Honor gains compared to the reward system

Hi Community,

The following is the Prestige PvP System and Rewards:

Honor Level 5 Dutiful Squire/ Dutiful Gruntling
Honor Level 10 Honorable Pennant, First PvP Artifact Apperance
Honor Level 15 Prestigious Bronze Courser
Honor Level 20 Alliance Enthusiast/ Horde Fanatic
Honor Level 25 The Honorable %s
Honor Level 30 Prestigious Pennant, Second PvP Artifact Apperance
Honor Level 40 Prestigious Ivory Courser
Honor Level 50 The Prestigious %s, Third PvP Artifact Apperance
Honor Level 60 Elite Pennant
Honor Level 70 Prestigious Azure Courser
Honor Level 80 The Unrelenting %s, Fourth PvP Artifact Apperance
Honor Level 90 Esteemed Pennant
Honor Level 100 %s the Unstoppable Force
Honor Level 125 Prestigious Forest Courser
Honor Level 150 Prestigious Royal Courser
Honor Level 175 Glorious Pennant
Honor Level 200 %s, Bound by Honor
Honor Level 250 Prestigious Midnight Courser
Honor Level 300 %s the Tactician
Honor Level 400 Sir Snips/Bucketshell
Honor Level 500 Prestigious Bloodforged Courser

However, you can earn few honor per first win of the day and consecutive wins gives you less on random bgs, arenas provide less honor.

If we check playerbase that got some rewards, we’ve the following

100 honor level 6.6%
250 honor level 1.60%
300 honor level 1.13%
400 honor level 0.2231%
500 honor level 0.1894%

I checked data via dataforazeroth page

Also, taking on consideration some bugs that people exploit on previous expansion like " [HOTFIXED] 1100+ HONOR per MINUTE FASTEST Honor Farm in World of Warcraft 8.0.1" that’s a title of a video guide made during that bug period.

So, basically we’ve people that don´t deserve their current rank, but we see that most of population don´t get these rewards and that causes a lack of attention from Blizzard to improve on cosmetics for casual pvp.

Devs should squish those levels or change gains of honor and add more rewards between the current ranks, notice that after 300 honor level, you’ll obtain something new every 100 honor levels.

The game has a lot of achievements or goals that are so exhausting, instead of promote a game with clear and factible goals, we’ve a time sink machine.

Regards,

There should be rewards every 50 levels. I want an Xhul’horac colored bear form that fades between void and fel, in the same model as the other Fallen to Nightmare Prestige appearances.

I think that the original intent was all over the place. Were you playing at the start of Legion when you had to re-earn your PvP talents with every Prestige level? Even during Legion someone would have been working extremely hard (and doing a huge amount of real PvP) to get it, which some players did.

They told us at the time that they were going to keep it as old content that people could go back and complete in later expansions. I don’t know if they were lying at that point in order to keep people from running alts to get an advantage in the upcoming change they must have had in planning for a long time.

At some point they must have realized that the design of the program meant it would never get good participation.

I feel like when they converted it from single character to account-wide honor, somebody decided that doing so shouldn’t give anyone an advantage in the process, since that would mean someone would be getting something for “free” that they didn’t deserve. So essentially they made it impossible to achieve.

I saw a player with bound by honor title and i was like awesome lets see how to get it and it was 200 honor lvl :cold_face: :cold_face: :cold_face:

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