While this part is true, the rest of what you’re posting is intentionally misleading.
The correct verbiage should be, “correlation does not necessarily imply causation”. Cigarettes and lung cancer are both correlated and causal. I think there’s pretty significant evidence to suggest that DH and being overtuned are also both correlated and causal as well.
Okay, sure. In the past 72 hours, there were 8661 games of 3v3 arena played. Of those games, 7099 teams had a DH in them, or 82% of total games played are playing with a dh. Looking at overall match/comp data, we see that a non-insignificant portion of those games had a dh on BOTH teams. The actual game rep of DH is ~60%, which means that ~22%, or 1/5 games have a dh on both teams.
Here’s where things get more interesting.
Across all games, dh had a 52.2% winrate. Whats interesting is that 22% of their games are net 0 in that equation since its a DH vs another DH.
This means that the actual winrate of 52.2% is significantly higher vs teams without a dh; specifically 52.2/0.78 (taken from 100% of games -22% vs double dh) results in a winrate of 66.923% into non-dhs.
That’s pretty crazy.
Further, dh has the lowest first blood percentage of any dps class and the most amount of damage mitigated through tattoos/hide/blur dr by a country mile.
None of this information even begins to take into account the utility and meaningful damge that dh has, but from 5 minutes of looking at stats we can see that so far this week DH has been on 82% of teams and has an ~66% winrate into non dh teams. This is just 3v3, The numbers get even more alarming when you look at solo shuffle.
Yeah, a correlation doesn’t always imply a causation, but when the class with the largest sample size overall has a 53% winrate despite Qing into itself 1/4th of the time and a 66% winrate when it doesnt Q into itself, it’s some pretty strong evidence to suggest the class is overtuned.
if you root and displace them it truly is a hinder and bane to their performance. stun eye beam half way they dont get haste buff. i know you dont always have stuns to just stop them and not set up your kills but when they are entering meta or have high pressure it haults the bulk… root in essence break. after blur and darkness they can actually just die in stuns easy if they dont pre walk it.
We can distill your long post into two main points
DH winrate is higher than 52% when factoring non-dh teams
Would need the same comparison for all other classes too. Curios to see what rdruid or rogues are. Also… filter out sub ~2k rating, curious at 2100-2400 bracket where classes full kits are used
DH has lowest first blood percentage
Assuming you’re pulling from wow arena logs. If you look at this same data for 3v3 at > 2100 you will find DH is not the lowest first blood. Rogues are. While rogues do less damage they have considerably more CC and are equally if not more oppressive at higher ratings. Yet everybody cries about DH right now because of representation… we’ve already been over this point.
You see approximately the same percentages at 2100+ It’s actually higher WR at 2100+ than below.
You actually see that when players are better and use their kits more, DH gets even stronger.
Sources were drustvar and wow arena logs
Rogue sample size is 121, DH sample size is 2332
Except We aren’t seeing that in ladder or tournament play; DH are consistently beating rogues in multiple MUs and comps.
No, rep is only part of it. People are frustrated with DH because it’s broken and is functionally immortal with a very strong kit and some of the most meaningful damage.
Do you honestly believe that DH is not overtuned atm?
Calling someone human trash on a video game forum… you’re so cool dude. You make a great addition to the WoW community - great job. Maybe you should spend less time on forums and more time practicing the game since you are apparently hard stuck 1800.
You should not be saying this while you yourself is 600 pts way higher than you should be. Playing a easy 2 button win spec like dh rn really gets to your head doesnt it. Telling people that plays a class that takes more skill than dh to get better while youre given free welfare foodstamp CR just for press ing 1 button and doing a backflip. Maybe play a different class that doesnt end a game within 4 seconds of the gate opening and youll be humbled
And i checkpvped you and youve gotten elite in the 2 seasons that had dhs UTTERLY OVERPOWERED but when they were ACTUALLY TUNED cough cough s2 you got low rival.
So i get 4 back 2 back dh stacked lobbies down from 2100 i can easily climb back from while your warriors literally hardstuck 1700 while youre telling a shaman to stop being hardstuck 1800. You legitimately never had any actual gameplay above 1800 besides pressing hunt into essence break instantly killing someone for free welfare cr.
You have to play dh to get inflated cr just to attempt to compete with people here lmfaooo
When I checked the other day they were virtually the same but I believe sub was slightly lower. Also within a percent is probably not statistically significant at that point. Point being Sub is equally as shi*ty a target as DH. And yeah their damage might be less but their CC is way worse. Do I think DH is way more OP than Sub? Not really.
Citing number of games played brings back to my original point. Should you nerf a class just because too many people are playing it? Why not nerf Sub too? You think DH is way more OP than Sub? I don’t.