Heroic dungeons

What purpose do they fill in the game nowadays?
With level flex, all dungeons are tuned to be done at 70 at normal.
M0 dungeons honestly arent tuned very high and arent too difficult.
I havent played any DF heroic dungeons, just straight to M0S on my characters.

Do you guys think they are useful? Am I the outlier for skipping them?
Im not usually for deleting content, but i just dont see to purpose of Heroics, and future dungeons could probably just not have Heroic versions to save developers time.

Just my 2 cents

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Single me click button me dungeon me go me happy.

Thats it same for lfr.

I dont do them and after they messed up lfr loot with group loot nonsens I dont even do lfr for mogs.

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They are useful for new players and levelers who like a lot of practice before moving on to more challenging content.

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NO one learns a thing in them they are easier than actual levelling dungeons.
Everyone should avoid going there.
And leveling dungeons are heavily under tuned already for some reason.

I play free to play mobile games with better levlling experience on phone you can actually fail and learn.

WoW levelling is tuned for being literally afk.
That is why no one likes it, it is not brain engaging,

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I would disagree, since removing them would be removing a step up that not all players are ready to skip.

Leveling dungeons are supposed to be easy. They aren’t supposed to be a challenge.

If what you want is for people who have had no training or instruction in dungeons or playing their class to fail and fail hard by dying repeatedly in leveling dungeons, what you are asking for is changes that will make players at risk of quitting give up.

Whatever makes your cold, black heart beat a little bit.

I disagree, I think a lot of people think it’s about right. The idea that “no one likes it” is wishful thinking on your part, just like your wish that most players would just get out of your game and go away.

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kindergarten level math is easy too you can fail and learn.

Does not mean it has to be made for people who are braindead and dont have hands.
Levelling should be engaging not braindead chore.

Facts do you play other games outside the wow?Diablo Immortal is free ,go try better levelling than this ,mobile game.

With this char I just throw judgement 1 auto attack and it dies you dont even use all your few buttons rotation what do you learn?

Not everyone’s into mythics. Some people are more casual, don’t like going too hard and want to just check out the content. It helps with being inclusive to everyone, not everyone’s chasing gear. Or has the same skill level / knowledge of the mythic dungeons and their class, game etc.

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Heroic dungeon players have actually ascended. They realized they can do the dungeons with no timer, no need to farm gear for weeks, no need to make or try to get into a premade. No such thing as IO, no bricked keys that are a total waste of time, unlimited deaths. 4x as much gear.

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How to interact with other players. How to perform the role they queued for. You know, stuff you probably should have done.

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You dont learn a thing when you can completely ignore everything and succeed.
You can right now tank Dragonflight leveling dungeon as healer.

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Having normal dungeons, heroic dungeons, and mythic dungeons all on the same level tier just seems like a waste to me.

Normal and heroic feel the same.
Heroic has an ilvl req, mythic is pure YOLO.
Heck, even if you just tune normal 70s to be Heroics.

I dont think it’s like raids, where there’s lots of different guilds progressing at different rates. Normals are done in 15ish minutes., heroic raids still take people whole seasons.

I could be the odd-person-out. Just feels redundant.

But some people are there just to do braindead activities after coming back home and not wanting to think. They just want to pass time and play doing whatever with others without having to think. Just casual, super casual.

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Thats what normals are for.
Thats the same reason people say LFR exists, to experience the rollarcoaster. Thats what the easier content is for.

Heroic seems useless.

Edit: im not against casuals, im all for people doin the easy stuff. Ive only done Raz on LFR. Thats the purpose of the middleground.

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In Normal you get people like me trying to pull 40 mobs at a time to speedlevel. Heroic is only level 70s, the reason it is chill is BECAUSE people like us can’t understand why people do them.

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That oddly makes sense to me

YE that is why rhc and lfr exists.
And why i said wish levelling had difficulties above braindead same with world content.

Exactly that is my experience while using doing lvling dungeons to spam lvl in 60-70 bracket.
And from some blue moon some 70 goes to heroics to test interface,builds,addons,goodie bag.

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It was originally that way. Stuff could actually kill you even in low levels back in BC etc. And the higher you went, the more difficult it got. Idk why they changed it but they did and now levelling is the way that it is.

Anyone can roll on any realm, back then it took a solid grind of atleast a few months of hardcore dedication to max level. And if you did it casually? Then it took a while. I do miss those times, I dislike how people just make whatever, hit max level and then come in to play with that depending on what Bliz buffs and nerfs. It is what it is though.

It does not have to take months but make it so you think I am okay with speed but it is braindead.
Which makes it more of chore than fun experience nowdays when you just watch something picture in picture and level because it is so braindead unless you pull whole dungeons in timewalking to keep you engaged it is just chore.

people levelled in classic and died during it.
It is beyond me why this idea they did not translate to game where you could die and learn etc

Nah we got useless abilities and some crap talents back cause classic same with crap loot in raid.

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Yeah Heroics are definitely in a weird place. Anymore I don’t bother with them, the que time is too long. If I pick up a dungeon quest I go Normal and get it done quick. I guess they can be useful for players that want to gradually build their confidence toward mythic, that makes sense. I suppose they can also be useful for catch up gear when those .2 or .3 patches hit live.

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