The Beta
The beta was a bit of a bumpy road from the start, as the initial beta talent tree for all priests was universally panned, and it wasn’t until a month or two before the launch of the expansion that we got our pre-release talent tree.
You can see the original expansion talent tree here: https://beta.wowdb.com/dragonflight-talent-calculator
Coming from the heels of being meta in S3 and S4 in Dragonflight Holy, it saw massive nerfs in terms of its HPS and damage. The Shadowlands Flash Concentration (and later Lightweaver) was nerfed down substantively, and more power was put into Prayer of Mending and our Holy Words.
Empyreal Blaze was initially a 30s CD, but that was increased to 60s, which dropped Holy’s damage output substantially because this was before Burning Vehemence did AOE damage. Holy also received other DPS/HPS nerfs of around -10%.
More controversially, Blizzard removed Shining Force, gave every other healer in the game an interrupt except Disc/Holy, and said they would not be giving Priests Vault of the Heavens.
The Launch of the Expansion - Early Woes & Buffs
The expansion launch saw Holy in a rather confused position. Everyone expected Lightweaver to have the power of flash concentration in raid, but that was quickly proven to be wrong. Prayer of Healing was also assumed to become a powerhouse healer like it was during BFA, but its high mana cost and low healing were a detriment.
So naturally, a Miracle Worker + Divine Word build utilizing answered prayers for faster Holy Word resets became the optimal build for raid. The majority of Holy’s healing was now coming from abilities with cooldowns instead of “filler” spells like Flash Heal, Heal, PoH, and Renew.
However, Holy’s overall raid performance was underwhelming, and that primarily had to do with all the nerfs applied before the launch of the expansion.
In M+, Holy was suffering from low DPS, a clunky Lightweaver playstyle, and had to make hard sacrifices by needing to pick DPS talents over healing ones on the bottom of the tree.
So unsurprisingly, there were a large number of changes over the initial few months of the expansion that brought Holy up.
- Jan. 10, 2023 (hotfix): All healing done increased by 3%
- Patch 10.0.5 (Jan 24th, 2023) - Burning Vehemence is now a 2-point talent and has been redesigned – Increases the damage of Holy Fire by 15%/30%. Holy Fire deals 15%/30% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.
- Patch 10.0.5 - Prayers of the Virtuous now increases the maximum stack count of Prayer of Mending by 2 per point.
- Patch 10.0.5 - Burning Vehemence and Searing Light have swapped positions in the talent tree.
- Patch 10.0.5 - Searing Light is now a 1-point talent (was 2).
- Feb. 2nd 2023 (hotfix): All healing increased by 3%.
- Patch 10.0.7 (Mar 21, 2023) - Lightwell healing increased by 40%.
- Patch 10.0.7 - Divine Image now triggers off all Holy Word casts instead of having a chance to trigger.
- Patch 10.0.7 - Burning Vehemence now causes Holy Fire to deal 30%/60% of its initial damage to all nearby enemies (was 15%/30%).
- Patch 10.0.7 - Rhapsody now grants a stack every 2 seconds (was 5 seconds).
Patch 10.0.7 - Holy Rises
Patch 10.0.7 was when Holy started to find its footing, with the Miracle Worker + Divine Image build becoming the mainstay build (although it took a while for the guides to be updated).
The issues with low M+ DPS were vastly improved, but Holy still needed to put 2 points into Burning Vehemence at the bottom of the tree.
Season 2 - 10.1 and beyond
Season 2 saw heaps of additional improvements to Holy, as well as a new tier set bonus that vastly improved the healing of Prayer of Mending.
The new tier set bonus pushed Prayer of Mending into being our #1 heal by quite a margin over our other heals while also feeding into more frequent Answered Prayers procs. Season 2 was when Holy was at its highest peak during the expansion, being in a firm 3rd or 4th place and also being well represented in high-end raiding.
In M+ Holy’s damage was also now competitive with other healers and the new Divine Image/Miracle Worker build surpassed Lightweaver in terms of healing potential. Just before 10.1.5 came out, I was pushing +24/25s around this time on Holy.
However, when 10.1.5 came out, it basically destroyed the key scene. Here’s a brief summary of Holy from 10.1 to pre-10.1.5.
- Patch 10.1 (May 2nd 2023) - The bounce radius of Prayer of Mending has been increased by 10 yards.
