other things to do. That’s one of the highest compliments I can give it. I spent a lot of time just looking at the different pieces. They are so well made!

I have added comments on other posts, but wanted to do a “wrap up” feedback post of my own.

  • I’m hopeful more words will be added to the neighborhood name generator. There were a lot of “Somber” places.
  • I bought both Alliance and Horde houses. I couldn’t figure out how to navigate between them.
  • Interacting with the neighborhood plots was frustrating. The flyover “trespassing” area felt too high. I triggered it a lot while not even looking at someone’s house.
    • If someone has their plot set to be open to all, could there be a “Welcome” sign by the cornerstone? Also, could the plot number be visible without needing to click the stone and dismount? Speaking of plot numbers…. Having the numbers scattered felt disjointed.
  • I love that the inside of the house does not need to match the outside. It was fun trying different floor plans and I am glad I did this on the PTR. It would be awful to decorate a “real” room only to discover I needed to delete it to adjust the floor plan.
    • One thing I would love is for the “hallway” to have connection points down the length of it. Make it a “rectangular room”. And some off-center connection points would allow for more creative floor plans.
    • It would be helpful to have a better idea of how long it will take to level renown. Part of me doesn’t want to start decorating until I have access to all possible rooms and can finalize the room placement.
    • Will we need to earn renown with both our Horde AND Alliance houses, or will our renown apply to both?
    • On a related note, if there are different endeavors in our neighborhoods, will we be able to do quests for both?
  • I would love to see items added to the catalog that would give our houses a “lived in” feel. Items like muddy boots to sit by the door. Rifle to place on the hooks on that one fireplace. Other weapons/shields. Cloaks or robes to hang on hooks (and a variety of wood or metal hooks/pegs). Hats, blankets, a pile of dirty laundry. A Lonely Sock. = ) Then our neighborhoods will become famous for Lonely Sock parties, where we hide the Lonely Sock somewhere in our house and invite our friends and neighbors over to find it. = D
  • I would also love to see a few more “basic building blocks” in the various materials added to the catalog. Planks (2x4s and 2x6s in full and half sizes), spindles, and “shingles”. Not actual shingles but that size. These would allow us to create a lot of the things that people are using the beams and platforms for – like stairs, interior balconies, bird perches, etc. – without spending as many points to do so.
  • The cost of items – initially, I didn’t care about it as I was on the PTR and wasn’t spending my actual gold or resources. Later, I started paying attention. I realized I would not be so free in buying items, which would cause headaches in planning or wasting time traveling to get more. This doesn’t feel fun. Especially items that cost thousands of resources. I did buy them in the test and ended up not using them because they didn’t work like I wanted them to. That would be quite frustrating on live.
    • Let me reiterate related feedback I gave earlier: It would be awesome if the catalog showed all available pieces and allowed us to bring an item out to try it. Then “place it” only if we have it in inventory. Maybe the item has an “outline” to denote we do not have in storage. When we exit editor it disappears.
  • Just like we can turn a light on and off by clicking on it, I would love to be able to click on a container and have it fill with water or be empty. Bathtubs, buckets, etc.
  • Speaking of lights… some way to make them brighter without making them physically bigger.
  • Less restriction on what goes inside and outside. I got the Night Elf Crafting tent and put it up in the yard. It was as huge as my house. So I understand why it is marked for exterior. BUT I would a smaller version inside too. So maybe for these items the interior 200% is 50% of the exterior? The smaller the better for me as I would love it for a pet habitat. And yes… I know pets are not a guarantee, but I’m still building “habitats” into my house.
    • Speaking of pets, I know many people want them, myself included, and that there are technical issues for this, mainly pathing. A happy middle ground might be, while we are out in the world getting décor, to stop at Breanni’s or a related trainer and purchase an obedience class. “Whiskers Learns to Sit.” “Darkmoon Cub Learns to Nap”. By buying that class, it puts an item into our storage – the pet in that position. Hopefully with the idle animations for sleeping, sitting, standing. Not just a statue. This isn’t quite as exciting as pets following us around, but it would be better than no pets at all, and I assume it would be technically easier.
      • This could bypass the “hunter’s pets are harder because they are not warbound" issue. Hunters could go to a stablemaster in the area the pets are found and purchase “House Training”. The training puts a specific color of a specific hunter pet in sleep, sit, or stay (standing) positions and we can place them just like other items. Again, hopefully with their idle animtions for that pose. I’d rather have my old retired wolf always sleeping by the fire than never have him in my house at all.
      • Theoretically, this could be expanded to “invite ‘friends’” over. A way to place “people” that resemble our warbands.

