Alliance have to deal with city guards. Horde land on a hill under cover of trees and run up behind the Wickerman. Then it’s easy to fly or hearth away. Alliance have to get past guards, and drop in behind city walls, dowse, and try to fly away while under fire.
Can’t believe it still hasn’t changed.
This is a good thing. Variety is the spice of life. I died twice at the horde fire yesterday. Much more exciting than playing the game 24/7 brain dead. Why is this game so full of stuffy whiners these days?
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Good. The alliance already have all the lore advantages so it is only fair we can harass them with ease in their capital city.
The difference is that most of the time, there’s no one in the Undercity. Just a few people picking up quests. There is always a presence outside SW, the ones participating to the event plus the duel starved Alliance at every hour of the day or night.
Because the devs dont have a spine and cater to them
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I was a total goof today. Dropped in to dowse the UC Wickerman and forgot to remove my gear. 444g repair bill for a sticky treat. 
Horde have a better hallows end experience??
Nice joke lol
Half of horde toons can’t even get to the main event hub in undercity due to the atrocious and convoluted phasing.
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imagine Undercity being enterable in the main phase again. For some reason that stupid door is still blocking us.
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I haven’t had any problems this year. Once you get that one problematic quest chain that was messing things up dealt with, it’s trouble free. At least that’s been the case for me this year.
My dumbass spent way too much time looking for the blue marked area tracking that quest, turns out I was supposed to look around that circle, I even phased in and out with zidormi many times.