Holy update batman, Balance completely new talent tree

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Ya this is…amazing to say the least.

I’m loving it.

Call Faerie Dragons and Wild mushrooms…

Can SL hurry up and end? Lol

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Right??

The new talents they described sound great too and a return of our two set (to a degree) is very welcomed.

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This looks so much better than what’s currently on ptr/beta. Looking forward to trying it out. Summoning faerie dragons? Yes please!

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Also starfall reverted back to being around the caster AND CAN STACK AS WELL

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Blizzard really seems to have gotten their head out of their… ego when it comes to this expansion. Genuinely excited.

I haven’t looked at the tree aside from literally looking but I haven’t viewed an interactive version yet. It seems very cool though and I’m definitely excited.

Rejoice boomys. Now if we could at least get color variants…

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Wow starfall going back and being stackable shooms and fairy dragons what lol can’t wait to play this.

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oh man…I might finally go chicken.

I really hope this means there is a major revamp for guardian coming up!

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Yeah it’s so refreshing (and weird) to see a Blizzard that’s actually communicating and listening to feedback. I mean, their Dev notes are actually pretty long and detailed.

Keep this up and the expansion should be a massive hit.

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Thank you for listening Blizz <3

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I’ve not preordered but this actually excites me for the first time yet.

I wish they would just make new moon baseline again or bake it into something at the top. It wont be optimal to go new moon and its a dam shame because i loved that spell pre bfa prunes and nerfs. Also i find it strange that convoke the spirits is on the balance tree when it should be on the class tree since each druid spec tree has convoke on it. Also i hope mushrooms do good damage In pvp since they will be very difficult to get off. I hope they are not just useless

This tree looks like a left side aoe and right side single target?

I have tuning concerns around the starfall. Mostly that we’ll get taxed for that crazy range, when mobs are realistically going to get stacked anyway. Even if moonkins can do crazy AoE cleave, everyone else is going to want mobs clumped. They will still get clumped. And they might just tune is lower…

That said: LOVE the tree’s interconnected-ness. direction and some node skips give weight, but I don’t feel completely cut off. Lots of mechanically interesting choices, where tuning is going to be a bigger factor.

All in all I’m really hopeful that we’ll have some fun, interesting playstyle choices

This came out on the same day but some more stuff regarding the changes.

Excuse the double names.

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I like the changes. The dev didnt go half-butt, he changed the tree to match. Good full-butt effort!

Oh quite a lot of these i didnt see yesterday in the blue post.

They look awesome.

Way more interaction and flow between our spells than in SL to do more damage or reduce spell cost.

More flexibility choosing our eclipse and aoe being able to stack starfall and use mushrooms.

Im personally a big fan of the summoner flavour with treants, faerie dragons and goldrinns flying out from starsurges.

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That does sound cool lol, I’m real happy to see our talents in general go from what we have now to what we’ll have in DF, people are already brainstorming their builds with the additional options at hand.

:smile:

Ooh radiant moonlight seems fun! MOON MOON!

Radiant Moonlight Full Moon becomes Full Moon once more before resetting to New Moon.
Fury of Elune’s cooldown is reduced by 15 sec.

I wasn’t thrilled with balance but I’m getting more excited!

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I don’t even usually play balance and I’m excited to try this out.