Hi there,
I am testing some macros for queuing BGs with one (or two) button. But there seems to be a confit. I am hoping someone could shed some lights here.
As soon as I login, I can use the below macro (A) to join random BG with no issues.
/click LFDMicroButton
/click HonorFrameQueueButton
/click LFDMicroButton
But when I tried the following one (B), hoping I can always select random BG after I queue the others (Brawls, etc.). I received the ForceTaint_Strong error message.
/click LFDMicroButton
/click PVEFrameTab2
/click PVPQueueFrameCategoryButton1
/run HonorFrame.BonusFrame.RandomBGButton:Click()
/click HonorFrameQueueButton
/click LFDMicroButton
And if I get rid of the queue button and run the following (C), I can see random BG is correctly selected with no errors.
/click LFDMicroButton
/click PVEFrameTab2
/click PVPQueueFrameCategoryButton1
/run HonorFrame.BonusFrame.RandomBGButton:Click()
Then after I run the above (C) and tried to run the 1st one (A) again, I also received the ForceTaint_Strong error message.
And the 1st macro (A) will work again, if I manually click the other button (Epic BG, etc.) and click back. So it seems BLZ bans the combination of selecting a category and queue?
However, when I tried the following, it worked! Does BLS forget to ban for Brawls?
/click LFDMicroButton
/run HonorFrame.BonusFrame.BrawlButton:Click()
/click HonorFrameQueueButton
/click LFDMicroButton
What do you guys think of this?