Isn’t this what Baine was doing by returning Derek to Jaina in BFA? It’s why Thrall assumes all of Thunder Bluff is going to burn after the breakout.
Hmm, while discussing “The Negotiation” on another thread, I started to wonder if Saurfang was meant to be talking about the Old Horde when he said it was founded on a lie. That would make more sense … but it is far from clear as written, and he does still go on with that line about how the Horde could never match the Alliance’s virtue in a thousand years.
ETA: Also, editing in this quote about the purpose of the thread, because I’m always searching for it:
I don’t care that someone necroed this from a year ago. I just want to thank you for posting something from Indigo Girls.
Holy necro.
Why do people keep resurrecting this thread from the grave?
Just
Let
It
Die
OP necroed their own thread because they felt they had relevant information to add. It added some extra activity to this dying forum.
Well, it can’t actually end until the writers stop giving the Alliance “pick ten flowers” quests and the Horde “Abduct and sell into slavery ten Alliance children. HAIL SATAN!” quests when they should give both sides equivalent quests (“Pick ten flowers. For Satan!”). They managed not to do this for one expansion so far, we should be alert to make sure they don’t slip back.
Hey they get to see the world and get plenty of free exercise and work experience. Most Stormwind nobles pay top dollar for summer camps like that. The Horde in their fathomless benevolence offered that opportunity to orphans, free of charge.
Blizzard has this really weird and annoying habit of victimizing Alliance and underbaking the resolution. Doing the War of Thorns as Alliance, they really want you to feel the tragedy and humiliation. For Horde they want you to feel like an unstoppable juggernaut, but feel bad about it. They want to pull some Spec Ops: the Line pucky with you.
I’ve mentioned Spec Ops: The Line before when talking about BFA. Spec Ops is an absolute masterpiece that definitively proves video games are an artform by being the most powerful piece of anti war art I’ve personally ever seen.
WoW attempting something like that is inherently hilarious. Because it’s a power fantasy RPG with cartoony graphics that is obliged to make war fun as that’s one of it’s primary gameplay modes. That’s not to say it can’t have quiet, emotional moments. But it trying to get all maudlin about the horrors of war comes off like if Michael Bay directed an adaptation of All Quiet On The Western Front.
Well, in BfA they made the Horde the villains. Of course you couldn’t destroy the villain when it is a playable faction. We all know how well that worked out.
Actually, until Sylanas burns the tree, the Horde side quests are fine. We even spend time saving civilians from being caught up in the fighting.
Of course in Alliance content they pull the same old game of showing things different to stoke faction hatred.
They’re really not. The entire thing makes you feel the night elves are pathetic little creatures that you’re stomping on, not an enemy that is to be respected, that is making you pay for every inch. Thus, they make you want to feel like a juggernaut, but feel bad that your war machine is crushing people who cannot defend themselves. Or else feel really good about doing it.
Blizzard failed on every front concerning the War of Thorns. No sane person horde side felt good about doing those quests.
I didn’t get the sense at all. I got that they were without most of their army, putting up a stiff defense. I mean, you are attacking a place where most of the army is gone, and you still put up resistance you need figure you a special tactic to overcome. Like the wisps. Did feel like rolling over pathetic little creatures to me at all.
Lines such as these are meant to evoke pity and sympathy. You are conquering people who stand no hope of stopping you.
I also never got the sense that the elves were putting up any resistance whatsoever. Their army was mostly gone, as you said, so any resistance they did have did not feel stiff.
Also sidenote: It is actually hilarious that in BFA Blizzard thought a great way for Night elves to ‘get their vengeance’ was to suck and die in the hundreds and be cannon fodder and a distraction so that the main Alliance forces could execute the Zandalar plan. And literally all of the named Sentinels that you quest with also only have the purpose of dying tragically so you can avenge them. lol lmao.
iffy relevancy, but I just did one of the darker Ally quests in classic TBC, where you kill innocent Mag’Har orcs (some suffering from a debilitating sickness) in a misguided quest for revenge for a murdered draenei- murdered by someone else in fact. Another questgiver calls out the questgiver you worked for on his wicked act, and then you have to go do a quest of atonement. So these quests can be done fairly well, they just haven’t been for awhile.
And the novellas (less so the game quests) repeatedly emphasize that almost all of the night elves are civilians defending themselves and their home.
Which is sort of the point of Saurfang’s breakdown.
Like, empirically, the night elves did staggeringly well with what they were up against and played a large part in kicking the snot out of the Horde on the larger scale of the 4th war. But what we’re shown is “sad night elves dying in the snow” over and over and over.
I just wish people would stop acting like the War of Thorns was some great horde military action sequence where we felt good about participating.
We didn’t. Most horde players are exhausted with being the Big Evil Mustache Twirling Bad Guy who eats children for breakfast. And we lost one of our most iconic characters to boot in BfA, all soo blizz and the frat boys who run the show could have their shocking genocide.
Rant over before I start babbling