Can you please fix this worthless rune… Make it an Aura that STACKS with Might, make it raid wide… right now it is WORTHLESS and no one uses it… it removes might and its a 2m CD… Aint no body got time for that.
What makes you think they care how garbage some of these runes are? Instead they gave DoA seal twisting.
They’ve done nothing with:
- Horn of Lordaeron
- Aegis
- Divine Sacrifice
- Light’s Grace(okay, they moved the slot this was on, but it’s still worth very little)
- Infusion of Light
- Enlightened Judgments
- Improved Sanctuary(this one just needs to be outright deleted, tbh)
All runes that are either worthless, or are worthless due to being on slots with other runes that will lead to the above NEVER being taken because runes in those slots are effectively mandatory. And this is JUST paladin. I’m sure most, if not every class has BS like this going on with runes.
facts. that is the truth brotha
Literally this, they need to make all those runes competitive some how with other ones in their slots.
Not to mention that Ret has 3 runes to make the one spell work that has devolved into some of the furthered from Ret game play.
Give enlightened judgements an int to spellpower modifier to make it appealing to holy paladins.
Horn should have just stacked with might in the first place. Would give holy a reason to run it over any other rune.
Lights Grace just needs to be replaced with something else or made competitive by giving a reduced mana cost or increase crit on holy light it’s just underwhelming and probably the least used spell in the hpal toolkit
Aegis gives you more of arguably the worst tanking stat available and the fact it doesn’t stack with Redoubt amplifies that. It honestly should have been baked into hand of reckoning.
All the exo runes should have been a single rune.
Avengers Shield would have been nice to have some sort of Grand Crusader effect to 1 make all the block/mit etc appealing but also give some sort of damage to mit interaction for paladin tanks.
Martyrdom resetting exo was great but twisting is a placebo and in the little free gcds you have if you have to pick between a twist or Exo… guess what you’re pressing?
Seal of Command should have had a rune to just bake it into a passive, or apply to party members whenever you used it/or judged command. Making Sanc feel less selfish.
Improved Sanc should defs not be a rune - and it feels very underwhelming even if it was a 500% increase there’s no damage in Prot that people would go down that far. Especially when it’s in competition with both Fanaticism and Wrath runes it’s a no contest.
I think there needs to be a look at 1) how tanks operate in a classic environment and how they can amplify a tank’s strengths and make them competitive over a dps in tanky gear.
If they made it so it wouldnt over-right other paladins BoM it would make it useful. One paladin could be kings(etc)/horn and one could be Might. I understand limiting the amount of buffs one player can give but why not have it work with additional players…
At this point is it going to add that much power creep to the game?
What about a seal of command rune to make it %cleave?
The blessing of sanctuary our main tank uses he doesn’t care bout going damage tank he enjoys it and holds aggro just fine more of a mitigation pally tank what people don’t understand is there is so much mitigation in the game that stacks and makes the raid which alot of people in st are struggling a joke
its more noticible with paladins because they outright are garbage atm
Stacking with might would be too good, I just think it should scale with imp might talent and be in a slot that we can actually use like the bracer one.
Shamans can stack Battle Shout with Strength of Earth/Grace of Air - with ferals running WF they can now drop both. If anything it would make sense to have BS and BoM exclusive and let horn and AP buffs stack
the fix is to let it benefit from imp might
exactly right. i thnk raid wide is the way it needs to be.
sure but let it cost like 4 (8 if we get 40man) symbols of kings at 60 for greater horn ![]()
that would be too much for a buff that lasts only 2 min… Its an empty slot for H-pals. I know our Hpal has it blasts it before each fight but it would be better if it was raid wide or if it was 15 min or so then it could cost a few symbols etc… then again let Pally GO Blood build Death Palli