Holy Priest WTH Blizzard

Lowest ranked and by far worst healer in PvP and M+. Not the best at raid heals either. Simply a trash spec that is completely unfun to play. Why the hell are you making specs so clearly disadvantaged compared to every other spec?

  • We easily OOM
  • Very weak healing outside of CDs and Holy Words (and words have poor reset mechanic of spamming expensive wet noodle BS heals to reset)
  • Horrible mobility
  • Poor defensives
  • Low damage and can’t do any damage when we have to heal

You took a somewhat viable and fun class/spec to play and gutted it for what?

13 Likes

I wouldn’t say they gutted it.

This was clearly visible on the horizon last expansion and is a problem that’s been plaguing us for some time now. Previously it was that we couldn’t single target heal and had to use workarounds for that, then they made single target healing work but only single target (dungeon perspective).

The problem is that tier bonuses kept masking it and a number of us have pointed out that there is a glaring issue in the absence of tier. Yes, you can heal AoE in a dungeon if you can throw 6 Holy Words in a row or get them back very fast. But once you’re out then the problem reveals itself. We’re out. Prayer and Circle don’t do the job in heavy AoE settings, so you’re stuck planting your feet to cycle through health bars ~1 at a time.

I think low mobility is fine. It’s “classic.” Every other healer can move and heal. I think it’d be okay to be the one that can’t BUT that has to come with an upside: if we’re standing still, we can move ALL of the bars! We can do major damage (which Holy Fire does).

Yes, standing still in this day and age means a greater likelihood of dying. But we are the healer with death in our description so Restitution or Afterlife should be a feature (not sharing a node with Divine Word which is our Versatility theme).

Anywho. Maybe in 11.1 they’ll treat us as a spec people actually want to play [in dungeons] and not just think it’s okay to not give us but one single byproduct buff because they were targeting Discipline Oracle (+5% to Premonition of Piety) because we’re the healer that can “just switch specs.”

Or maybe it’ll be 11.2.

Or maybe never. :woman_shrugging:t5:

Hopefully our houses have a decent spice rack, I have a lot of salt.

1 Like

I tested holy a bit.
But its pure stress…if the tank has no clue, dps doing nonsense…like last diremaul east timewalking…last boss…kicks the tanks away+aggro reset…tank had no clue+ did not taunt.
So mage and rogue tanked it…i could not heal that at all :<
And if there is huge aoe dmg i have not much vs that.,…

Sad state. I will let my priest sleep besides doing his profession.

I completely hate my holy priest this expansion. I wasn’t thrilled with it last expansion either. Mana regen is a major issue, my heals don’t… move… the… bars. I struggle to want to even bother to play it. And I’m horrible at other class/specs. :slight_smile: I just want to heal people! When they nerfed the mass dispel I threw my hands in the air and said to heck with it.

2 Likes

Ya’ll delusional thinking Holy wasn’t ruined. Took away all our damage so we aren’t appealing in that aspect. Our baseline heals suck, we are completely incapable of spread healing at all, we have no external CDs for players that reduce damage, and our cheat death/big heal is weak + we get punished if it procs.

If we aren’t going to get mobility, an interrupt, have a weak dispel, and not have good externals, the least they can do is make us a powerhouse of throughput with heals/damage.

5 Likes

That’s rough buddy.

1 Like

I’m convinced that people posting on forums are clueless about 50% of info, just wrong, but here I am posting so I guess I’m just as clueless lol

Disc has many of the same weaknesses as Holy, but it’s currently the new flavor of the month, slowly overtaking Resto Shamans in popularity. Because of this, many of these points feel somewhat moot. Prot Paladins can easily compensate for any lack of interrupts that a Priest (or the comp overall) might not bring.

The main reason Holy isn’t meta is that it doesn’t deal 400k+ DPS like Disc, nor does it offer damage mitigation. More often than not, what drives healer metas is a combination of damage mitigation, DPS contribution, and how well the healer fits into a comp. In terms of single-target healing, Holy completely outperforms Disc, but Disc dominates Holy in the AOE healing department.

The underlying issue with Holy is that, for the past four years, it’s been stuck with a “Flash Heal and a dream” playstyle. This expansion finally added AOE healing options to Holy that it lacked before.

Ironically, Holy is the strongest it’s been in a long time, thanks to all the healing cooldowns now available. If I compare Holy in TWW S1 to DF S1 it’s like a massive night-and-day difference. However despite this, it still falls short compared to Disc.

Ultimately, the bigger issue with healers right now is the emphasis on damage mitigation. Resto Shamans and Disc Priests are the only two healers that can effectively buffer the group’s HP to survive big hits in higher keys.

