Holy priest needs a rework or big changes for M+

It still bugs me that Divine Hymn is a useless talent for Dungeons leaving us just with Apotheosis as our only CD, AoE dmg is not great (Why not something like Acid Rain for Hpriest) and Healing outside of Holy words is weak, specially AoE healing (Lightweaver feels awful, ToL cleave healing doesn’t feel powerful enough).

Also Restitution could’ve been a great addition for Hpriest but the talent is dead, alongside Afterlife, in a place where nobody will ever take it, not even for PvP.

It’s not like Hpriest is in a terrible spot where it can’t do high keys, but the spec seems off for dungeons, like not thought about that kind of content. It needs the MW treatment it got during season 1.

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Just to note in 10.1.5 they’re moving up Burning Vehemence as a 1 point talent where Searing Light is so that’ll help with being able to budget for it a lot easier plus you’ll get 2 extra points in the bottom to put into healing talents.

I’m not a fan of the Lightweaver + Divine Image build they post on WoWhead because the Miracle Worker + Divine Image build is much better overall. If you take Answered Prayers w/ 2-piece you get an Apotheosis proc every 45-60s.

So how it works is you can use PI w/ all Holy Words up, pop Apotheosis when those are down, and then you usually roll into an Answered Prayers Apotheosis after this. You basically print out Holy Words and use that to keep Divine Image up so it buffs up your single target + aoe healing. Divine Image is my #1-2 highest healing ability now since I got my 2-piece and ran with Answered Prayers.

I also play Holy a lot differently than last season because I roll Renews out on the group during AOE intensive fights. With the Healing Chorus talents it buffs up my Circle of Healing talent a lot to be about 100k total a cast.

HPS wise there’s a lot of challenging bosses this season: much more than last season and one of the best talents we have is Desperate Times. If you trigger Twist of Fate and heal people <50% you’re healing them for +30% more. I can PWL people for 350k already.

I have been not been running Burning Vehemence though on some harder to heal dungeons simply because me doing 10-15k more dps isn’t going to make or break a key if everyone is doing 100k+ overall. You can already basically ++ a lot of +21s and +22s right now.

When I do run all dps talents on easier dungeons I can do 35-40k+ overall. I do agree there needs to be an overall of the talents though and a better/easier way to do damage.

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I wish they’d buff Prayer of Healing. I hate not having a stronger AOE heal for M+.

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Yea it’s some good change to be able to talent into more healing. Although we lose some single target dps by getting rid of Searing light.


rn I’m sitting at 420 ilvl and no lucky with tier sets so I can’t get full value of PoMs.
But at the same time relying so much in PoM for dungeons is kinda weird. Specially for Answered Prayers which is kinda hard to time it for specific points in M+, It’s kinda like a passive you get during a fight and you’re like oh k now I’m gona pump and then go back to low.
I’ll try Ans Pray with Miracle worker once I get my 2 set bonus. Before that it doesn’t feel great I just need my big Heals with my naaru to keep up.

Pretty much this. After so many changes and rework to other specs, I feel like Hpriest could use some cool changes to make the spec more engaging and optimal, specially for M+ I think for raids It’s well designed but for dungeons seems they didn’t know what to do.

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The biggest issue I have with Holy right now is that Prayer of Healing feels bad to cast. Even with all synergystic PoH talents selected, the raw healing value still feels low for its hefty mana cost. Much of its power budget resides within its ability to reduce the cooldown of Sanctify- but unless you have an active Apotheosis, each cast of PoH puts you further and further behind your groups incoming damage, hoping that the upcomming Sanctify cast will make up for the poor ramp. That is, if your group survived long enough to get there.

I understand that Holy’s strength resides in Prayer of Mending, especially thanks to recent buffs and the tier set bonuses. However, PoM is insufficient when it comes to healing large bursts of frontloaded damage because it isn’t able to proc the PoM heal repeatedly. The snake boss in Legacy of Tier is a prime example of this.

Maybe Prayer of Healing needs a talent that would synergize with Prayer of Mending, so that casting PoH would activate the heal and spread of existing PoM’s?

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idk what they could do rn with current talents.
I truly think they need to do a massive talent revamp, buffs or big changes a la MW in season 1.

Specially in the dmg zone for Hpriest.

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Holy is in a weird spot because it has the potential to do high dps when played in the right hands, but the majority of those playing the spec don’t actively push their dps buttons. It’s a combination of not being able to budget for the dps talents and just not pushing the buttons.

Simply applying more % damage buffs doesn’t fix the issue.

Having a talent similar to Nature’s Vigil would be nice, where each time you heal, you also do some kind of AOE damage. It could work off of Divine Image or even Vampiric Embrace. Even giving Holy its own version of Shadow Crash, which just mass applies SWP, would be kind of interesting. Making Empyreal Blaze baseline would help a lot and then you just need to put Burning Vehemence somewhere.

A talent revamp would be looking at the end tree talents more than anything because Divine Image outpowers every other talent there. It’s literally like a +10-12% hps/dps increase. Divine Word, Lightweaver, Lightwell, etc. are all so weak in comparison they’re not worth taking.

