Lets be honest, it wasn’t the Horde that instigated these changes…but the countless games launching with only 5-15 Alliance directly caused by Alliance premade dodging.
An easy fix was to not open the gates till there was an equal amount of players on both side.
Now you killed the premades who created 1000’s of games a day. I don’t care, I like WSG more anyway. But seriously? Let’s not complain about your hour long AV queues now
Sadly this is so true. Premades will get into WSG, make sure they kill everyone 10 times while capping 3 then go. These prolonged games will only hurt horde Q times but at this point i have no sympathy for them. They got exactly what they asked for.
Punishing both Horde and Alliance pugs by forcing them to wait even longer just to accommodate the other players manipulating the system to avoid queueing as intended is a really…really bad fix.
I am not complaining about queue times at all…in fact im loving the 5min WSG queues.
So, Ally whines about no more premades, but it’s on us Horde to control ourselves?
You guys have some serious accountability issues. This happened because Ally was ruining games for its own players, and now you’re going to lose every single AV because you can’t win without a premade Zerg.
What is the point of creating massive number of games if the teams are not even? The fact is, premades were causing issues and I am happy to see any change that discourages this behavior.
I’m pretty sure most of the crying was hordes saying they losing in 6min but anyways on retail games start with 20 vs 40 all the time and retail doesn’t have premade
This is a horrible idea, it would cause the horde and the soloquing alliance, to sit inside the cave for who knows how long, waiting on non Premades to ballance out the team. Just so a bunch of rankers can keep exploiting que times.