IMHO, they should reevaluate and potentially nerf damage mitigation mechanics and retune how bosses deal damage in M+.

Holy CAN get up to 400k DPS though, Problem is they cant hard switch to dps spells and keep peoples health bars at the same time.

Nah our dmg sucks. I can hit 500k or more on a boss kill and do well over 1 mil DPS on a pull, but I’m not healing much when I do that. We should be doing a lot more damage and/or healing and go back to a class that can’t do both simultaneously, but can do both very well individually. Classes like Disc shouldn’t do more damage and healing as their passive gameplay. Pally and Monk weave in DPS as part of their rotation, and druid/shaman get a lot of passive dmg and high ability to weave in DPS. Holy just weak.

In DF for example, druids were the big meta, but Holy was still very fun and satisfying to play since it was a good spec. IDC if holy is meta, but it shouldn’t be so crap.

1 Like

I play holy just fine o.o

Can’t stand disc. That said, I’m likely going shadow because we have too many healers atm.

same here

smashing healing above mistweavers and Discs in almost all of my games up to and including 2.4k mmr

Holy is literally nothing but a cooldown healer now and it is annoying. Waiting for long reset cooldowns. forced to flash heal / light weave most aoe burst mechanics in dungeons. Having a complete kit of base line aoe heals (POH, COH, HN) that do absolutely nothing even if you spam them, The worst manna regeneration of any healer in the game, 0 mobility, a cheat death so far off the talent tree path from any meaningful healing that if you take it you lose absurd amounts of power.

Honestly it has been mostly all down hill since BFA ended and they did the level crunch. With a brief moment of relief in DF season 4 thanks to the powerful tier set making Holy word Serenity a power house.

I main my mistweaver this season. 2600 io. I could easily be much higher if I didn’t stop playing out of shear boredom. My fistweaver can dominate dungeons with huge mobility, sustained damage output, passive hot healing, passive aoe spread healing off of my damage, massive aoe burst heals and vivify gives flash heal a run for it’s money most the time. It isn’t even close. My holy priest is always stuck hard casting, horrid aoe healing, Slow as crap, and always having to try and sit down to drink. It is just annoying.

I mained my priest for over 15 years. Sadly I grow tired of the butchering of holy priest. I don’t care if the raid healing is good. Yes I got AOTC much faster on my priest and at much lower ilvl than my fistweaver but who wants a char that you just log in on tuesday, raid, and log out? That is stupid.

I will say Holy priest is so much better in pvp than people give it credit for. Especially in battle grounds. Just ignore all the wack “mastery pvp” guides and go straight haste. Don’t fall into the oracle trap. Go Archon and take the improved spirit of the redeemer talents and extended Apotheosis. You will be a god among peasants.

But I agree 100% Holy has serious issues that these clown devs just refuse to address and all the wackadoodles who make up less than 5% of the Holy priest player base have been carried so hard in M+ it isn’t even funny.

4 Likes

Have you played a shaman? I rarely need to use my symbol for myself, but the shaman are asking for it and innervate for most boss fights in raid. I don’t even bother with the extra mana regen talent anymore.

M+, is likely a different story. I avoid it like the plague as it gives me a repetitive stress injury lol.

1 Like

Yea it is mostly an issue in M+ where you are stuck having to lightweave and spam flash heal to compensate for the aoe damage going out. Boss fights aren’t too bad but trash pulls leave you drained of all manna all the time.

1 Like

Ur 2400 mmr? U dont even have a 1900 rating on ur account…?

one of my alts is at 2400mmr in blitz… you dont need high cr to get there (same with standard RBGs)

Have you checked Archon gg lately? Holy Priest are actually one of the better healers in the raid.

Throughput doesn’t matter, popularity matters because that tends to gauge what “feels good” to play, but also mechanically efficient. Hence why Disc is F tier. Trying to put Atonement on the entire raid is the worst feeling thing in the game, it’s like trying to put Shadow Word Pain on 12 mobs.

Haste build has a quality of life about it, though there’s a few downfalls with going straight Haste build in PvP.

Echo of Light contributes to a mana-free passive heal. High Mastery means more mana-free healing and less pressure on you to keep healing your allies taking continual damage.

High Haste and more casting (due to less impactful Echos) means burning through mana much faster.

Archon is effective in Epics and casual BGs… though found in Rated it requires more casting which increases the chances of being spell-locked.

It also means far less PoMs since you wont have Premonition to cast four of them back-to-back, which is a huge passive heal.

Archon is much more difficult to survive against melee that train you, since you wont have instant-heals to keep you up and forced to cast Flash Heal/Heal on yourself instead.

I actually have negative 300 and something mastery :joy:. But I pretty much live in solo world PvP and mastery almost useless so a diff PvP scenario.