Hero Specialization seems to be minimally talked about, but it looks intriguing to me based off all the spec names so far.
Which ones intrigue you the most?
Which ones do you want to see implemented?
I am admittedly a little sad that there is no warden or inquisitor hero spec…
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Packleader looks to be BM…so more pets to summon? Count me in! The summons will summon summons that summon summons!
Sentinel maybe? Dark ranger could be interesting.
Rider of the Apocalypse for Death Knights makes me want to believe they get to ride around on a mount during combat in similar fashion to the Warcraft 3 unit.
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Nothing. I’ll wait until the game is almost released to take a look, since getting hyped soon is not a good idea.
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I’m most interested to see what, if any, cosmetic changes they’ll have associated with them.
Will San’layn make DK abilities more blood themed? Will Dark Ranger give hunters more shadowy/death themed vibes?
I’d still rather have purely cosmetic class skins but if this is as close as we get I’ll take it.
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I personally was hoping for Warden for either rogue or hunter, a close to midrange lock down spec with elune themes.
Or hell make it the DH ‘third’ hero spec
Easily Totemic (Shaman) and Templar (Paladin). power fantasy intensifies
Elune for my arcane bear.
Commander for my evoker
None of them. It’s like the exact three archetypes I really didn’t want.
I’m not a Night Elf so Sentinel makes no sense. Not an Undead and/or edgelord so Dark Ranger makes no sense. Don’t use pets so Pack Leader makes no sense.
…Is it really that hard just to have at least one archetype of ‘Goblin With Gun’ like a Tinkerer or Sharpshooter or something? Snipers are a thing in WoW after all.
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It would be nicer if they were streamlined to be actual neutral specializations while just unlocking more aesthetic abilities, ala glyph system but for… the entire class