Hey, How are monks doing?

hey all. Thinking of leveling my monk or warrior to 120.
monk is the only class i’ve not played at max yet so it could be interesting…

How are monks in open world surviveability (especially 8.2 zones), Battlegrounds, and Raids? - i dont care about being top of the meters just want to make sure i have a place!

thanks!!

open world: you can pull a decent amount, touch of karma a crab or something then aoe everything down. soloing big elites is pretty easy with touch of death up.

bgs: do massive damage cuz everyone is usually clumped during team fights. touch of karma tends to get tunneled into and breaks, but you’ll have options like fort brew and the FoF pvp talent to help with surviving. destroy people with big tod’s.

raids: tons of mobility to move out of stuff, all while being able to compete with the top of the meters in most raid groups. good cleave and aoe, solid single target. (this is just what i remember when i raided mythic uldir early on in the expac before quitting, i’m sure it’s about the same now)

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If you are looking to bring a lot to your raid, monk is not the class you want to play. The only real use across all specs is the 5%.

Last two raid tiers WW was bottom of the barrel. Who knows what WW will be like in the next tier, but there were no real changes to WW. So expect WW to ride the bottom when playing against players of equal skill level. In M+ they do well

As for brew, they will be decent in the next raid tier. Method and Limit are stacking druid/pally. As for Warrior and dk, they offer more to the raid when it comes to dmg / utility. Although monks do have higher slightly higher surv. than warr/dk. When it comes to mythic+, if you are playing a brew you are gimping your group compared to other tank classes that can push harder.

Mystweaver is “okay”, nobody is going to look for a mystweaver, ever. If we got one, cool, if not no problem. However, we need a rshaman, we need a druid, and we need a pally and priest ;). Mystweaver…revival? meh.

Monks do very well. Maybe not top 5% but top 15-20% for sure in raids and top 3 in M+

I really enjoy monk Gong, but it wouldn’t be fair to share misinformation, right?

They are not in the top 15-20%, saying something like that is extremely misleading for players who want to start monk based on “performance” rather than “feel”. WW and monks in general feel great, absolutely. However, most notably WW has been ranked below average in every raid tier this expansion. Can you top dps in your raid? Sure why not, but you won’t vs most classes playing at a equal skill level as you. What is very concerning is that they are in the bottom 3 in 8.2 in BoD. If this does not concern you, WW are a fun class, and hey feel good to play.

As far as mythic +, almost every class is viable. You won’t have a problem finding a group as a WW, or a MW. If you enjoy tanking, and are thinking about playing a monk, probably not a good idea this tier. You will not be chosen over other tanks for m+, and you will perform average in raids.

Still does not change the gact its one of the less healer dependent DPS who boosts raid output . so you are still in demand

Literally everything you said was wrong.

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Cant speak for mw, but ww and brm are great for m+. I am constantly, on almost every pull in a m+, the top dps in my m+. Also with m+ brew can kite huge packs like no one’s business. On top of that all monks bring a 5% physical dmg boost, thats a huge dps gain as well.
So all in all like the above said, you are just flat wrong

Literally everything you said was wrong.

are you trolling?

Are you? WW has been middle of the pack since uldir and actually competes for top meters in actual raids. MW is also middle of the pack, sure they’re not taken for “revival” but they sure are taken for hps throughput. Brew is still the best progression tank hands down. Sure its not what method is running, but it seems your forgot that 99% of the playerbase isn’t in method.

People like you who bring up Method as if it makes your statement carry more weight completely annoy me. Method is gonna take whatever gives them the best results for the world first race. That doesn’t mean that the classes they don’t bring are useless or have no value.

At the end of the day the meta doesn’t really matter to many, or at least it shouldn’t. Monks in particular will be fine going through 8.2, just as they were through uldir and bod.

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I’m not seeing ww monks competing for top in Warcraft logs.

The spec seems strong in M+ but in raids it seems pretty weak?

Not sure what other data to look at tbh

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One thing to keep in mind is Conflict and Strife. Reverse Harm is a ridiculous dps buff performing above and beyond any other essence, so WW will definitely not be bottom of the pack in terms of throughput.
MW gets way of the crane which will put MW dps contribution on par with tank specs (not to be ignored for progression). They offer some utility with revival, but they’re mostly taken for their ridiculous versaility in terms of healing style as well as throughput which is valuable.
BrM is top tier for progression raiding which won’t change as long as stagger is in the game.

So all in all with the addition of Conflict and Strife for WW and MW, I would say all 3 monk specs are in a very healthy spot.