We also have 7 (soon to be 8) PoM talents, a renew talent randomly on the bottom, and a lot of talents for PoH that don’t make the ability meaningful to cast. The mana cost of these abilities are a large limiting factor.

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I take afterlife in all things. Feels super cool to Rez someone in angel form and go on to win whatever we were doing. Have used it in raid and on keys.

It’s a wipe recovery ability for M+ and also the longer angel form comes in handy.

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Yea, wish more people knew about it too. Have angel rezzed a few times and people haven’t taken because they think it counts as a brez.

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But what you give up for that?
Circle of healing? Searing Light? Symbol of hope?
You need the PoM talents for healing and you need burning vehemence for dmg. Symbol of hope > Afterlife and you need Cosmic riple for ToL.
The only choice you can really give up for Afterlife is Circle of healing but you’re losing a cdr for Sanctify and some on movement healing.

For that talent you need to give up on something useful for healing or dmg.

I move some stuff around according to how I feel and the affixes, but this is the general idea of what I run for keys. Been trying out different things, but I always keep after life

idk what range of keys you play and if you play with a great dps group.
Here you’re going with no dps talents, not even searing light.
I feel like Desperate Times is mandatory for high keys.
No Benediction + no Divine service makes your PoM very underwhelming and it’s supposed to be one of our top healings and what we use to survive heavy rot and upfront dmg.

I feel the only real choice to get Afterlife and not dumping your healing and your dps to the ground is getting rid of Circle of Healing. You just sucrifice a bit of healing for a utility.

But yea this is on of many reason why I think Holy needs some kind of revamp on it’s talents. I still remember when before release of DF you could go Afterlife + Restitution and not sacrificing healing for it. It was really good and fun.

I ended up dumping Trail of Light + Cosmic Ripple because they’re only 1-2% of my overall. Healing Chorus + Orison is pretty strong if you roll out Renews it buffs your CoH healing by +50%.

If you do that then you don’t need to waste a talent into Everlasting Light.

Build I’m trying this week.

Interesting.

I have ditched a lot of dps talents the last week to try and push keys. Timed my first 20 last night, a Nelth lair. :+1:

I think I agree, that is one that I meant to switch out yesterday when I was trying a new combo.

Honestly I use pom mostly for the apotheosis procs. Might get fancy and think about buffing pom, might not.

Never! I love that spell. :heart:

I agree. It is kind of a jumbled mess of give and take.

I always feel like sharing what I do is like looking into my diary lol. Thank you for your feedback. I am not set it any particular build and love to read what others are doing!

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I will have to add that to the list of things to try. I moved heal off of my bar and have been trying to train my brain to use renew. Since I love CoH so much, this would be a great change for my play style!

Do you find it easy to get stacks from renew to noticeably buff your CoH? I pretty much use CoH on CD and wonder if there would be enough time for renew to buff it.

The problem is Holy has 3 aoe heals and none of them do anything. Sanctify sucks too. Like why does no button feel good to press? You can’t even tell you pushed circle of healing or prayer of healing. HP bars don’t move.

I really miss when holy had big heals and you could top people. You push a button and something happens. Now it’s a bunch of prayer of mending garbage that no one asked for and shouldn’t be a thing.

Maybe a thousand tiny hits is fun for some people but it’s not fun for me. I like big hits that do something.

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I don’t find that this is the case at all when I play my holy priest. I don’t use PoH at all though. One of my goals was to find a build that got rid of some buttons lol. I don’t use PoH and I recently removed heal from my bar too.

I use CoH/Sanctify alllllmost on CD though.

I have only really struggled to heal during tyrannical weeks on certain bosses. Other than that, holy feels ok-ish? :woman_shrugging:

But, I am only sitting around a tad shy of 2600 io and wait to get aotc with my guild so I am not super serious.

Oh, and pom has grown on me. I joke and say that, in raid, it is my 1button rotation lol.

Assuming you’re talking about M+. The issue with Sanctify is that you’ll almost never have the group all stacked in the same spot and <70% hp to get the full use out of it. Prayer of Healing is just too weak and it gives you a false sense of illusion that it’s the spell you use to group heal.

Circle of Healing is actually decent. If you take all the CoH talents the overall healing is almost as much as Serenity per cast.

Holy just primarily heals through single target healing and PoM in dungeons. That’s just how it’s been since I came back in BFA, but back then you had wayyyy less tools at your disposal.

Holy does have fairly strong single target heals heals. My Serenity and Power Word Life casts are close to 350-400k crit heals.

Holy is just a big multilayered package right now because there’s so many different things that weave together into how the spec performs. You got Divine Image, Answered Prayers, set bonuses, etc. The spec was actually easier in SL because you only needed to worry about keeping Flash Concentration up.

These dungeons fights aren’t easy, especially on tyrannical week. I have to maintain 150k+ hps on several fights and it takes every ounce of my focus.

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