Getting this from bugsack. What is the problem:
21072x ArcHUD3/Core.lua:695: attempt to call global ‘UnitBuff’ (a nil value)
[string “@ArcHUD3/Core.lua”]:695: in function ?' [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function
Fire’
[string “@ArcHUD3/Libs/AceEvent-3.0-4/AceEvent-3.0.lua”]:120: in function <…ceArcHUD3/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self =
defaults =
}
customModuleCount = 0
modules =
}
defaultModulePrototype =
}
isClassicWoW = false
hooks =
}
hasHealPrediction = true
name = “ArcHUD”
timers =
}
movableFrames =
}
classic = false
PlayerIsInCombat = false
baseName = “ArcHUD3”
defaultModuleState = true
21258x ArcHUD3/Core.lua:695: attempt to call global ‘UnitBuff’ (a nil value)
[string “@ArcHUD3/Core.lua”]:695: in function
?' [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function
Fire’[string “@ArcHUD3/Libs/AceEvent-3.0-4/AceEvent-3.0.lua”]:120: in function <…ceArcHUD3/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self =
defaults =
}
customModuleCount = 0
modules =
}
defaultModulePrototype =
}
isClassicWoW = false
hooks =
}
hasHealPrediction = true
name = “ArcHUD”
timers =
}
movableFrames =
}
classic = false
PlayerIsInCombat = false
baseName = “ArcHUD3”
defaultModuleState = true
TargetHUD = ArcHUDFrameTargetHUD {
}
Nameplates =
}
isClassicTbc = false
isClassicCata = false
RepColor =
}
enabledState = true
updating = false
authors = “nyyr, Nenie”
defaultModuleLibraries =
}
Enabled = true
customModules =
}
PetIsInCombat = false
PlayerIsRegenOn = true
ClassColor =
}
configFrameModules = Frame {
21258x ArcHUD3/Core.lua:695: attempt to call global ‘UnitBuff’ (a nil value)
[string “@ArcHUD3/Core.lua”]:695: in function
?' [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function
Fire’[string “@ArcHUD3/Libs/AceEvent-3.0-4/AceEvent-3.0.lua”]:120: in function <…ceArcHUD3/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self =
defaults =
}
customModuleCount = 0
modules =
}
defaultModulePrototype =
}
isClassicWoW = false
hooks =
}
hasHealPrediction = true
name = “ArcHUD”
timers =
}
movableFrames =
}
classic = false
PlayerIsInCombat = false
baseName = “ArcHUD3”
defaultModuleState = true
TargetHUD = ArcHUDFrameTargetHUD {
}
Nameplates =
}
isClassicTbc = false
isClassicCata = false
RepColor =
}
enabledState = true
updating = false
authors = “nyyr, Nenie”
defaultModuleLibraries =
}
Enabled = true
customModules =
}
PetIsInCombat = false
PlayerIsRegenOn = true
ClassColor =
}
configFrameModules = Frame {
21339x ArcHUD3/Core.lua:695: attempt to call global ‘UnitBuff’ (a nil value)
[string “@ArcHUD3/Core.lua”]:695: in function
?' [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function
Fire’[string “@ArcHUD3/Libs/AceEvent-3.0-4/AceEvent-3.0.lua”]:120: in function <…ceArcHUD3/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self =
defaults =
}
customModuleCount = 0
modules =
}
defaultModulePrototype =
}
isClassicWoW = false
hooks =
}
hasHealPrediction = true
name = “ArcHUD”
timers =
}
movableFrames =
}
classic = false
PlayerIsInCombat = false
baseName = “ArcHUD3”
defaultModuleState = true
TargetHUD = ArcHUDFrameTargetHUD {
}
Nameplates =
}
isClassicTbc = false
isClassicCata = false
RepColor =
}
enabledState = true
updating = false
authors = “nyyr, Nenie”
defaultModuleLibraries =
}
Enabled = true
customModules =
}
PetIsInCombat = false
PlayerIsRegenOn = true
ClassColor =
}
configFrameModules = Frame {
}
version = “v7.0.8 (8ad5a53)”
configFrameCore = Frame {
}
db =
}
configOptionsTableCustomModules =
}
codename = “Pandemic”
templatePowerRing =
}
configOptionsTableCore =
}
configOptionsTableModules =
}
modulePrototype =
}
hasAbsorbs = true
isClassicWrath = false
orderedModules =
}
}
}
event = “UNIT_AURA”
arg1 = “player”
unit = “target”
i = nil
icon = nil
buff = nil
count = nil
buffType = nil
color = nil
duration = nil
expirationTime = nil
filter = “”
(for index) = 1
(for limit) = 40