I am running master of Harmony with haste vers focus.
I am having trouble deciding what to spend my final talent point on.
- Peer into peace: This makes spreading EnvM faster. Also helps with quickly swapping single target healing but I’m noticing that’s rarely necessary.
- pool of mists: This is helping me to have much higher uptime on chi harmony. I’m also noticing I don’t need to ramp as long, or really at all ( no hard casting EnvM) as a thunder focused tea + EnvM is almost always enough.
- secret infusion: it’s harder for me to notice it’s impact. I want to grab the vers it gives, but I find myself using TfT + EnvM more, giving me crit.
- focused thunder: conceptually this one seems nice, I can get both, CD on rising Sun kick and or 1 or 2 instant EnvM
I’m having trouble deciding. My current opinion is:
1.pools of mist
- easier uptime of chi harmony
- easier to slack on ramping
- Peer into peace
- allows faster ramps
- helps with focused healing swaps (like specific pulls in dawn, grim and seige)
- Focused thunder
- two spells is just helpful. I can spread chi harmony faster or help with a ramp on two instant EnvM
- Secret infusion
- I lose the positives of the other three, but potentially gain 8% more healing if I spend on the correct spell
I am trying to consider both
Easy playstyle – hard playestyle
Low HPS – high HPS
For those options.
Like, is the highest HPS option the hardest to play well? Is the second highest HPS option much easier? What do you suspect the HPS difference would be? If the highest HPS option is played poorly, how much worse would it then be, compared to another option that may be easier?