I’m sorry, I’m not arguing with you exactly. I’m just saying if the choice is between doing more damage or less damage, there isn’t a choice.
For some reason, Blizzard can’t commit to a design choice for Hunter specs. If they want to have full-on, solo bolo for MM, melee for SV, and whatever BM is supposed to be, DO IT instead of half-assing talents and abilities to accomodate whatever it is they’re trying to accomodate. Clearly they aren’t trying to make as many people happy as possible because as near as I can tell, not that many people are happy with what we’ve got or with what we’re getting.
As much as I’m loathe to suggest it (because I like my pet) just make MM no pet. Passive LW, and then:
- Hunter’s Mark talent in the class tree for Mortal Strike
- Master’s Call talent in the class tree. Petless, calls random pet from the stable to aid target
- Hunting Horn, or Horn Blast, or Vuvuzela, or Sad Trombone, or who cares as a talent in the class tree for Lust
- Roar of Sacrifice - same deal, no pet, calls upon the nobility of an almost-human porpoise to hurl itself in front of incoming torpedoes to grant short term crit immunity
Except Blizzard, when they created the Hunter class, and defined it as a unique mix of ranged damage and pet. THAT SAID, committing to a petless playstyle would resolve a whole bunch of “what should go where” scenarios. Also, unlinking utility from pets would be a boon to the other spec’s survivability. Of course they would want to rez their pets ASAP, but they wouldn’t be complete sitting ducks if their, uhh, duck gets popped.