Horde is losing 95% of all their AVs

-Everyone/hardcore players went alliance because paladin
-20% of all horde players have given up and just afk with the pretense of defending a flag
-The choke point to get into dun baldar is like 25x longer than the chokepoint into frostwolf keep
-the additional chokepoint into SPGY
-Horde has to deal with 15x more captains
-Premades going defense and everyone else offense
-Horde has more low levels in BG

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Ok? What solution do you propose?

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delete alterac valley

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-Everyone/hardcore players went alliance because paladin -
Yeah, no they didn’t. This is hardly the case.

-20% of all horde players have given up and just afk with the pretense of defending a flag.

Welcome to the world of instant queues and people taking advantage of them by going afk in bgs. Nothing new here…

-The choke point to get into dun baldar is like 25x longer than the chokepoint into frostwolf keep.

2 to 3 horde mages can slow down the whole alliance offense at Frostwolf. It’s way easier to defend that Dun Baldar. Stop the lies.

-the additional chokepoint into SPGY.
IBGY would like to have a word with you… lol (plus, alliance don’t like to play D)

-Horde has to deal with 15x more captains.
Have you notice how many are pulled to IBGY? Man, that would be a great time to put up a fight instead of trying to PvE rush. Which we all know alliance are good at the pve aspect of AV.

-Premades going defense and everyone else offense.
Welcome to premades and instant queues.

-Horde has more low levels in BG.
Same thing on alliance side. Next you will complain about alliance having more epic mounts. lol

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youre insane if you think any of that is true.

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I do like how alliance can just ignore 50% of the NPC while horde end pulling everything cause of all the aliiance favrtism they got from blizzard.

2 to 3 horde mages can slow down the whole alliance offense at Frostwolf.

Cause the aliiance 0 hunter casting viper 24/7

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First of all I’ll say I am playing 60 horde on Obsidian Edge and I play hours of AV every day.
And mostly above all, it doesn’t matter who is losing 95% of all AVs since our competition for ranking is losing them as well. It would matter if we were actually pvp clashing like 2 years ago, as a source of faction pride. But that is not happening and when it does (like when we play turtle defense, we do well or come out ahead most of the time it seems)
So that said, to your points…

This doesn’t matter, hardcore players don’t play pvp. This is irrelevant and has nothing to do with AV

This doesn’t really matter as there are other ā€˜imbalance’ portions of the map alliance has to deal with. As someone mentioned the IBGY is a minor slog for you guys.

More significant this one is, but it was this way 2 years ago, and we still won most of our games. so this is not it.

This is the real issue, and I believe the real reason Horde are losing 90+% of all the games. But I’m not sure it’s the captains as much as the sheer amount of npcs in the SP base. It was already bad before they added extra captains/npcs – and was always a slog for us when we reach your base. But the planned ā€˜imbalance’ of the map overall worked ā€˜ok’. It will still favored alliance if it was a base race though and 2 years ago if it was a base race, no pvp – alliance tended to win. Now add the insane amounts of npcs/guards in SP base…it’s actually nuts. clothies CAN NOT enter the base without dieing on mount before they get to the point of entering a bunker. I would be curious to see the count comparison on both bases in this regard. But in the end…very top of most, who cares. Obviously horde does not or we would be clashing. Things are fine. If I could wave a wand…yes I would reduce the amount of guards Horde faces in SP base by about 30%.

I don’t know, don’t horde premade? I haven’t heard. I’ve heard alliance do it quite a bit. And I’m not complaining, it’s a logical occurrence due to ranking. I don’t and won’t do it myself but that doesn’t mean I’m against it. I’m heavily against premades leaving queue and have suggested a ā€˜time out’ for anyone (premade or not) not taking the queue. Horde are starting to see alot of matches start with 25 players for first 5 minutes. I don’t think this is as big of a problem on alliance but I have seen a post of an alliance player complaining about the same thing. In the end, premades are irrelevant because winning is irrelevant. Premades would matter to horde if we were winning the games otherwise, but we are NOT. To be honest, the general consenus in chat is its a quick loss and mark and we still get about the same honor – minus the SP base honor because the premade is super fast.

Yeah, I think this is probably true, but will even out over time. It can certainly affect win chance but this isn’t why we are losing.

In the end, I think your 5th point, about the number of npcs guards horde faces is near or close to the issue – as a base race is concerned.

I’m actually interested to see the dynamic shift though once the sweatiest get their gear and rep gear. But I don’t think it will. If you recall the Horde ā€˜scorched earth’ play style two years ago – was caused by Alliance doing the paladin pull bug/exploit ending the game in 6 minutes. All we could do is clash and clash hard…and delay. We knew we would lose. It pissed us off. Once that got removed we were still in that game mode of clashing.

This isn’t 2 years ago though. We are totally fine with riding past and doing the race as it comes to ranking/rep. Literally almost no one is complaining in chat, in case you are curious. Not even complaining about the npcs count we face. We are just doing our best.

It’s about time the Horde has a disadvantage.

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In the end it is actually the Alliance players that are at the disadvantage.

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This is hilarious.

A year of alliance losing AV with a 95% loss rate and now the shoe is on the other foot.

Enjoy Hordies

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Imagine a game in which people actually pvped in a PvP battleground. The AV meta disgusts me.

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Unpossible.

My understanding is that Alliance loses 99% of all battlegrounds.

Lol huh?

This just isn’t true at all.

I’ve played a LOT of AV this week and win/loss is around 50%. It feels like Horde are probably winning a bit more, to be honest. Granted, my experience isn’t representative of everyone’s experience, but I seriously doubt Horde are losing anywhere close to 95%.

Plus, there are way more map advantages horde side. I don’t wanna get into them all, but for every alliance ā€œadvantageā€ you listed, horde have like two. Stonehearth choke sucks for us and is impossible to get through if we’re trying to reinforce South. Also, cave location???

Check your facts.

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I think he actually means . " I am losing 95% of all my AVs "

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Pretty much if anyone dies before SHGY is capped, they are stuck below ice blood graveyard because no one works together and just single files up to try and get through. But there is always five to 20 alliance standing there. So horde ends up turtling at best – Which will get much much more profuse as time goes on and newer players start playing it.

If alliance were smart they would let horde through that tight choke point. But they won’t. So the turtle games are going to start very soon. It’s alliance choice to make that happen or not.

or bring back OLD school AV. I would love to see that version. If it was possible in any way to come back SoM would be the place

This is ridiculous compared to the ice blood choke hold. It’s much tighter at ice blood and no way for it to be penetrated unless people work together, which they never do. The stone hearth choke point, all you have to do is turn right and go around Belinda. 99% of the time no one bothers you.

Once horde is split at the beginning it just stays that way if alliance station a bunch of people at ice blood which they always do. They are the ones creating the turtle.

Lul you think horde AV is harder. Coping much now that you are losing? Alliance has way more draw backs. Like most of what you said is absolutely untrue and just pure, uncut copium.

eh just give it time for horde to figure it out… plus, most games on horde side have been 25 lvl 51-59’s and like 0-3 healers. lul 0 healer games lulll what a joke of a q system.

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But literally almost no one on horde cares. I know you mean to gloat or enjoy in the possibility that horde are suffering, we are not. Literally have never seen anyone whine in bg chat about loss rate. And I play alot. Honor gained is same across server for ranking. So it doesn’t matter.