When are we getting heroic dg nerfs Blizzard??? Only like 5 dungeons are possible unless you run a perfect comp. Tanks get 1 shotted even if they’re pre-bis geared. Who asked for this? Why???
they aren’t impossible lol, you don’t need to run a perfect comp…
However they are incredibly boring and slow.
I don’t know who asked for this. It’s not a challenge it literally just makes your pre-raid grind take longer, nothing more.
It doesn’t really make sense to have post-nerf raids but pre-nerf dungeons. Again the dungeons aren’t even hard, just badly numerically tuned to where your tank gets 2-3 tapped, wow such skill. “cc moon, kill skull” does not take any skill in 2026.
“Hello Blizzard. Yes I would like my pre-raid grind to take even longer, thank you very much!
Fyi you don’t need preraid to raid T4 in TBC not even close, in 2021 we went in with pre nerf raids with folks still sometimes in greens, not joking and everything just died, its stupid easy, and since we are getting nerfed raids its all a joke until Sunwell.
Imagine thinking you need to do heroics for T4 post nerf Kara.
Go back to retail please.
The pre-raid dungeons shouldn’t be harder than the raid. You’re literally a brainlet diaper baby
Heroics dont need to be nerf’d. Wow was hard
Well considering raids are coming out from what I remember today probably next week give or take.
Raids give better loot and outside of the daily and with the pvp changesI don’t know why someone would run heroics when they can get what they need from normals and just go right into raids.
If blizzard doesn’t nerf them, it’s gonna be dead content
they will 100% be dead if left in a pre-nerf state + an alt unfriendly timeline
They are kind of designed for CC/stuns/interrupts while players both leveled and are used to just aoe pulling.
Yep 100% but regarding your comment above, they may not be hard and you don’t need the perfect comp.
But honestly, a lot of heroics come down to you need a mage or a shaman and a paladin tank i guess you could get away with some dungeons With a druid tank but warrior yeah best of luck.
For example try doing a heroic shattered halls without a mage unless you’re going with absolute pumpers and I we pull, they’re dead before they get to us pumpers.
And H BF you best have a mage a shaman and a palatin tank otherwise that is not happening.
Especially in a pug scenario, and especially the way the player base plays now the truth is TBC it’s just too slow for the classic player base.
Either way though like I said 1000% agree with you H are going to be dead if blizzard does not nerf them by the time raids come out.
Oh come on. 100% skill issue.
They are in the version of the game you’re playing.
I mean he’s not a 100% though either you don’t need a perfect comp, but you can’t do every single heroic with any comp either.
Most heroics especially with The Way people play now. Yeah, good luck If you’re not running a palatin tank or at worst, a druid tank warriors Yeah best of luck.
Especially if you’re in a pug situation heroic shattered halls no mage not happening not unless you all are super pumpers.
Even healers most heroics h paladin that’s gonna be rough there’s just too much aoe damage for them to handle.
Or we go on the most extreme H BF yeah you best have a either extremely well coordinated group and I mean everyone has engineering for sappers.
Or a mage a shaman healer and a protection paladin so no, you don’t need a perfect comp, but there are some heroics that say if you don’t have this class, you’re not clearing this.
Yeah there a couple of lame outliers for sure
I just still can’t wrap my head around anyone wanting this. This is like being offered a 20 hour grind or 30 hour grind for something, and choosing the 30 hour grind.
Like why. Pre nerf doesn’t introduce any interest gameplay changes.
So yeah, skill issue, like I said.
So CC the high damage mobs.
I’d argue that it is more interesting to use your class’s abilities to control hard hitting mobs than to simply gather everything and AoE it down pack after pack.
I’m not arguing with ya you’re completely right it’s funny too Every single time I here are the same argument, every single time I see get proven wrong.
Classic players don’t like difficulty every single time everyone seems to disagree with this, and every single time it happens.Well, people hate it.
So believe i would agree with you 100%
i don’t think “sheep moon, kill skull” is really that deep.
but I also main arena since 2007 where you pretty much use the entirety of your kit every game so maybe that’s why I don’t find it interesting
That’s what good dps’ers should be doing: do EVERYTHING in their power to reduce incoming damage with all their tools, but they’re all idiots.
It really depends on cc and the dungeon there are certain group comps in certain dungeons that you cannot clear.
Like I’ll give you an example of something I used to kind of run into quite a bit fury warrior enhancement shaman druid healer and a warlock or sometimes two warlocks.
They were all relatively geared This is about phase 2 so everyone had about karazan pieces and I basically had phase one protection bis i was a protection paladin, by the way.
And i literally told them you guys have to absolutely pump or we cannot do this it’s not just having cc the way that dungeon is structured if fear.
Is you’re only cc in that place, especially in a pug Environment you are not clearing a dungeon like that. There’s no way.
It’s that type of stuff i’m talking about, you’re making it sound way more simple than it actually is in tbc 2020 i was a tank, and I used to run into this type of group all the time.
It’s not just having CC it’s having the right CC and you’re vastly overlooking that.
I can assure you that if every single dps, in every single groups, properly used their buffs, debuffs, and CC to focus on the few mobs that are actual threats, that nearly all heroic runs would be a joke.
The problem? 98% of dps’ers are idiots who don’t even know what heroic mobs do, and which are actual threat.
“Crowd Control” is a feature not a bug