Title says all, the stack builds way to fast for dual wield, you have virtually no uptime on it if you are a dual wield class.
just standing there for like 10 - 20 secs doing nothing feels ridiculous whenever the tentacle is up and you’re like 20 hits away from insanity.
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Only the first tent in HoL should give you trouble because you don’t have the buff yet.
You should be able to kill the rest of the tents well before your sanity reaches zero.
My enh is around 5k gs and she has no trouble with the tents outside that first one.
It’s more of an issue in HoS cause the buff there is incredible inconsistent.
It doesn’t make much sense that my ret can hit them 100% from full hp to 0 practically solo while my DW dk has to take breaks though, it should probably have an ICD.
The tents are set up to where you should never have to do them without the buff. There’s always a group of trash nearby for you to rebuff (the sole exception is the first tent in HoL but even that has 2 trash nearby you should be pulling).
My DK never has a problem with sanity.
Ever since Gamma the buff drops off during the Brann event. It didn’t use to happen in beta.
Even if you stagger mobs it just sometimes goes “no, I dont think I want you to do damage anymore”.
of all of the possible gamma complaints, you found the 1 that doesn’t matter
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Yes, and there’s trash before the final boss tent so you get it back.
Every tent in HoS should be done with buff.
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oh noes my heroic parses!
Just remove the tentacles they shouldn’t be there, they were never in Wrath and are kinda stupid. Also let players do the buff in alpha and beta dungeons because you still have the stupid new mechanics to deal with. Get bad RNG in AN last boss and that can be one of the worst dungeons if you get a bad group that doesn’t break other out of webs.
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It’s basically the Yogg phase 2 mechanic (highly simplified) and you stop attacking the tentacle instead of running to wells to replenish sanity.
So it’s not a new mechanic.
They werent in the dungeon is what im saying
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Tokens werent in WotLK at all… neither were H+.
That ship has sailed.
Customers generally want value-add to please them, not annoy them, and it’s up to the company to comprehend which is which.
Then just do normal heroic and there is your original wotlk
Pretty sure nobody asked for tokens. And I dont recall any survey asking about mythic lite but I suppose I may have missed that one if it exists.
First time many of us saw H+ was on PTR and it wasn’t very popular (especially the loa affix which didn’t include the green cauldrons).
The web affix was and still is extremely unpopular as well.
But that was two phases ago… almost a year now. They’re all here to stay until WotLKC ends. Who knows what theyll do with CataC.
I hate parsing and H+ affixes. All Blizzard should have done was scale up boss HP and damage.
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Hopefully they dont make the mistake with Cata dungeons.
Prenerf level H should be more difficult than wrath gammas and much more enjoyable.
Maybe that could + with the post nerf one as regular H.
Hoping they do that.
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Cata heroics were just stack CC for easy mode.
Yeah, I don’t think this is a particularly fruitful hope.
Their metrics likely tell them that people ran the ever living crap outta titan forges over normal heroics, and since it’s the classic team they most likely won’t connect the dots that it was cause of the added currency and not really much else.
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but you did the content so it was a boon