Honest Feedback on Mythic+ & Valor Upgrading

OK I don’t want to hear any “get good” comments. Though I am sure someone will comment that. Not every guild has a designated elite team for M+. So I am speaking on the lines of just an average good player.

The item level drops from mythic plus is either to low, or the difficulty to acquire said gear is to high. I have been running a number of 10+ keys the past few weeks with guildmates that are fairly well geared. Most are 210 or better at this point and not idiots. Generally good players. Yet we have been struggling to time keys. Often not timing them in most cases. Now if we all have 210 gear and me the lowest tonight with 208… Why is a M13 key so freaking difficult that we had already missed the timer before the 2nd boss (Necrotic Wake)? Seriously if a M13 rewards 207 gear, why the heck does a group need to be all 213 geared just to have enough HP and DPS/HPS to time the key… Seriously WTF Blizz… The whole time in BFA is was not this hard.

Now I can understand the item levels being the way they are, I am sure the devs have to be able to keep the item levels in a certain range by the end of this expansion. That is just common sense. But the level of difficulty just does not match the gear that is dropping. Honestly CN raid is way less challenging.

Anyway I hope this does not come off as a wine fest. But its more of just feedback. I just dont see why a group would need to out gear a key just to time it, regardless of the weekly vault cache…

EDIT: Dont even bring up Valor, that feels like more of a bandaid fix…

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Maybe you guys are running inefficient routes and/or not interrupting casts, bolstering mobs, using the weapons at the wrong time, et cetera?

Saying “gid gud” is unhelpful but you guys should be fine in a 13 at that gear level. Have mythic dungeons tools? Might ought to pick that up and plan some routes.

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LOL. Ya the CN raid being one of the most difficult in a long time while also giving players a pitiful 35 anima and 1 piece of loot per like 10 people.

Yes they buffed it, but it’s still funny that they thought rewards like that were ok.

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Thank you for a proper response.
Yea my thoughts exactly… We are taking all the short cuts, doing everything correct. Just dieing pretty bad. We actually stopped and watched a few vids just to see if we was missing some mechanics on a few fights. I do need to install MDTools… I will do that tonight… It can be that our group comp was not ideal. 2 BMH, 1 DH tank, 1 pally heals and a boomkin. But at our gear level we should have been able to do better…

At those gear levels… that’s a PEBCAK issue. Sounds like you guys aren’t optimizing your characters, aren’t doing mechanics, and aren’t optimizing your route.

I do think having the valor system in place from the start would’ve helped immensely though, as you’d all have had a higher gear level faster.

Unfortunately though… there is a bit of a git gud aspect to this.

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Relative to BfA the dungeons do seem harder, especially if you were fully decked out with a high heart of Azeroth and corruptions. If I popped Blood of the Enemy just as my Twisted Appendage would spawn, that would spike my subsequent AoE DPS and do huge ST aswell.

However people have been doing them and even getting KSM fairly quick from when dungeons were available, it’s just a matter of practice man. We don’t have the same large external DPS boosts to just melt things.

I haven’t felt motivated to push but if you work at it you’ll get there, I know you will.

For the level of keys you’re doing that’s fine. You’ll have a Wild spirits/convoke for every second mob pack. Should be great coverage.

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Um…

Darn

OK joking aside, you have the gear for 13s, so there are other things going on. What is the average dps? Are people kicking? Does your tank know a good route? If not, I suggest using MDT and grabbing Dratnos’ routes from the RaiderIO News section, weekly route . They’re a great starting point.

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Ehh not really… But I have noticed many players are not performing very well and there for not meeting the requirements to down certain bosses. For various reasons. The raid isnt hard, but there are some checks that need to be made. Its a math race like any other… I do find the mechanics on most of the bosses to be extremely fun.

I would expect the M+ dungeons to be equally challenging for the gear that drops. But it feels perhaps over tuned in comparison… What group comps seem to be working for you all?

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It’s a fun raid but extremely unrewarding nonetheless. You’d think a game that prides itself on its raids would at least reward people properly for doing them.

They’re just afraid to give people gear for whatever reason. Probably want to make money from WoW tokens because they want this game to be p2w

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Yea we are pulling about 10k+ on trash packs and 4k+ each on boss/single target…

What does being in a guild or team have to do with anything? Pugging is very viable, especially to KSM. I got to 1650 io just from pugs.

Sure dedicated groups help, I’m not saying it doesn’t. However, you don’t need a dedicated group to unlock the best rewards.

The items that drop are scaled to the content you are running coupled with great vault upgrades. Many people, including myself, got KSM at 215ilvl averaging the 235 legendary. This was also pre nerf.

Point being, at 210 you should not be struggling in mythic +10s.

I know you don’t want to hear it, but this clearly a skill issue of the group or the tank pacing.

Um… that should never happen unless you are dying 30 times or the tank doesn’t know a route.

Group comp doesn’t matter at those key levels. Heck I timed a 17 with no lust or battle res. It was a full non meta group.

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As someone who fails a lot of 10-13s, there’s really a lot of finesse, so it kinda is get gud thing. (I’m tanking all mine, so usually my fault but my team is nice lol)

Especially trimming off deaths is huge. They eat so much time and run backs from wipes are dealbreakers.

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That sustained you’d be doing pretty well. Anyone got shadowplay/video recording? Might be worth recording say a high key to see where the damage is coming in.

Right now we can only take guesses as to where the faults are.

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Lets all just blame the healer… LOL

From experience, I’m going to be 100% honest.

13-15 are all about the following:

  1. Your tank needs to know how to position and pull mobs.
  2. Your tank needs to know that some mobs HAVE to be kited. Have to.
  3. Interrupts are the difference between timing a key and wiping on trash.
  4. There is a DPS check. If your DPS are mot communicating their bursts between packs, you will not time the key.

Some packs are by design unhealable after 30 secs. So that’s a dps check.

Most important: bad Pride means bad run. Gotta learn to know when you want/need a pride. And then while having pride when to execute it.

Some prides are actually for trash, not bosses. And those are massive pulls with large CDs, which again… is a DPS check.

GL! Keep at it

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dont run keys during tyrannical. period. its brutal. other than that, you should be able to time 13’s at your ilvl. the rewards are lame, i agree. not because we need 220 gear to time 13’s. drop rates just suck. tbh, if you just accept they want mythic plus to be on a weekly lockout, and see the great vault as the actual reward for completing keys, the rewards are pretty solid. ignoring the major rng of the vault of course.

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Not at all! Healing isn’t too bad unless people are being hit by bad. But I know you probably meant that in jest.

Method dungeon tools is great, there are vids out for it to help you get it going, and premade map pulls that you can download.

Mark the adds. For kicks and silences assign mage square, and warrior diamond
Etc… this way everyone has their add they are to kick.

Think there is a add-on that will premark add groups for you.
When the adds get casts off really messes things up

Method dungeon tools set up right will help you plan when and where you want Prideful to pop.

All they would have to do is remove the gates to upgrading gear. Reward valor at a lower rate for easier content. Let people upgrade normal dungeon gear all the way up to 226. If they did that right now WOWS servers would probably all crash from people logging in. Oh and increase the item level of higher mythic key drops.

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What? No.

Earn it like its meant to be. No freebies here.

This post is clearly not a gearing issue.

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