I’m not certain how to describe what I’m looking to do so I haven’t found much out there that addresses it. I just started using stance changing macros for abilities that require specific stances. They work fine but the abilities stay grey and don’t highlight until I switch stances. This is normal, but it makes it difficult to gauge whether or not to use certain abilities.
I believe there are usually two to three conditions that are required to highlight the ability showing that is is available to be used. You have to be in the correct stance, have enough rage, and the proc/trigger has to be active if it is required. I’m looking to simply ignore the stance portion of this.
Using Revenge as an example, if I’m in Defensive Stance and block/parry/dodge something the ability is highlighted so long as I have at least 5 rage. However, if I’m in Battle or Berserker it stays grey. This is also the case with Overpower, Execute, or anything else that requires rage.
#showtooltip Revenge
/cast [nostance:2] Defensive Stance
/cast Revenge
This is the macro I’m using. Again, it works perfectly but is just difficult to know to use it at a glance. I don’t know if there is something that can be added to the macro or an addon that can accomplish what I’m looking for. I’m currently using Bartnder4 but it’s the same with the default UI.