What’s the reasoning behind Heart Strike nerf in PvP? It’s not doing any real damage as it is, and San’layn specifically is struggling greatly.
Even in BG situations where there might be a cleave/spin scenario thats ideal for DnD/HS spam, it’s still not strong.
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I guess it is a perverse way to make San’layn more attractive - as it indirectly makes Vampiric Strike more valuable.
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It will be made up for with our on-demand triple soul reaper with the upcoming changes to deathbringer (hopefully)
I don’t think it will.
Death Strike damage being increased by 87.5% is far too good to pass up.
Is it really that much? I need to revisit san’layn