Hot Take: Condense All Rated Arena Into 3v3

For one season test this out:

• Remove all arena brackets except for 3v3
• Allow people to queue solo, duo or in full 3man
• Attempt to match similar groups 3mans vs. 3mans, but not at the expense of queue’s longer than 2 mins
• Allow solo or duo’s to “Queue as Team” at end of match if they choose to
• Add in slight CR rewards for certain stats regardless of if you lose (top damage, top healing/shielded damage, crowd control done)

Think very similar to how Skirmishes work. I believe this would have a massively positive impact of participation as players will no longer be split among multiple queue types. At the same time, it will promote social interaction among players (which is almost non-existent in SS). If you’re queuing solo, it gives you many chances to meet new people and make new friends (if you perform well). This system also makes balancing easier as it’s only a single bracket to work with when tuning things. An additional benefit is if you’re playing a non meta spec, you can still be viable if you find a complimentary composition (example: DH finds Boomy friend to queue with).

The final point of adding slight CR gains for performance stats would help alleviate that feeling of playing super well and still loosing. To be clear, you’d still loose rating for a defeat, but say that would have been -10 CR, but you had top damage (+2 CR), and did the most CC (+2 CR), you’d net a loss of -6 CR.

Bonus Suggestion: Hand out Glad Mounts after season’s end to the top 10% per spec. Maybe 10% is too high, but the current 1% or less is too small in my opinion. I think the important part is to make sure it’s a % based on spec because this incentivises people to play non-meta specs (being able to play whatever you enjoy is key to a positive experience).

4 Likes

I don’t think we should get rid of all brackets but I totally agree with dynamic q for 3s; LFG is just outdated.

7 Likes

this would be so cool

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Meaningless in the context of arena. While it may be well-meaning, numbers at the end of a match are pointless outside of context. Also, would be an easy way for player to ‘fix’ a match they know they’ll likely lose. “Oh, look, the mage is spamming poly…”

I’d be down for a dynamic queue, but reducing all rated pvp to just 3s… no thanks. Maybe start with the brackets that aren’t working, like RBGs.

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thatd require the devs to actually understand how pvp works

this is true but kinda funny
like
“interacting with other real beings is sooo 2010s, we sollipsistic in this mf now”

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I personally feel like the smaller the scale gets with PvP the worse it feels.
If you want to increase participation in 3s, get rid of 2s.
2s is the play with my buddy bracket that most are jumping into outside of shuffle.

Dynamic queue
Single round
5v5 2 heal 3 dps teams
Shuffle dampening

It’s really sad but oh well LOL.

Tbh, people are so toxic nowadays on the internet, can’t blame them a lot of the time.

“” :fist: “” :banana:

:thinking:
/tenchar

Not always to do with social skills, probably to do with people’s schedule and high expectations. Stop tossing each other’s salad, unless u looking for that extra ranch dressing.

tbf im one of these people who like solo q/mythic+ because I straight up can’t sync my schedule with anyone, so this new thing actually works in my favor

I thought you meant something else when you used an emoji of a hand moving back and forth and a banana. I might still do :eyes:

Yeah I mean, let’s say I queue shuffle then I’ll have a break, I wouldn’t want to waste people’s time in game with my irl stuff so the simplicity of just pressing a button and waiting suits me better. Don’t get why all the 3s crowd pushes this thought if “rss players got no social skills roflmao”

Yeah violently peeling that banana over and over with a closed fist.

2 Likes

saaaameeee to all

At this point, there should be three brackets. Blitz, RSS and 3v3. And they should provide dynamic queue and an enhanced LFG for normal group 3s.

They should add Gladiator ground mounts to Blitz and RSS. As well as seasonal track rewards, rewards for achieving certain ratings in each individual bracket, and rewards for playing a main class/spec for a certain percentage of any given season.

I have spoken.

Adding mounts to blitz and shuffle is a horrible idea because they would use the same models and there would be less 3s ques than there is now.

True. Ground mounts suck though. Who wants a horse when they can ride a dragon or efx’s porpoise mom?

don’t inflate their egos lol, I imagine it’s more like 3-5% on average now by end of season, sometimes approaching 10% (especially when it’s easier for people to buy pilots/boosts and/or during the super inflated seasons).

I understand the logic behind the idea, and 3v3 definitely needs a solo queue functionality, but at the end of the day, I think solo shuffle is and would remain the more popular bracket, because there is no inherent disadvantage/handicap that dictates how high on the ladder you can climb due to not being in voice, not having regular teammates to queue a premade/abuse a meta comp etc.

Your idea is more or less based on the premise that people want to interact more socially to find partners to push for higher rating(s), which in terms of wow ranked pvp, is probably not the case for most.

I think solo queue functionality for any/all brackets would be great, but at the end of the day I prefer the bracket where I’m not handicapped. I’m happy for all you guys that found your squad(s) for this game so that you’re able to push higher rating(s), but I’m too old to want to do that dance anymore (as is a lot of the wow playerbase).

The community is too toxic overall (it is what it is), and the last thing I want to do is try to ice skate uphill in a bracket where my presence is largely there just to feed premades at a certain point.

I definitely agree with this part. Another reason 3s has such little appeal (for me at least) is knowing that unless inflation is incredibly high, there isn’t much incentive to push rating if you don’t have access to an A or S tier spec/comp.

That caveat is bigger than you think, and it’s a reason why online gaming is so toxic. Outside of those playing with their regular/trusted partners at a high level, the slightest discrepancy in perceived player skill usually results in groups falling apart. Solo shuffle is superior in this way in that you can avoid being constantly belittled/berated by man-children, and in that you can play with zero handicap/disadvantage (e.g., you aren’t punished for queueing solo and/or not using voice, not performing well in the short-term, etc.).

This is true for sure, but at the end of the day, to appeal to the majority of wow players (e.g., casual pvpers, pvers, etc.), trying to force players into what is probably the least popular bracket (?) in order to keep it from dying out is more likely to have an incredibly negative effect on wow pvp overall (e.g., I think making 3v3 the only bracket would effectively kill off wow pvp outside of random bgs).

I honestly think 3s is the worst bracket and should be removed.

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This is insane coping, the highest its ever gotten was 6 or 7% in sl s2 and that mount is constantly clowned on for being such a gigantic outlier.

This screams “i want hand outs” instead of wanting to get better at the game.