I have been playing hpal this whole season and have recently started playing preservation evoker. As such, i wanted to ask the most basic question of what does an Hpal do that P evokers dont?
I legitimately dont understand it. You play preservation by applying echos. This can be done a couple different ways but the easiest is throwing out temporal anomaly which applies an absorb on every target it goes through and applies echo to 6 targets. This is roughly a 10-13 second depending on haste and the echo lasts long enough to be able to get 2 TA’s out before echo falls off. This functionally covers the whole raid in echos. Following that they consume the echos with verdant embrace to apply life binders which translates to sharing a portion of the healing done to all members with life binder. In essence its a better beacon of virtue. This can literally be applied to a whole raid. Im not saying preservation should change - it shouldnt. But my point is that its literally just a better beacon. One of the prime reasons to take an hpal is their ability to transfer heals to targets they arent healing. If evokers are just doing that but better, then why take an Hpal?
Additionally, theyre more mobile, have a better mastery, dont have nuisance buffs they have to track like dawn and dusk, and have better utility in some areas. For example, time dilation is just better than sac. Even the empowred sac isnt as good.
Imo, until a rework happens that changes the mastery , removes dusk and dawn and removes the deoendancy on glimmer in its current implementation, then Hpal will never be viable to people just picking up the game.
My suggestion is change mastery to be increases the range of all healing and a portion of overhealing is gained as an absorb. Then, remove glimmer from holy shock. Make glimmer only apply on light of dawn casts or wog casts. Allow glimmer to stack multiple times and transfer via beacons. Additionally, allow glimmers to duplicate some of the healing done by flash of light/holy light. This keeps the good parts of both melee and caster builds and makes it easier to play.
Just some thoughts from a guy whos really dissapointed with where Hpal is atm.
4 Likes
Not much.
Prevoker has better mobility, far better healing overall, a very fun playstyle (subjective but it plays so smooth when you get used to it), has a far better raid cd (rewind), very good spot healing and raid healing, better damage, very good utility, etc. The only limiting factor prevoker has is the healing range, but it has not stopped them so far.
They have the ability to fly pretty far across a platform, the ability to bring people to a specific location with them, the ability to fly directly to a player (therefore getting to a large clump of people quickly), the ability to cast while moving via hover and yet somehow hpals who have none of that is the spec that gets a mastery based on proximity lol.
As someone who has a Pres Evoker who has done +15s, H Paladins do literally nothing better.
Honestly though, it’s to be expected as this is their xpac. The shiny new class usually gets special treatment in their xpac then leveled out with everyone else on the next one.
Either that or they’ll be like Druids and just always be good. There’s really no in-between.
1 Like
Holy Paladin is the worst healer by a mile in PvP. It’s practically unplayable in it’s current state. You can pop literally every single cooldown with sac and still not save someone.
I fully planned on maining hpal this expansion, but have shelved it because it’s simply not fun to play. I recognize and appreciate the consistent tuning updates and communication, but the huge disparity between healers/tanks and OP dps is too great and changes too slow.
They have the feedback. Literally every single celebrated change to the classes has already been suggested in the beta forums 5+ months ago.
If they made healing fun again, especially for classes like hpal, solo shuffle q wouldn’t be so long.
2 Likes
M+ 20 level here paladin. We do nearly nothing better than Preservation Evoker. People’s (trash noobs) only defence is “LOL AURA MASTERY BRO”
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I’ve done some +20s on my Paladin and have to say, RDruid and Evoker have a WAAAAY easier time healing. Idk, glimmer feels clunky and not that cool (in raid it is worse). The casting spells we have now, even with the infusion nodes are completely garbage and our mana gets completely drained from doing regular rotation (crusader strike eats mana). So we get like out of mana by sustaining 15k dps when druids and evokers can do that with 4 globals every 20s.
I wish we’d be more like Legion Hpaladin, which was the best for me, by far!
2 Likes
Agreed, and to be clear im a mythic raider who also does 20’s. It took me a substantial amount of gear to be able to do 20s on my pal. I healed a 21 AA TODAY on my 390 evoker and the only issue was veximus where i had to save TD for my self because my hp was low due to gear being low. How is this ok?
Again, to be clear, i dont want evokers to be nerfed. I just want pallys to not suck.
1 Like