It’s the same rig.
Kul Tirans got an entirely new unique rig.
There is none when Alliance got the only unique and brand new rig for races thus far. You have no good argument here.
It’s the same rig.
Kul Tirans got an entirely new unique rig.
There is none when Alliance got the only unique and brand new rig for races thus far. You have no good argument here.
Been hoping and praying that one day I could’ve been a Human Shaman since BC.
Can only be a walking-beard Shaman, a goat Shaman, a bear Shaman, or an obese Ogre Shaman.
Sure wish class restrictions would be lifted.
Same group of people who complain about KT, also say the rig could be used for a cool ogre race…not realizing the same thing could happen.
After seeing how mature you all were with the bee mount I find myself not caring
The same thing with druid, can only be night elf, worgen and now kul tiran on alliance.
Troll, cow, and more troll on horde side…
Shaman, druid, and paladin are the really niche classes verly any races can play from what I’ve noticed.
Yea so were your brown straight back orcs. And your zandalari trolls.
No. Mag’har Orcs use exactly the same skeleton and mostly the same model as regular Orcs. The “straight back” thing is just one extra idle animation they made with the same old regular Orc skeleton, and it works for both models.
Male Zandalari are derivative from male Night Elves, and female Zandalari are exactly female Darkspear scaled up.
Kul Tirans are the one and only Allied Race with a brand new original unique model that wasn’t made by modifying something else that was already a thing.
Compared to the Zandalari they were still the far less popular one, with less impressive Druidic forms as well.
It’s no secret that the Horde has been getting all their requests except for Ogres when it comes to their races. Straight backed orcs? Sure. Mag’har? Certainly, including all the different kinds of clan orcs. Nightborn, the most popular race of Legion that both sides helped? For the Horde alone.
By comparison only the Dark Iron Dwarves were highly desired on the Alliance side. Void Elves are literal who’s and Kul’tiran are among the least played, especially the female ones. Lightforged should have been a customization not its own entire allied race, they had little to no character development either.
Yes, Kul Tirans are unpopular. And we all know why.
But that’s not what we are talking about. The OP is complaining about the Horde getting a new model while the Alliance is getting reskinned gnomes" when the Alliance got the one and only Allied Race Blizzard actually made from scratch.
Clearly the Alliance got more effort on their Allied Races. Making a brand new model is hard. Whether that effort was well employed or not, that’s subjective lol
Exactly this. Opinions on whether you like or dislike then are irrelevant.
My previous post just pointed out that the changes for the Horde imo put in a lot more effort though, taking the extra step and mile for them.
For example, if they took that extra step for the Alliance then we’d have all the Dwarven clans available together for selection and not just the Dark Iron, with the mag’har they made certain to include more skins than just the one. (I think their racial armor even has different sets, no?)
Yea and I’m still scratching my head about the hilarious waste of all those resources on a race that almost no one would want to play. One that oh so predictably hardly anyone does.
I like my fun tin foil hat theory the only reason they put all that work in was to transfer it to their true end goal, namely half-ogres for Horde led by Rexxar. Honestly I would like that. Thing is though this is Horde, and they don’t want to annoy them by not giving them true ogres.
Rexxar ACTUALLY uses the Kul Tiran male rig. Humans, that use a rig suitable for a half ogre half orc… Yea.
To be fair, they couldn’t possibly know for sure that Kul Tirans would be unpopular until they tried. They could have hypotheses, but the only way to test such hypotheses was to actually release them as a playable race.
Who knows? Maybe people like the idea of playing an inhumanly tall overweight sailor.
Yea, they could’ve read the forums, or just asked me, or any human breathing.
“Do you think fat humans and salty leather will be as popular as gold plated trolls and dinosaur druids?”
“Well…”
Kul’Tirans have unique emotes and animations, and they even got their own unique skeleton. You can argue all you want that you don’t like them or that you don’t think that they’re popular, but the fact remains that vulpera aren’t the first allied race with new and unique things.
For that matter, which new allied race do you think got the best racials? It seems fairly one-sided, yet I don’t see you complaining about THAT.
I mean, I won’t argue that there isn’t at least some Horde bias, but in this case, you’re barking up the wrong tree.
So Kul’tirans. Let’s also try to remember the Void Elves have almost as many customization options, completely unique to them, as the other three original Allied Races combined.
Well, considering the Zandalari Regeneratin’ I think the argument over who has the best is rather two-sided. Anyway the argument against the Alliance ones is always about the actual choices of race, not their performance in game with racials and numbers.
Except my point was that between the current two new races that were announced, the OP was complaining about one instance of bias, but not addressing the other.
Bee mount says hi op!
For the 100th time - Kul Tirans are not a new biological race, they’re still Humans. Vulpera is a new species. Vulpera is literally a new “race”, in literal terms.