Why do Horde characters have to walk 3 times the length that Frodo did in the full LOTR trilogy just to get to a single checkpoint for each part of a rune quest or items added in SOD.
I thought this would be over after phase one. Horde warlock going all through alliance territories was actually a joke, considering the ally equivalent is also going through alliance zones…
Now with the sleeping bag being in yet again another ALLIANCE EASY ACCESS ZONE its kind of showing how biased the devs are to factions.
Hard enough that most players are sheep and alliance outnumber horde on every server. But could you at least cut horde characters a break instead of setting these massive treks through ally territories with no flight points. Maybe chuck something in Durotar or Mulgore. Let alliance explore a bit more of our hard to reach out of the way early zones
So many runes and class quests in phase 1 required us going to SFK, going through barrens to get to another place(wild strikes), ratchet gankfest(good luck turning in those quests on anything other than a rogue or druid)
Idk I guess the grass is always greener because afaik the only rune that really requires going to ally terr is the lock tower in darkshore afaik. Maybe a couple of others but its actually pretty even, If there are.
Considering the higher levels are all constested zones. There is no similar “puzzle piece” as you put it. Seems like you want to be a sheep and call facts “crying” Level 30 elite towers in one factions zone is favored.
Feedback can be given at any part of a process to help with the process.
Says the guy whining about something being unfair when he doesn’t even have all the information yet
“Contested zone” means nothing when it’s about ease of access. Thousand Needles is a contested zone, that doesn’t mean Alliance have as easy access to it as Horde does
By the way, Warrior’s Commanding Shout skill book is in Scarlet Monastery graveyard, a dungeon very easily accessible to Horde, while Alliance have to either deathrun through the Western Plaguelands, or take a long detour around the outside of the Undercity to get to. Every single time they want to run the dungeon
If I said to you what is 1+1 but don’t give you an answer. Would you be dumbstruck until I told you its 2? Try using your brain to reach logical conclusions. Or don’t doesn’t matter to me