Horde vs Alliance - Runes, unique items in SOD

Why do Horde characters have to walk 3 times the length that Frodo did in the full LOTR trilogy just to get to a single checkpoint for each part of a rune quest or items added in SOD.
I thought this would be over after phase one. Horde warlock going all through alliance territories was actually a joke, considering the ally equivalent is also going through alliance zones…
Now with the sleeping bag being in yet again another ALLIANCE EASY ACCESS ZONE its kind of showing how biased the devs are to factions.

Hard enough that most players are sheep and alliance outnumber horde on every server. But could you at least cut horde characters a break instead of setting these massive treks through ally territories with no flight points. Maybe chuck something in Durotar or Mulgore. Let alliance explore a bit more of our hard to reach out of the way early zones

Sincerely,
Brokenfoot Wornshoe

2 Likes

Uh, you’re wrong this time tho.

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So many runes and class quests in phase 1 required us going to SFK, going through barrens to get to another place(wild strikes), ratchet gankfest(good luck turning in those quests on anything other than a rogue or druid)

Idk I guess the grass is always greener because afaik the only rune that really requires going to ally terr is the lock tower in darkshore afaik. Maybe a couple of others but its actually pretty even, If there are.

1 Like

SoD so far has been run across westfall, duskwood, redridge (part 1) up to darkshire (part 2) ashenvale fair its hard for both.

DMF for alliance - 1 hunter can camp and kite to spawn guards.
DMF for horde - no guards easily accessible open area

Sleeping bag - Much easier to get to barrens and stonetalon. Than to the TOP OF LOCH MODAN DAM

Also just for good measure Hillsbrad.

Loving SoD overall but just alot of frustrating parts that lean heavy into ally favour

All the runes haven’t even been discovered yet and people are already crying Alliance favoritism lol

Missing any facts or constructive/objective feedback or response. But great post overall. Well done

For what? You having 2 whole pieces of the puzzle and then crying that the entire thing is rigged? There’s no “feedback” to give other than that

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Thats a dungeon that is beneficial for all. Can you tell me why Horde needs to go to Wetlands or Red Ridge? Nothing there for us at all.

Considering the higher levels are all constested zones. There is no similar “puzzle piece” as you put it. Seems like you want to be a sheep and call facts “crying” Level 30 elite towers in one factions zone is favored.
Feedback can be given at any part of a process to help with the process.

Simple logic

Your head

Says the guy whining about something being unfair when he doesn’t even have all the information yet

“Contested zone” means nothing when it’s about ease of access. Thousand Needles is a contested zone, that doesn’t mean Alliance have as easy access to it as Horde does

By the way, Warrior’s Commanding Shout skill book is in Scarlet Monastery graveyard, a dungeon very easily accessible to Horde, while Alliance have to either deathrun through the Western Plaguelands, or take a long detour around the outside of the Undercity to get to. Every single time they want to run the dungeon

ITT: Some of the worst faction bias complaining on the planet.

If I said to you what is 1+1 but don’t give you an answer. Would you be dumbstruck until I told you its 2? Try using your brain to reach logical conclusions. Or don’t doesn’t matter to me

I’ll give you time to read my edit so you can rethink your moronic response

Or don’t doesn’t matter to me

Imitation and flattery cheers have a good one

If you think this, reroll Alliance, imo.

:woman_shrugging:

Tell me, where are the recipe/items necessary for that rune farmed?

True and real :frowning:

One of rogue runes so far found, in alliance questing area in STV, horde have no quests there lol. You can’t make this stuff up.

I couldn’t imagine ever caring about this, where is your head at?

Horde has all the advantage in every aspect… expect runes…