Hogwarts legacy has housing

LOL… Wands. Last resort of a clothie with no mana… start pew pewing with the wand!!!

Save my butt more than once back in the Vanilla.

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To be completely honest with you, I still don’t like some races being so cliché, regarding their design. It was the main reason why it took me so long to finally try out ff14 :sweat_smile:
I’m really glad that I did give it a chance, though. It has the best story I’ve seen in a game. By far. I was just baffled that a game could move you so much.

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I agree because you’re just making stuff up:

Where is your source for this? I’ll answer that for you: it doesn’t exist. You have no idea the percentage of players that want housing.

Yeah they pretty much are. Everyone has the exact same layout with the exact same townhall, the exact same cave/tower, the exact same paintings, trees, etc. Being able to pick which profession buildings we can put in the exact same place is not “customization.” Check out a game that has real player housing, like ESO or SWTOR.

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I don’t understand how people can just pretend like they don’t know what people are talking about.

Did you decorate your RL room? Your house? Your yard? If the answer is “yes” then you know what player housing is and how it’s nothing like the garrison. The garrison doesn’t let you pick which painting, curtains and furniture are in your rooms. The garrison doesn’t let you pick what trees you want to use in your own yard.

In SWTOR I have a “house” in Nar Shadda, which is basically a party city. I turned my “house” into a casino. I’ve seen other people turn it into a military base, bounty hunter hide out, or dance club. You can’t do that with your garrison. All you can do is say “I want an alchemy lab instead of a bank.” WOOOOO MUCH CREATIVE; VERY CUSTOMIZATION"

Come on.

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“I love the way you think. Blizz should hire you. For real.”

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I wish I had a nice house, as is I can’t even separate the different holiday options like lights, guard outfits, etc…

Great! I already accepted I was wrong. Thanks for clarifying that further.

Not sure if it was the first way I heard about the game, but I did catch a title of one of the articles on the subject. Plus it was advertised on Steam. Preordered for my son shortly after, and I will probably get it too at some point.

I won’t waste my time looking up what the women said to get so much attention, also more free advertising by the way for whatever she was talking about. And I support all human rights, but women have been getting the short end of the stick as trans not only push for individual recognition, but are pushing to redefine humans.

Incase it wasn’t clear that’s why I been comparing the issue to Chairman Mao. He also made a huge push to redefine humans, it did not go well.

Do I really have to explain satire to you?

What’s that?

And this is why what you’re asking for sounds like it would be a massive investment in changing the engine to accommodate. As I’ve seen nothing that supports the ability to freely place objects in the environment, just the anchored points for items like the garrison monuments or archeology displays.

I didn’t know saying “They use the same engine” is satire now. :man_shrugging:

Either way, i don’t get it.

Just out of whim, i’ve checked to see what engine “Legacy Warts of the Hog” is running in, and it’s good ole Unreal Engine 4.

This aged gracefully.

Thanksㅤㅤㅤㅤ

What’s really wrong with garrisons anyway? I liked them.

Good panda.

I still reckon DW8XL is the best in the series. So much fun in that game.

So for someone that’s never tried it - what’s SWTOR actually like? I know it’s F2P, but that does that detract from its quality in anyway?

I mean I did buy it when it came out, but my fury was incalculable.

SWTOR is like WoW if it had a Bioware storyline but like good Bioware, pre Andromeda Bioware.

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It’s very similar to WoW but with less content. It’s got a pretty good storyline.

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Cool I’ll have to check it out. Thanks heaps guys.

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Unless something has changed since I played years ago, if you want to be in control of your story be careful grouping up. I was introduced to the game by someone with a much different way of playing than I do, and story decisions for quests when grouped (at least way back when) were basically randomly decided between the people in the group.