Help with Bugsack reporting out. Need interpretation

Getting this from bugsack. What is the problem:
21072x ArcHUD3/Core.lua:695: attempt to call global ‘UnitBuff’ (a nil value)
[string “@ArcHUD3/Core.lua”]:695: in function ?' [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function Fire’
[string “@ArcHUD3/Libs/AceEvent-3.0-4/AceEvent-3.0.lua”]:120: in function <…ceArcHUD3/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>

Locals:
self =

{
defaults =
{
}
customModuleCount = 0
modules =
{
}
defaultModulePrototype =
{
}
isClassicWoW = false
hooks =
{
}
hasHealPrediction = true
name = “ArcHUD”
timers =
{
}
movableFrames =
{
}
classic = false
PlayerIsInCombat = false
baseName = “ArcHUD3”
defaultModuleState = true
21258x ArcHUD3/Core.lua:695: attempt to call global ‘UnitBuff’ (a nil value)
[string “@ArcHUD3/Core.lua”]:695: in function ?' [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function Fire’
[string “@ArcHUD3/Libs/AceEvent-3.0-4/AceEvent-3.0.lua”]:120: in function <…ceArcHUD3/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>

Locals:
self =

{
defaults =
{
}
customModuleCount = 0
modules =
{
}
defaultModulePrototype =
{
}
isClassicWoW = false
hooks =
{
}
hasHealPrediction = true
name = “ArcHUD”
timers =
{
}
movableFrames =
{
}
classic = false
PlayerIsInCombat = false
baseName = “ArcHUD3”
defaultModuleState = true
TargetHUD = ArcHUDFrameTargetHUD {
}
Nameplates =
{
}
isClassicTbc = false
isClassicCata = false
RepColor =
{
}
enabledState = true
updating = false
authors = “nyyr, Nenie”
defaultModuleLibraries =
{
}
Enabled = true
customModules =
{
}
PetIsInCombat = false
PlayerIsRegenOn = true
ClassColor =
{
}
configFrameModules = Frame {
21258x ArcHUD3/Core.lua:695: attempt to call global ‘UnitBuff’ (a nil value)
[string “@ArcHUD3/Core.lua”]:695: in function ?' [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function Fire’
[string “@ArcHUD3/Libs/AceEvent-3.0-4/AceEvent-3.0.lua”]:120: in function <…ceArcHUD3/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>

Locals:
self =

{
defaults =
{
}
customModuleCount = 0
modules =
{
}
defaultModulePrototype =
{
}
isClassicWoW = false
hooks =
{
}
hasHealPrediction = true
name = “ArcHUD”
timers =
{
}
movableFrames =
{
}
classic = false
PlayerIsInCombat = false
baseName = “ArcHUD3”
defaultModuleState = true
TargetHUD = ArcHUDFrameTargetHUD {
}
Nameplates =
{
}
isClassicTbc = false
isClassicCata = false
RepColor =
{
}
enabledState = true
updating = false
authors = “nyyr, Nenie”
defaultModuleLibraries =
{
}
Enabled = true
customModules =
{
}
PetIsInCombat = false
PlayerIsRegenOn = true
ClassColor =
{
}
configFrameModules = Frame {
21339x ArcHUD3/Core.lua:695: attempt to call global ‘UnitBuff’ (a nil value)
[string “@ArcHUD3/Core.lua”]:695: in function ?' [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function Fire’
[string “@ArcHUD3/Libs/AceEvent-3.0-4/AceEvent-3.0.lua”]:120: in function <…ceArcHUD3/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>

Locals:
self =

{
defaults =
{
}
customModuleCount = 0
modules =
{
}
defaultModulePrototype =
{
}
isClassicWoW = false
hooks =
{
}
hasHealPrediction = true
name = “ArcHUD”
timers =
{
}
movableFrames =
{
}
classic = false
PlayerIsInCombat = false
baseName = “ArcHUD3”
defaultModuleState = true
TargetHUD = ArcHUDFrameTargetHUD {
}
Nameplates =
{
}
isClassicTbc = false
isClassicCata = false
RepColor =
{
}
enabledState = true
updating = false
authors = “nyyr, Nenie”
defaultModuleLibraries =
{
}
Enabled = true
customModules =
{
}
PetIsInCombat = false
PlayerIsRegenOn = true
ClassColor =
{
}
configFrameModules = Frame {
}
version = “v7.0.8 (8ad5a53)”
configFrameCore = Frame {
}
db =
{
}
configOptionsTableCustomModules =
{
}
codename = “Pandemic”
templatePowerRing =
{
}
configOptionsTableCore =
{
}
configOptionsTableModules =
{
}
modulePrototype =
{
}
hasAbsorbs = true
isClassicWrath = false
orderedModules =
{
}
}
}
event = “UNIT_AURA”
arg1 = “player”
unit = “target”
i = nil
icon = nil
buff = nil
count = nil
buffType = nil
color = nil
duration = nil
expirationTime = nil
filter = “”
(for index) = 1
(for limit) = 40

Reset your UI to default.
You have bad addons…

ArcHUD3

You’ll get better help if you edit your post and select the “UI and Macro” board.

ok ty

10 char

1 Like

UnitBuff/UnitDebuff etc. functions were deprecated. The wrappers for the new-->previous functions have been removed.

You can copy them from a previous verson of the UI code and/or wait until the author fixes the addon to work with 11.0.2.

1 Like

go to line 695 of the aforementioned file and replace UnitBuff with C_UnitAuras.GetBuffDataByIndex
repeat for every instance.

1 Like

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