Hero specs feedback

death knight:

death bringer: sounds lame.
what is the fantasy exactly? don’t all death knights bring death? the other two, rider of apocaypse and san’layn, in comparison, are thematically MUCH stronger.

Suggested class fantasy that is not being explored: ‘Eldrich Knight’.
description: hero spec that focuses on your bond with your weapon (just like arthas had a bond with frostmourne).
thematic first row talent: eldrich weapon. your attacks have a chance to summon a spectral eldrich weapon that mimics your attacks. sample choice node: 1) blooddrinker : your eldrich blade deals more damage to healthy targets and restores some of that damage to you as health or 2) executioners blade : your eldrich blade will deal more damage to low health targets and restores some of that damage to you as runic power

hunter:
Sentinel: It’s good but I would prefer “Warden” for the title
Pack Leader: What is the class fantasy? It sounds like it has too much crossover with Beast Master already.
Suggested class fantasy that is not being explored: Ranger General
thematic first row talent: searing arrows
sample choice node: 1) searing frost: your arrows that critically strike will explode with shards of frost dealing area damage and slowing enemies 2) poison arrows: your arrows that critically strike will automatically ricochet and deal additional poison damage. if the target is incapacitated, deals an additional burst of poison damage.

Rogue:
Fatebound: I’m not sure what the fantasy is here. Someone that has exceptional luck?
Suggested class fantasy that is not being explored: Shadowblade (like Lilian Voss)
thematic first row talent: manipulate shadows: your finishing moves grant a shadow orb. at 3 shadow orbs, your next finishing move will be empowered with shadow energy, dealing 20% more damage as shadow.
sample choice node: 1) lengthening shadows : shadow empowered finishing moves last 20% longer and grant you evasion for 3 sec. 2) moving shadows : shadow empowered finishing moves release a shadow nova and grant you unbreakable stealth and sprint for 6 seconds.

Warlock:
Hellcaller: change this to “firecaller” as this is more kid-friendly. I assume this is going to empower the fire type abilities that a warlock has (especially the one where they sacrifice their own health to do fire aoe)
Diabolist: change this to “master summoner” as this is more kid-friendly (and also the class fantasy should be based on Wilfred Fizzlebang). I assume the fantasy here is to expand on Demonology by summoning powerful demons (???)

Warrior:
Colossus: rename to “gladiator”… same class fantasy though ???
Slayer: I’m not sure what the fantasy here is supposed to be.
Suggested class fantasy that is not being explored: Blademaster (you know what this is, I shouldn’t have to explain this… it’s straight out of warcraft 3)

Other feedback:
Druid:
harmony of the grove / cycle of harmony: these showcased passive bonuses are not particularly interesting whatsoever. being more powerful is nice but what I am really looking for is something that screams “keeper of the grove”! and is something that changes up my playstyle in some way.

harmony of the grove suggested rework:
description: your healing spells grant natural power, stacking up to 5 times, the next starfire, maul, or ferocious bite you use will deal 20/40/60/80/100% additional damage. your damaging attacks grant overgrowth, stacking up to 5 times, empowering the next wild growth, regrowth, or nourish by 20/40/60/80/100% additional healing.

cycle of harmony suggested rework: the benefits of harmony of the grove persist for 10 seconds after you break the cycle, but at half effectiveness.