Thank you for the test and for listening to our feedback. I’m looking forward to the live version and really looking forward to the dye system and how it will allow us to further create spaces we enjoy.

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These are all excellent suggestions! I second all of them :smiley:

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Great suggestions.

I agree on the “somber” naming, it does feel like it pops up a lot. In fact, I think on live I’ll end up tabbing through neighborhoods until I find a name I like.

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Just a heads up, when you move a room, all decorations move with it. You don’t need to wait on your renown to finalize anything, with a single exception for the room connecting the entry way (as that cannot be moved in the current build).

You can even move rooms from one floor to another.

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Thank you. I didn’t know that.

I would like to connect rooms on the sides of the hallway too. And I also would like more freedom to put things inside or outside. In my last version of house I “designed”, I build store like an underground city. Outside decors would have been nice.

There’s a drop down menu towards the upper right of the ui when you open the housing tab that lets you switch between them, then you just click the teleport to house button.

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Agreed with all of your points OP!

I too thought hallways would have build off points so you could have a hallway and then a room going off on either side, as bedrooms. I want bedrooms for my alts, so I hope they do this asap.

I would also like there to be an option to have doorways anywhere a long a wall. For example going up the stairwell, before turning left, would be great to be able to place a small doorway to the right going into another room. Having all doorways being right in the middle of a wall kind of stifles some of my ideas. Real houses don’t have doorways right in the middle of a room, sometimes they are in a corner, or on a diagonal wall or two are next to each other going into different rooms, or off of hallways, I hope they are able to do this eventually.

I too would like us to be able to “place” our battle pets for the time being, before they can get pathing sorted. If I want a cat or a dog sitting on a chair, or a sofa, or a bed, or a shelf, we should be able to do that. All you have to do is give them minor idle animations depending on what thing they are placed on. Breathing, blinking, looking around, licking a paw etc. If not, I’ll live, but def want this at some point.

Also, speaking of warband npcs, since I hope to make bedrooms for a handful of them, would love it if we could select a few to be in our home depending on which alt we are logged in as. If I’m on my main, would love to have my first couple alts selected and where I can place them, chilling in their room, in the library, common area etc. They don’t have to do much, idle animations are fine, leaning, sitting, sleeping, reading, whittling a stick, sharpening a weapon etc.

Would also like to be able to brighten lights without adjusting size but also darken a room to the point where if you have candles in the corner, the rest of the room is super dark, like real life.
Speaking of lighting, please allow us to change the brightness of the windows as well, to the point of darkness for night time. Kind of hard to pretend it’s night and turn off all of the candles but the window in the corner is still super bright lol

Stairs, please, for the love of Azeroth, give us a lot of stair options, not just the generic stairwell. In my horde home I built a bunch of stairs going up from my front door with pillars. It was not ideal, and they use a lot of resources quickly to do it. Speaking of that, I tried both pillars and platforms to make “walls” on either side of the stairs, and it seems once you resize them, they are no longer solid. I even placed some on the second floor at the top of my stairs to use as a floor since I had an empty 2 story stairwell and I kept falling through them, and would often also stand in them instead of on. I also had to raise up the candlesticks because when placed they were IN the platform and not on, looks goofy.

Anyway, lots of ideas, I hope they see them here, or read all of the bug reports. Really excited for this!

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