Here’s how you get fast 2400 in Solo Shuffle

The most important thing about Shuffle is MMR.

When you get on a fresh toon/spec your default MMR is 1500, if you go 5-6 or 6-6 you will get placed in 1800-1900 lobbies while only being at 300-400 CR and if you continue to 5-6 or 6-6 your matches even at that CR and even drop to 3-6 or 4-6 some matches your MMR can remain in the 2k range while your CR gains continue to sky rocket.

After a couple 5-6 or 6-6 games you will be at 1k CR but 2k MMR and every win will be +500 CR so technically within 9-10 lobbies if you do well for the first games you can hit 2400 or get close to it assuming you go 5-6 or 6-6 every match.

This is why some people on Shuffle leaderboard are 2400 despite having only played like 10-12 lobbies.

This is also why you’ll see a lot of people making alts of their same main class in order to get a fresh MMR and make the climb easier since they know what to do already.

If you’re not already in a high MMR, what happens is that you play too many games and get hard stuck in a bracket and 5-6 wins will only get you like 60-70 rating which isn’t bad but is also significantly slower because a loss will set you back just as much further keeping you in that MMR.

If all you want to do is get to 1800 for your class or spec, start fresh and just roll the first 5 or 6 lobbies and you’ll get it without having to put in like 100+ rounds like I see some people doing at that bracket.

TL;DR

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took me 13 lobbies for 2.4 on my RDRUID for this reason. However thats expecting a LOT of luck, you might be re-rolling forever if you wanna get the first 3 games 6-0 or w.e :), this post is kinda unrealistic but true lol

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Yeah you’re 100% right haha, that’s why I said it was fast and not easy or we’d have a ton of 2400s.

I just figured with all complaining threads, people had no clue how MMR worked or why they’re stuck so maybe it’ll help some people figure it out and climb.

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Great info, im at just over 270 played and just hit 1800, it was rough with lots of nonsense, i guess i should have re rolled cause getting to 2k is going to be a headache lol

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Well at least you knocked out the 150 shuffle wins achieve haha, but yeah Rerolling is def the move or if your class has multiple viable specs you can do that too for a fresh MMR.

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yeah just something to keep in mind, when i played some boomy 3s and started back low mmr I realized the games last 30 seconds as apposed to 3+minute they last at higher rating. Your chances of “CARRYING” 6-0s are significantly lower even if you’re the best player. Generally speaking youre gonna have to deal with the MMR system no matter what unless again (you get lucky lobbies like I did)

Yeah this is also very true, a lot of people will do the method I described and maybe hit 2100 to find a wall or even 2300 only to drop back down.

MMR will still be the main obstacle but at least it can get peoples feet in the door.

its possible just IMO so unrealistic that on average if you’re 1800 stuck you might be re-rolling 20-100 times for that fresh mmr praying for them good games. Ideally via your strategy the goal should be falling around 2.4 mmr before you get more than 1 or 2 losses, which again is just insane luck with some skill mixed in cause thats about 4-7 good lobbies before your mmr will get close/there

You could’ve just summarized this whole post up by saying “reroll havoc or fury”

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I think some people statistically will break through even if they don’t belong there tbh, but yeah it can be unrealistic to some other people.

I think this method works if you know what you’re doing.

True lmao, lmao add that in.

Yeap… I’m absolutely pinned between 900-1190 in RSS.

Its and endless onslaught of melee training me, people breaking my sheeps and 3/3 matches… Occasionally ill go 5/6 and gain 48… then Ill go 2/6 and lose it.

Really sucks but W/E…

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Id prefer Blizzard to give us an MMR wipe rahter than make a new character tbh

Pretty obvious for some but still appreciate the summary as it helps those who do not understand how MMR works.

They copy and pasted the standard MMR system over to RSS in a pretty negligent fashion. The mode is too volatile for the same system to be applied without issue. As it currently stands, it is very easy to exploit CR gains.

It’s nice they want to tweak the game mode, but I will keep saying the following: before anything else, they need to make leaving also affect MMR – not just CR.

what rewards did you get for hitting 2400 in solo shuffle?

Im right there too. We discuss the KT before we start, the other person doesn’t listen or doesn’t use CC or they are undergeared. I use my CC that I have and end up topping damage (big surprise) each round and still end up 3-3 or 2-4

Elite title and mogs

I just hit 1400, went 6-0 and got only 60 rating. It had been like 100+ until that game (for just 3/4 win games).

Does this mean I screwed myself early on and getting 1800 will be near impossible? (Frost mage BTW so I easily lose rounds if it’s like DH/Rogue/War).

You can only really mess yourself up in the short-term by having a bunch of mediocre matches early on.

Don’t get me wrong, though, acing placements is super nice provided you can at least go even at that mmr.

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It’s purely Spec based, right? So if I were to learn Arcane and queue, I would start fresh with a chance to start off high?

Appreciate the help!

Every character should have a “clean slate” at 1500 mmr.

The spec based thing is only ladder and outside of literal top 0.1% for title doesn’t matter unless you’re interesting in being, say, the 130th best of your spec. Or 30th best.