- Patch 10.1 - Dazzling Lights healing from Divine Image reduced by 50%.
- Patch 10.1 - Empowered Renew now causes Renew to instantly heal your target for 40% of its total periodic effect (was 10%).
- Patch 10.1 - Healing Chorus now causes Renew to increase the healing done by your next Circle of Healing by 2%, stacking up to 50 times (was 1%).
- Hotfix (June 27th 2023)
-Holy Fire damage increased by 10%.
-Smite damage increased by 15%.
-Holy Word: Chastise damage increased by 35%.
-Shadow Word: Death damage increased by 25%.
10.1.5 & 10.1.7 - Rise of the God Comp
Patch 10.1.5 saw massive overhauls for Mages, Holy Paladins, and the addition of Augmentation Evokers. Almost immediately, a meta comp was formed of five specs (Bear Druid, H Pal, Aug Evoker, Mage, and Shadow Priest), and Holy Paladins vastly outperformed every other healer in the game. For M+, this saw basically every non-H Pal being denied keys, and it was the hardest time of the entire expansion to get into keys.
Despite the challenges, there were positive developments. Patch 10.1.5 saw Holy finally have its DPS talents streamlined and pushed higher up the tree. The patch also included the addition of the Benevolence talent (+3% healing), Epiphany, and a flat +10% damage/healing boot.
Holy’s raid performance largely stayed the same (a solid 3rd or 4th place holder), but in M+, Holy was greatly overshadowed by Holy Paladins. However, despite this, Holy could still push fairly high keys.
Here’s a list of 10.1.5
- 10.1.5 (July 11th, 2023) - New Talent: Benevolence – Increases the healing of your spells by 3%. Shares a choice node with Power Word: Life on the talent tree.
- 10.1.5 - New Talent: Essence Devourer – Attacks from your Shadowfiend and Mindbender siphon life from enemies, healing a nearby injured ally. Shares a choice node with Void Shift on the talent tree.
- 10.1.5 - New Talent: Epiphany – Your Holy Words have a 13%/25% chance to reset the cooldown of Prayer of Mending. Epiphany has moved to Burning Vehemence’s previous position in the talent tree.
- 10.1.5 - All spell and ability damage increased by 10%.
- 10.1.5 - Holy Word: Sanctify and Prayer of Healing have swapped positions in the talent tree.
- 101.5 - Burning Vehemence has moved to Searing Light’s position in the talent tree and is now a 1-point talent.
- Aug 07, 2023 (hotfix): Rhapsody now stacks every 1 second (was 2 seconds) and causes Holy Nova to deal 20% increased damage per stack (was 10%).
Season 2 in Summary - Highs and Lows
Season 2 was fairly good overall for Holy, as it saw a lot of buffs and improvements. However, by the end of Season 2, it was becoming rather apparent that Holy was due for a major revamp. Holy Paladins were so overpowered after the launch of 10.1.5 that it really showed how underperforming the Holy Priest was in M+.
However, despite this, Season 2 also had a “mandatory” priest problem. Almost every dungeon had a skip you could use Mind Soothe with and/or Mass Dispel to counter a very nasty debuff. This ended up meaning that 99% of the groups pushing anything +25 or higher had a priest in the group, be it a healing or DPS one.
Overall, though, Season 2 for Holy was pretty solid in both M+ and raid.
Season 3 - Massive Nerfs at the launch of 10.2
Season 3 saw the addition of a new tier set bonus that Blizzard greatly overestimated in its raid performance, so they pre-planned a bunch of nerfs for the patch to try and “equalize” our raid performance.
In response to the god comp mandatory priest problem (mass dispel + mind soothe), Blizzard also implemented nerfs for mass dispel and power infusion. Holy also saw Symbol of Hope (its main raid utility) nerfed massively.
Holy Word Salvation was also nerfed around the new tier set bonus, and it took nearly twice as many Holy Word casts to reset it compared to before.
Disc Priest also saw a major overhaul in 10.2, which greatly improved its raid and dungeon healing. Disc, for the first time during the expansion, became more popular than Holy.
Despite these nerfs, Holy saw a +40% increase to their single target heals, an overhaul of Echo of Light, and a fairly strong 2 and 4-piece bonus. This put Holy’s single target healing in M+ at the strongest it’s been in the entire expansion, but its raid performance suffered terribly.
