Hotfixes -- Updated March 12

Remove Timewalking Requirement from Azzinoth Warglaives - why does it have to the be only “special” transmog.


After all this time, that’s it? All the data you have showing how awful the anima grind is and it took this long to get that much of a pittance? lol. You talked about making M+ more rewarding when you didn’t get the item you wanted. I hope you didn’t mean just giving people 35 more anima.

That’s pathetic and not going to have any meaningful impact on participation. You’re already losing people and that’s not going to get any of them to want to come back.


How about extend that mana change to all aspects of the game? Mistweavers go oom just as much in PVE too. Fix our mana and hand out one of those 5% damage boosts and mistweavers will be ready to go.


still no removal of the battle ground Winter Grasp… You A holes love watching people suffer in pvp don’t you? lmfao


@BlizzDevs This is not the answer guys tuning was fine for Castle Nathria, the issue is gearing for the average raider that doesn’t want to grind M+ or Arena for gear.

Castle Nathria was fine for tuning there was no need to nerf it and that still doesn’t help all the raiders who absolutely detest grinding M+ and Arena to be able to get the gear as quick as others just to do the content they want, which is not M+ or Arena…

Please just put Valor / Justice points and Gear tokens back in, leave the difficulty alone!


If someone had completed the dungeon out of time previously, but that time would now be considered “in-time,” will they automatically get credit towards Keystone Master?

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I think I had a Frothing Pustule at Dairy Queen once. Surprisingly tasty.


blizz you should be embarrased, all these hotfixes should have been dealt with in the beta! you refused to listen and now it has cost you

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Happy Tuesday! Here are today’s changes:

FEBRUARY 16, 2021


  • Rogue
    • The Rotten (Legendary Effect) will now remove its associated buff when unequipped.

Dungeons and Raids

  • Castle Nathria
    • Artificer Xy’mox
      • There is now an additional delay before Edge of Annihilation is cast upon entering the third phase on Mythic difficulty.

Items and Rewards

  • Castle Nathria
    • Bosses now drop 33% more loot than before, in all difficulties.
    • Weapon tokens now drop more often than before, in all difficulties.
  • The Skulker’s Wing trinket now works more reliably against enemies of unusual size.


  • Alliance players in the middle of the introduction into Legion are now able to turn in “A Gift for the King of Stormwind” to Anduin in Stormwind Keep.

Still nothing about Mistweaver monk. Can you guys talk at least one dev into playing one of these in a raid?


ok so reverse magic is basically pointless, its a small heal and generates a chi. our slow is on the gcd so you arent doing damage if you’re “constantly slowing” our parry is a pvp talent built into one of our moves so not sure how its insane uptime. our disarm is a pvp talent we have to choose. we are built out of paper so we have to constantly be using the mobility and ours goes are really only inside of the leg sweep windows. There are lots of classes with just as much as you’ve listed here. our heal is a joke. heals for like 3-4k per cast. why dont you roll a monk alt and try it out if you think its so OP. you’ll realize it takes a lot of skill to be good at monk. monks are trained in almost every fight. I dont even really pvp on this guy bc ive been having more fun raiding this tier bc of the insane firemage/pally meta. so I am not great, but I can assure you WW isn’t in top 3 of classes needing a nerf.

Castle Nathria

  • Bosses now drop 33% more loot than before, in all difficulties.

33% of 0 is still 0


and cap gear in arena to suit rating so we don’t keep getting mythic + and raid geared goons doing pve to make up for lack of skill in pvp. 1400 and below rating is 200 gear, 1600 is 207, its not a complicated process bliz. I realize you want a time sink game, some of us would prefer a fun one and it isn’t much fun being forced in to content you don’t enjoy to do the content you do enjoy.

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Please fix guardian threat and damage!

Scrap the 5.5 sec cast time to summon warlock demons. The health and durability of our demons does not match the time it takes to summon them.

Hey Blizz,
Are you ever going to apply these appearances to bows xbows and gun’s.
Hunter Community is feeling a bit left out of all these :cry:


and still frost is just as useless. 1 hit on the shield, gone,. hit #2 dead. on trash mobs. ffs

So what I’ve learned reading the hot-fix forum: “Just because it’s written in blue, doesn’t make it true”.

Like watching and reading the news IRL

Thanks for fixing the Bastion quest “Up and Away” or whatever it’s called. The flower jumping quest. Got it in one on first char, second had to restart it a few times but got it done. Much more stable than it used to be.

Hey everyone! Here are the hotfixes that went live today.

MARCH 11, 2021


  • Hunter
    • The damage effect from Soulforge Embers (Runecarving Power) can no longer be spell reflected.
  • Mage
    • Fixed an issue with Disciplinary Command (Runecarving Power) triggering with non-class spells.
    • Arcane
      • Fixed an issue with Clearcasting gained from Mirrors of Torment (Venthyr Ability) not working with the Amplification or Slipstream talents.
  • Monk
    • Windwalker
      • Fixed an issue that prevented Dance of Chi-Ji (Talent) from increasing Spinning Crane Kick’s damage properly.
      • Fixed an issue that prevented Fists of Fury from striking its 6th target.
  • Paladin
    • Retribution
      • Final Verdict (Runecarving Power) will no longer double benefit from Divine Purpose (Talent).
  • Rogue
    • Shiv is now displayed correctly in the combat log.


  • Necrolord
    • The cosmetic accessory for Abominable Stitching “Plague Pack” is now available to be constructed if you have earned the corresponding transmog.

Dungeons and Raids

  • Castle Nathria
    • Players should now respawn closer to Stone Legion Generals and Sire Denathrius if they were engaged in combat after utilizing the shortcut quest to skip bosses.
    • Sun King’s Salvation
      • Fixed an issue where Essence Fonts were not healing Kael’thas Sunstrider for the correct amount.
    • Sire Denathrius
      • Fixed an issue where the dialogue could fail to play for some players after defeating him.
  • Sanguine Depths
    • Regal Mistdancer’s Echoing Thrust no longer hits pets.


  • The point of interest indicator for “A Valuable Find: Tirna Scithe” no longer covers the World Quest, “Oranomonos the Everbranching.”

Torghast, Tower of the Damned

  • Anima Powers
    • Mage
      • Gravity Dynamo’s effectiveness will now increase as you gain stacks of the power.