I’m just going to pick whatever is the most powerful, I don’t really care what they are at all thematically. If they give me three tracks, I’d pick the best of three, rather than the best of two.
More than likely for design consistency and balance issues.
For example, with lightsmith they can focus on the healing and utility side of things knowing they won’t create a broken dps mechanic. Or nerfing it won’t effect ret over all.
As it is balancing will be a nightmare with hero talents.
Not saying I agree but hey. As long as I can be a 5% bigger than everyone else dommy mommy night elf warrior I’m happy. I’ll miss fury but sacrifices must be made.
But thematically, why would an arcane mage spec into frostfire? Like sure, mechanically they could just open up the hero tree for it, but it makes no sense to do it.
With the current hero specs it makes sense for a lot of classes, but I wish they would have designed them from the start to not be spec specific. Here’s three options, pick whichever you want.
Then, it would have been much easier to add more throughout the expansion. Hunter’s mad that their only options are elf archer themes or animal focused? Alright lets add a gun/explosive themed hero spec this patch, etc.
I don’t think they were planning on adding more were they? There’s only a set number of class combinations, and each one gets a hero tree. Even if they designed them to be completely separate, I don’t know if they would expand beyond 3 per class (outside of the odd ball classes like druid and demon hunter).
A Hero Power that forces you to take a talent is bad enough, a Hero Power that forces you not to take a talent is awful.
And that still doesn’t bridge the gap. MM doesn’t want to press Kill Command.
I’m not really bothered by the restrictions, however, I do wish that some races had unique hero specs to really get that racial rp going. For example, an Undead Shadow Priest could be a Mad Scientist, or a Troll Hunter having access to Shadow Hunter.
That’s my point. If they weren’t tied to the three specs they could add more down the road without worrying about which specs a new one would be available too. In the current design they could really only add more if they doubled the amount.
The main thing that bothers me with Hero Talents is that they’re doing them at all.
Given the appalling state of many spec talent trees, they should be spending this time fixing the existing talent trees, not tacking additional problems onto the system.
Finish what you started, Blizz.
(And the elephant in the room is how every spec has a different number of spendable points in their nodes, yet everyone gets the same number of points to spend. It’s a totally bizarre system. They need to standardize it across specs.)