Help Tracking Down a Texture

Hello, I hope one of you can help. Recently I have been working on creating a UI addon retexturing the default Classic interface. The problem is that I have one texture that I can not seem to track down. Does anyone know which texture makes the small vertical metal piece on the left side of the pair of minimize and maximize buttons? Thanks for the help!

I would link an image but apparently that’s not an option.

These buttons are used in which frame?

You can add a non-linked URL by placing it in code tags (see the </> button above the edit box)

I’m sorry, I guess I deleted the frame name when it rejected my image >.<

The frame in question is the Blizzard Groups frame. If I did it correctly the link should be below.

https://imgur.com/fFO2L08

This particular piece does get used in other frames, but this one is the most obvious.

This highlighted section of the image shows two “borders” combined. The right hand section of the “Title” border (made up of two atlases) and the border around the button.

The right hand section of the border example:

local f = CreateFrame("Frame")
f:SetSize(50, 50)
f:SetPoint("LEFT", 10, 0)
f.t1 = f:CreateTexture()
f.t1:SetPoint("TOPLEFT")
f.t1:SetPoint("RIGHT")
f.t1:SetAtlas("UI-Frame-DiamondMetal-CornerTopRight", true)

f.t2 = f:CreateTexture()
f.t2:SetPoint("LEFT")
f.t2:SetPoint("BOTTOMRIGHT")
f.t2:SetAtlas("UI-Frame-DiamondMetal-CornerBottomRight", true)

There are other atlas combinations (textures) for different frames and possibly others for Classic. The example is for retail.

Thank you!

I created the UIFrameDiamondMetal.blp and UIFrameDiamondMetalVertical.blp after the stress test so I have not had a chance to see them in game. If I understand what you are saying, these may have been used to create the piece in question. If it’s not too big of a request; What is meant by your usage of the term “atlases” as it relates to the interface textures.

https://wow.gamepedia.com/AtlasID

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Thanks again!