Holy Priest Tuning pass

With the heroic tuning pass coming, what changes are you hoping to see with Holy Priest, or are you content with where they’re at?

They went light on tuning this patch because they’re waiting for raid data to come in so they can hotfix or wait for 9.1.5.

The issues I personally see with Holy are mainly around a few things:

  • Mana management on long fights (6+ minute Mythics) is a challenge and Night Fae have a huge advantage over everyone else. You can receive 30k+ mana back as NF which is like having an extra 60% mana.
  • Mana management in PvP is also bad. You can only last 4-6 minutes on most arena/RBG matches before you’re OOM if you’re under constant pressure.
  • Prayer of Healing is entirely a dead spell and needs to be overhauled or have its healing/mana cost adjusted.
  • Flash Concentration is still a mandatory legendary for M+ and raiding which limits your options. I’d like to see this baseline in a way.
  • Needs some damage tweaks and better AOE capabilities. You shouldn’t have to stack high versatility to only do 1.2k overall dps tops in dungeons. Holy Nova is doodoo and I’d rather have Mind Sear or something better.

That’s really about it.

11 Likes

I agree with all of these (except I can’t comment on pvp as I don’t participate)

I’d like Apotheosis cooldown reduced maybe 20-30 seconds.

I’d also like Circle of Healing to reduce the cooldown of Sanctify by a higher %. Or have Divine Star also reduce the cooldown of Sanctify by a %.

Prayer of Healing after getting Flash Concentration is a spell you never use. I’m not sure if a legendary is ment to take a spell completely off my spell bar, but I’m glad it does, because theres too many spells already. Leave it unchanged, or boost the heal % or reduce the spell casting speed % for players using it to level up or without a legendary.

For PVP, Divine Ascension has a problem where even after flying up max range, I’ll cast heal or flash heal and it’ll get counterspelled or silenced because the dps also have this range. That kind of defeats the point I think. I need like 1 second of peace up there to be able to cast something freely. Increase the flight range by I dunno 10 yards or something.

Thats all for now, maybe some more sparkle effects thanks!

I agree with Caithyra

PoH needs something. its just so weak its not worth using.

Flash Concentration feels pretty much mandatory, not something that should be a legendary. Make it somewhat baseline and let us have other options to play with. I love having a couple of viable options and play styles on my Druid based on how I want to heal. I can adjust talents and legendaries to match. With Holy…just seems there is one legendary to rule them all.

I agree we need some way to better apply DPS. I always though making having Holy Fire spread SW:P to targets around the Holy Fire target (provided it has SW:P) would be a good fit.

Can’t speak to Mythic Mana or PVP Mana…

M+ mana management is going to be an issue for all healers this season and lieutenant skipping is probably going to be part of the routing so you may or may not get the mana return power up.

The lieutenants take longer to kill than pridefuls: at least from when I was playing around on the ptr. If you skip them then you can time keys minutes faster than what is possible currently as long as you don’t die on bosses.

I would like a niche for holy priest.
Right now we don’t bring much utility and our HPS is not the best after MW monk and Resto druid throughput buffs in 9.0.5 and 9.1

I would’ve like some sort of buffs like MW monk had this patch.

Hpriest is like OK, a solid healer but idk, I think it lacks identity.
I like to be a throughput healer, not much into Damage or DR like Paladin or Disc so I was always Holy priest/Druid/MW.

I’m looking for buffs to our healing spells/EoL on tuning pass. And make Symbol of Hope new mechanic a lil bit more interesting like getting rid of the “Missing mana” thing and be a flat % and something like making our Salvation a flat 5 min CD.

2 Likes

Pretty sure our identity is the angel healer. Pretty obvious when you have a holy priest in the group, theres flashes of light going off everywhere.

Thats our niche, lets expand on this shall we!

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I feel overwhelmed with the amount of utility I got now. New Symbol is beasty when doing M+… see 4 people with their defensive cds down and boom… reset it. Absolutely bonkers in epic BGs.

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The new mechanic is very nice, but the missing mana part is kinda trash if it is “Missing mana” it makes a conflict in the design of the spell now that it has this new mechanic.

Either reduce the mana it gives and make it a flat % or revisit the spell to do something else.

