Everyone here comparing WoW to 14 regarding balance is suffering a severe case of “the grass is greener” syndrome.
It really really isn’t. At least not given the overall consequences.
14 is better at crafting, story, housing, and character cosmetic customization. If those are your thing, 14 is a much better game.
Everything else WoW does better. Even if not well balanced, it offers variety and gives people reasons to log in every day.
End game for 14 is literally 4 savage bosses per patch cycle, port directly to a platform, and that’s it. One or two Ultimates per expansion if you are brave, but rewards are pathetic. Literally that is it. Dungeons, alliance raids, overworld content, all irrelevant.
These drawbacks are a big part of why 14 has better balance; because it’s just easier to do so.
Corruptions were overboard this time. I’m not defending them. But stuff like talents, interesting gear, legion legendaries and azerite traits, I feel, give the game depth and makes it feel like an RPG.