Hero track gear should receive 1 more upgrade tier

With the most recent changes this expansion to the Mythic track gear receiving 6 tiers of upgrades, hero track gear feels extremely minimal and also is positioned in a weird upgrade spot compared to the 2 other tracks that sandwich it.

As it stands now, if we take a look at the differences between Champion, Hero, and Mythic track gear as far as upgrades go, we see a jump of 4 tiers, 2 tiers, and 4 tiers (4-2-4) respective to their lesser counterpart. This has a few ramification. For one, it creates a less tapered situation as far as upgrades go. Instead of gearing up and slowing down as you hit the pinnacle, the slowing down instead happens halfway through the gearing process before accelerating once again as a player starts earning Mythic track gear. This is poor design and a change made to what was otherwise a pretty great gearing system.

To bring back a bit of proper tapering, I propose that Hero track gear received an additional tier of upgrades. This changes the 4-2-4 system I noted above to 4-3-3 instead, which creates a more tapered and better designed system where we see a slow down of gearing happen more gradually as the player pushes towards the pinnacle.

Going forward, I also urge Blizzard to view gearing as more a fun journey, than look at it as pinnacle rewards that will create greater gaps in player power and thus an increase in player gatekeeping. The Mythic track increase seemed hastily and poorly implemented, without much thought put into the overall spectrum of gearing we have now and how it would affect the value of hero track gear notably.

Not everyone is supposed to have myth track. It’s supposed to come from doing the hardest content, so by definition, most people won’t and aren’t supposed to get it. In DF, myth track was devalued due to Hero track ending too close to the peak of myth track. Now it’s closer to what it should be.

2 Likes

M+ gets a new motto: “Elite gaming… we’re never happy”.

I never mentioned it should be easier to attain. I’m saying the gaps should be smaller. It’s strange that hero track is only 2 higher than champion while myth is 4 tiers higher than hero. One tier higher for hero still puts it 10 ilvls lower matching the gap between champion and hero track. This gives a gap of 10 ilvls for both sets of gear.

already maxed all my hero track stuff.

can only get upgrades from crafting 636s or mythic raiding or getting lucky in the vault at this point.

came so fast, even with the silly caps. xpack for ants :wink:

They could solve this by making champion 6/6 the same way hero and mythic are both 6/6.