1 Like

Inner Fire/Inner Will for survivability. Why was this even removed to begin with, it is such an iconic priest spell.

Agreed on all the others in this thread. PoH is worthless and flash concentration being mandatory in all content is ridiculous. They could also leverage echo of light and make it apply damage as well based on divine star/holy nova.

5 Likes

Yep, this was the original substitute for clothy-weakness. Focused Will still doesn’t quite substitute, requiring a trigger and stack to even activate and fading away…

The biggest flaw I see for holy priest is a crisis of relevance in the post-Legion endgame. If holy priest isn’t the biggest HPS healer it might as well not exist at all without some other, irreplaceable tool in its kit like a significant immunity, DR or more disc-like bubbles.

It’s simply not enough to have an endless toolkit of tools that don’t work very well. Versatile and borderline-incompetent isn’t a good look for any spec.

If they don’t give holy a reason to exist at all levels of content it might as well not exist at all, and if it gets to that point they might as well reconsider their entire healer balance.

3 Likes

They need real utility. Not that SoH nonsense that barely has any effect on many classes and requires a ton of coordination to even remotely compete with AM/SS/Barrier. 18% of missing mana is like a pot. Means nothing when Mana isn’t even a concern for Paladin/Shaman and Disc usually has pocket innervates for big ramps. I don’t even think holy priests will be able to out-throughput Monks anymore after the Revival buff, let alone Druids.

I like the idea of giving them more hymns. DPS hymn (applies debuff to enemies). DR hymn. Make HoH give 18% of ALL resources, not just mana (or make it a few seconds of freecasting instead). Etc.

If we don’t see any buffs for Mythic week it’s gonna be Pally/Shaman/Disc for another tier again.

4 Likes

I posted in the forums some time ago how we could use some new kind of support playstyle by adding different channeled hymns in our kit. I will copy paste what I thought could be good ideas:

  • Divine Hymn → Extra healing, HPS cd
  • Symbol of Hope → Defensive cd → Could be a DR chanelled or maybe this new effect. Remove mana back
  • Recovery Hymn → Could be a reduce CD chanelled effect that only affect the party the priest is in.
  • Archangel Hymn → Could be a chanelled boost to dps like 3/5% increase dmg during 6s the buff is cancelled if the chanelling stops.
  • Kind hymn → Could be a chanelled spell that gives 12% flat mana / 50 runic power/ 50 energy / 50 fury over 6s.

All these hymns are chanelled so the effects each give ends as soon as you stop chanelling, just to add more complexity and make you think when to use them.

3 Likes

channeled anything in pvp is uselss.

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Holy does not have problems in pvp. These hymn focus pve where Holy does have some issues.

There will always be spells that are useless in pvp and useful in pve and viceversa, for example Mind Control is useless in pve but very valuable in pvp.

While I agree very much with the above about PoH and FC (etc)… I’ll consider it a positive if there’s a subheading for us that has anything remotely beneficial.

Something positive, looking at a bar with defensives showing as on CD and having something useful I can do is rather nice. More, please?

I don’t believe Holy will be struggling much this tier because I’ve watched all the videos of the upcoming raid fights and they seem to cater more heavily towards the specs strengths. Nathria had too many fights with the raid standing all together so it made damage mitigation meta too op.

This raid tier is a large step over in Nathria in terms of group movement requirements because almost every single boss has a mechanic that shoots beams across the room or slices it up and if you’re standing in the black you die. The later raid fights have heavy healer cooldown coordination requirements and seem perfect for symbol of hope usage.

Mythic is going to be nutty and significantly harder than Nathria for sure.

Holy has alot of problems in pvp.

But I feel and always have felt that a great priest in any PVE content is going to be enough for a guild or whatever to invite you back to play again. And that remains true from 10 years ago to today.

The spells we have are good, they don’t statiscally make us the best, but they put us in a place where we can be the best priest, which can be better than the good meta guys.

Also I think every raid always needs atleast one priest, so we have that going for us.

But yeah, the above problems/suggestions are pretty much where we are. Which is not a bad place.

I couldn’t even get a tank to join my +5 mythic with a monk healer afew weeks ago. I mean, I dunno what was up with monk healers, but thats definitely where you don’t want to end up.

Bring Back Lightwell please blizzard.

2 Likes