This isn’t so much about the dungeon itself, but more the rewards.
I queued for Heroics last night. It was late, I was gonna sleep soon, figured I’d farm a few quick Flightstones 'cause I got a new chest I want to upgrade. Your standard Heroic rewards 20 Flightstones on completion. Simple enough. Less than a M+ but also significantly less stressful than a M+.
Ran Azure Vault, watched four people die from fall damage by trying the shortcut after the second boss, good times. Then got Dawn of the Infinite next run. Never ran it before.
It was a neat dungeon, but the thing that struck me as odd: Each boss was giving a huge, raid level amount of Flightstones. I came into DotI with 150 Stones, I left with around 500, enough to fully upgrade my chest to max level.
I ain’t complaining now, I think that’s great, but if DotI is going to be in the rotation for Heroics maybe other Heroics can be boosted to a similar level? We’re nearly at the end of the season, I’m not seeing much of a reason not to give folks some more Stones.
…I guess you could go the opposite route and nerf the DotI rewards much like you all did Cavern rewards, but seeing how Caverns is mostly an abandoned molehill nowadays not sure that’s the way to go.