Hi Community,
The following is the Prestige PvP System and Rewards:
Honor Level 5 | Dutiful Squire/ Dutiful Gruntling |
---|---|
Honor Level 10 | Honorable Pennant, First PvP Artifact Apperance |
Honor Level 15 | Prestigious Bronze Courser |
Honor Level 20 | Alliance Enthusiast/ Horde Fanatic |
Honor Level 25 | The Honorable %s |
Honor Level 30 | Prestigious Pennant, Second PvP Artifact Apperance |
Honor Level 40 | Prestigious Ivory Courser |
Honor Level 50 | The Prestigious %s, Third PvP Artifact Apperance |
Honor Level 60 | Elite Pennant |
Honor Level 70 | Prestigious Azure Courser |
Honor Level 80 | The Unrelenting %s, Fourth PvP Artifact Apperance |
Honor Level 90 | Esteemed Pennant |
Honor Level 100 | %s the Unstoppable Force |
Honor Level 125 | Prestigious Forest Courser |
Honor Level 150 | Prestigious Royal Courser |
Honor Level 175 | Glorious Pennant |
Honor Level 200 | %s, Bound by Honor |
Honor Level 250 | Prestigious Midnight Courser |
Honor Level 300 | %s the Tactician |
Honor Level 400 | Sir Snips/Bucketshell |
Honor Level 500 | Prestigious Bloodforged Courser |
However, you can earn few honor per first win of the day and consecutive wins gives you less on random bgs, arenas provide less honor.
If we check playerbase that got some rewards, we’ve the following
100 honor level 6.6%
250 honor level 1.60%
300 honor level 1.13%
400 honor level 0.2231%
500 honor level 0.1894%
I checked data via dataforazeroth page
Also, taking on consideration some bugs that people exploit on previous expansion like " [HOTFIXED] 1100+ HONOR per MINUTE FASTEST Honor Farm in World of Warcraft 8.0.1" that’s a title of a video guide made during that bug period.
So, basically we’ve people that don´t deserve their current rank, but we see that most of population don´t get these rewards and that causes a lack of attention from Blizzard to improve on cosmetics for casual pvp.
Devs should squish those levels or change gains of honor and add more rewards between the current ranks, notice that after 300 honor level, you’ll obtain something new every 100 honor levels.
The game has a lot of achievements or goals that are so exhausting, instead of promote a game with clear and factible goals, we’ve a time sink machine.
Regards,