Edit: note that reverse harm and way will raise the skill ceiling for monk. You will only find value if youre able to heal someone with RH (marco it to the tank maybe, or take some dmg and heal yourself), and Way will oom a MW instantly if not setup properly.
TLDR good monks will be in a healthy spot, bad monks won’t see much success.

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First let me state that WW, the spec you are most likely to play in open world, is incredibly strong at doing quest, rares etc. In Warmode you become even more powerful in both offence (Turbofist) and defence (Turbofist/Reverse Harm). The only rares you should have trouble with are the 4mil+ ones in Naz/Mecha (which a lot of classes cant solo). You also have a lot of escape potential from ganks and bad situations in general.

If you don’t play with Warmode then it is true you will be weaker, but the addition of Reverse Harm as an Essence will really fix those weaknesses.

Brewmaster
Raiding - You’ll be a strong tank for 99% of guilds. Almost no guild ever thinks “Oh how terrible a Brewmaster”. In addition you are arguably the best tank for prog when players are undergeared. One complaint a lot of BrM have is that they are not very self-reliant. You aren’t a Blood DK, you take a long time to die, but without a healer you will die.

PvP - You’re an alright flag runner, thats about it.

M+ - Dead middle of the pack, equal with Palys, stronger than Bear/DH (although the tank buffs that just came in may mean this is no longer true). On weeks that favor mobility you will feel especially strong. Should have no problems pushing up to mythic 15’s, although you wont be the “ideal” choice.

WindWalker
Raiding - You are solidly in the bottom half of DPS. If you plan to push Mythic early in the tier then most hardcore prog guilds wont have space for you. There are some silver linings, WW has a lot of mobility, which can make many fights much easier compared to other dps classes. The self heals and decent defensives mean you are usually one of the last to die.

PvP - Currently very strong in arena, if you plan to push to 2.2k then WW is definitely an option, bonus, other melee classes will despise you. In Pug Battlegrounds your ability to pick your fights and disengage makes you very fun, but you really will struggle in Premades.

M+ - Without a doubt you are one of the Strongest M+ classes in the game. There is nothing much else to say. There will be room for you all the way up to Mythic level 20 keys, and I presume even higher.

Mistweaver
Raiding - Solidly middle of the pack. While it is true your healer cd Revival is lackluster, your general throughput healing is incredible. Heavy tank dmg? Heavy ticking single target dot? MW is the healer to call. Your biggest weakness’s are mana efficiency, and your ability to blanket heal the raid. Once half+ your raid starts taking heavy damage, all you can do is hit the lowest health people and trust the other healers can cover this weakness. Mistweavers have at no point been a bad healer.

PvP - Strong all the way up to 2.2k, still strong after that although with less comps. Very popular healer. You do have some weaknesses that force you to preempt damage/burst windows, but if you plan to go hard in arena then you need those skills no matter which healer you play. In battlegrounds you are the best healer. Most premades will want to run 2xMW because of the high amount of throughput.

M+ - You can do everything comfortably up to 15s, and while you could definitely push higher, it might be hard to find groups due to the Resto druid dominance.


PS: Limit used 1xWW 1xBrM 1xMW in their World 2nd Jaina kill.
PPS: Pieces used 2xBrM in their World 1st U’nat

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No, everything you said was wrong, as has been pointed out in the responses.

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WW is very enjoyable in open world (much more fun than my enhance shaman). Has great strong cooldowns for single target elites, plus great AOE.

A bit squishy. Touch of karma heal is all you really have for survivability besides stunning and running away. The orbs don’t really seem to heal much anymore, and the castable heal is nearly useless. Past 400 gear, it won’t really matter though.

I’m talking specifically open world PVE though, because that’s all I really have time to do these days.

No, he’s right. Literally everything you said there was wrong.

1: WWs are not at the bottem, they are mid-tier in raids and top tier in M+ and PvP.

2: BrM literally top tier raid tank. They are speculating the last 3 bosses (which are the bosses that matter in prog) will likely be tanked by BrM and Prot Pally.

3: MWs have one of the best through put in the game. They aren’t the top healer for anything, but they are in the top half. They are still better than Rdru for raids.

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windwalker is legitimately bin tier for raids and there is 0 reason to have one in, stop being a parrot of other people who don’t know what they’re talking about. It’s good in arenas, it’s good in m+, it’s fine in open world content, but dont try to claim it isn’t one of the worst specs in the game for raids.

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Apparently they’re good enough for your guild to bring one to M Jaina.

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jaina is irrelevant content right now. In palace windwalker either gets buffed or does legitimately nothing

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PVP essence better add a ton of dps for raids then lol