Holy at the start of 10.2 and for weeks after was in 7th place in HPS.
Here’s a list of the 10.2 changes…
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Patch 10.2 - Mass Dispel cooldown is now 2 minutes (was 45 seconds).
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Patch 10.2 - Power Infusion Haste reduced to 20% (was 25%) and duration reduced to 15 seconds (was 20 seconds).
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Patch 10.2 - Power Word: Life received a number of changes:
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Patch 10.2 - Holy Word: Serenity healing increased by 30%.
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Patch 10.2 - Flash Heal healing increased by 40%.
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Patch 10.2 - Heal healing increased by 40%.
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Patch 10.2 - Holy Word: Salvation’s cooldown is now reduced by 15 seconds (was 30 seconds) by Holy Word: Serenity and Holy Word: Sanctify.
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Patch 10.2 - Symbol of Hope now restores 10% of missing mana (was 15%) and recovers 40 seconds of cooldown for a major defensive ability (was 60 seconds).
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Patch 10.2 - Holy Word: Sanctify now heals up to 5 allies (was 6).
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Patch 10.2 - Divine Star healing decreased by 25%.
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Patch 10.2 - Halo healing decreased by 15%.
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Patch 10.2 - Mastery: Echo of Light received a number of related changes:
-Prismatic Echoes now increases the healing of Mastery: Echo of Light by 4/8% (was 6/12%).
-Mastery: Echo of Light healing decreased by 15%.
-Mastery: Echo of Light heals every 2 seconds and lasts 4 seconds (was heals every 3 seconds and lasts 6 seconds). -
Patch 10.2 - Divine Image received a number of changes:
-Divine Image’s Dazzling Lights healing decreased by 35%.
-Divine Image’s Blessed Light healing decreased by 20%. -
Patch 10.2 - Prayer of Mending healing decreased by 5%.
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Patch 10.2 - Trail of Light replicates Heal or Flash Heal for 13/25% value (was 18/35%).
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Patch 10.2 - Pontifex increases healing done by Holy Words by 20%, stacking 2 times (was 10%).
Post 10.2 & 10.2.5 - Backtracking the Nerfs
After seeing the appalling state of Holy Post 10.2, Blizzard immediately implemented a rapid string of hotfixes. These hotfixes and changes were to correct the issue of Holy being unnecessarily nerfed when 10.2 launched.
- Dec 05, 2023: Amirdrassil Priest Holy 10.2 Class Set 2pc: Renews caused by Serenity now last 18 seconds (was 14 seconds) and Renews caused by Sanctify now last 6 seconds (was 5 seconds).
- Dec 05, 2023: Burning Vehemence now causes Holy Fire to deal 75% of its initial damage to nearby enemies (was 60%).
- Dec 05, 2023: All healing increased by 4%.
- Dec 19, 2023: All healing increased by 3%.
- Dec 19, 2023: Prayer of Mending healing increased by 15%.
- Patch 10.2.5 (January 16th, 2024) - Holy Word: Sanctify’s healing increased by 25%.
- Patch 10.2.5 - Heal’s healing increased by 25%.
- Patch 10.2.5 - Flash Heal healing increased by 15%.
- Patch 10.2.5 - Holy Word: Chastise’s damage increased by 30%.
- Patch 10.2.5 - Smite’s damage increased by 30%.
- Patch 10.2.5 - Shadow Word: Pain’s damage increased by 15%.
Pre-10.2.6 and current state
The state Holy launched in 10.2 should never have happened because it erased all the expansion progress before that. After the hotfixes, 10.2.5 Holy has greatly improved in M+ and Raid, but it still takes last place in overall hps in Raid.
Holy needs a +5-6% additional hps buff to match the raid performance of Disc. 10.2.6, which is launching next month, and with no PTR, it’s largely a mystery if there’ll be any changes to Holy or not.
Holy, on the flip side of being at its worst in raid, is at its best in M+. With massively buffed single target heals (+40–50% stronger than in S2) and a strong 4-piece, Holy is at its peak. However, Disc has outpaced Holy in overall popularity.
What will 10.2.6 and 10.2.7 bring? Maybe some massive buffs and a S4 Holy Priest meta again?
Part #2 - Talent Tree Issues Talent Tree Issues
Part #3 - M+ Issues
Part #4 - Raid Issues