Healing tips?

The g600 is quite a bit bigger than the Naga. I’ve never tried that other one that you’ve mentioned.

I would say start with content that you either know well, or are a bit overgeared for. That way you can practice your rotations without worry to much about actually needing to heal. Once you get comfortable, move on to more challenging content.

Tysm, inspired me to look into macros a bit

I learned chatgpt4 can make wow
Macros. Was suprised

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Mouseovers rock.

You can also use I think it’s “omnicd” to track party cds. Very useful to see when party members are popping a defensive or even an offensive cd. Or even showing what cds they have available should the need arise

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For anyone who’s wholly unfamiliar with healing, it’s better still to get used to your toolkit gradually (as several in here have suggested) rather than attempting to learn you lvl 70 kit all at once.

Getting more advanced, I really like help/harm macros (look up that term to learn more). For example, I have one button that casts Moonfire if my target is hostile, and Lifebloom if my target is friendly. It really helps with button bloat.

Mouseover or click casting with raid frames is essential. You positively have to use something that gets your targeted heals off to the right target instantaneously. Assign the spells and memorize what is bound where.

Use raid-style frames instead of standard party frames if you haven’t switched already; the default party frames are really bad for healing. The health bars are just too thin. You can switch them through the stock UI if you don’t want to download addons.

Bring drinks than there is no need to worry.

Start slow and push yourself till you fail. Than stick around in that difficulty until you start to feel comfortable. The worst thing I think a new tank or healer can do is stay in the lower brackets of difficulty for to long where they start to develop bad habits or expectations.

Beyond that I can’t say as I stopped healing in early cata and switched to being a tank main since than. Best of luck though.

ChatGTP coding is usually really bad, though I haven’t tested macros. I would suggest testing them in a low stress environment before relying on them in raid or a key.

Moo!

Don’t worry about overhealing. It happens, just do what you can to minimize it. The following is what I did when I was learning how to heal:

Practice in LFR to get an idea of basic damage profiles and mana management. Higher tiers of difficulty bring more mechanics, of course, and that requires having a good skill foundation to build upon in the first place.

In regards to mana management, your mana bar % should roughly be equal to the boss’s hp bar % at any given time. This includes regenerative CDs.

Addons are largely irrelevant. I use details to track my output compared to others and DBM mostly. There is 1 weakaura I have made to track Rapture duration while I’m playing disc.

Turn on raid frames, class colors, and display power bars in base UI-- this helps a TON when trying to figure out where to place AoE heals that don’t use a ground symbol.

Turn on dispellable debuffs in base UI-- this helps prevent wasting mana in trying to dispel things you can’t dispel.

Either turn on mouseover casting or create mouseover macros for your key spells.

Keep mana potions on you, drink when you can.

Also buy drinks that give the most mana. I usually just buy Delicious Dragon Spittle from the AH because it gives so much mana and can be stacked in larger quantities than other drinks; idk if anything better has been added to the game since then.

You don’t have to go for full drinks unless you really need to save the gold; you can drink for a few seconds between pulls

GPT-4 writes Python scripts (including Sublime Text plugins) well for me, and I could easily picture it being used to make WoW macros, even if it doesn’t know what WoW macros look like, with few-shot prompting

Really? It handles/handled JS, php, nodeJS and some frameworks really poorly. I haven’t tried since it was released though so it may have gotten better in later updates.

I know it really sucks at keeping code to a min because it is more than willing to write 20 lines of code rather than a one line math equation. For example listing variables for base attack bonus used for a DnD character writer. It will list each level as a separate variable rather than using var bab = (level/4) +1.

Moo!

yep, this is super advice. almost every time i’ve joined a group thinking “uh, i’m not sure this is going to go well” i’ve been right. trust your instincts!

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No matter what anyone says, every reply to this post is just the tip.

One thing to keep in mind is that as a healer, you don’t really have a rotation (in most cases, I guess) as much as situational combinations. Knowing when to use those is really the hardest part. Once you have that under control, you’ll find that most of what you do is either reactive (I call this ‘oh sh*t’ healing) , or preparatory (for big incoming damage bursts that are predictable.)

I’ll also say that I find raid healing significantly easier than mythic healing. There’s less pressure because you’re not the only healer.

I actually find dps classes harder than healing. I suck at repeating a rotation over and over :stuck_out_tongue:

I have a buddy in this situation. I met him in 14 a few years back and we came over here for Dragonflight. He only dps’s here, but has zero problem tanking or healing in 14.

Honestly? Just jump into it. Start with M2’s. It’ll help if you have a tank friend to help you so they can go at your pace.

But if you want my best, genuine opinion? Give tanking a shot. It’s super easy to get into tanking right now. It’s very approachable and very “mistake friendly”.

I know you asked about healing, but since you said you tank in 14, bear with me for a sec if you will.

Tanking requires 4 things.

  • Taking aggro
  • Staying alive
  • Mob control
  • DPS.

Taking aggro is super simple now a days. As long as you’re hitting a few DPS buttons every so often you’ll hold aggro.

How aggro works is its based off of damage dealt. For example, for every point of damage a DPS does, they gain 1 threat toward the target. If a DPS deals 100 damage, they gain 100 threat.

Healers are the same. For every point of healing they gain a single point of threat.

Tanks are 5X. Do that means that for every point of damage a tank does, they gain 5 points of threat. So if they deal 100 damage, they gain 500 points of threat.

So a DPS has to deal 5x more damage than you to pull off of you. Taunting puts you 1 threat point above the highest threat value and increases your threat generation to 8x for a few seconds to allow you to regain aggro.

So as far as holding aggro goes, it’s largely a non-issue.

So how do you stay alive? You have your active mitigations and static defensive CD’s.

Run in, pop your short cd defensive (barkskin, rune weapon, demon spikes ect.) then AoE a few times to get aggro then strat using those mitigation abilities.

Tanks are actually super tanky on their own in Dragonflight. You shouldn’t need much healing from your healer unless you get into trouble. You also have 2 - 4 big CD’s to drastically reduce your incoming damage.

Mob control is easy, but something people don’t do these days. Point the mobs away from your group. Put them all in front of you (not behind you) and put your back against a wall to prevent knock backs.

And then the rest is just a simple DPS rotation.

If you want an easy tank you have Bears and DH. If you want hard tanks then DK’s and Pallies are there for you. And Warriors and Monks land in the middle.

Tanking is super accessible right now. I highly advise giving it a shot.

go to icyveins.com they have extensive guides for each spells and how to manage cooldowns and stuff. And the current builds often very nice.

CD usage is really the key to having a better time healing.

I heal on my monk usually, but the CDs are really important about how and when you use them. Here is when I typically use my CDs:

  • Chi-ji is a short term aoe shield, and then he kicks out some extra healing or makes my big hot instant. So you use him just before a damage phase starts. (Example is the aoe trash at the end of murazond’s rise). It’s a short CD though, and I should be hitting 10-15 casts per dungeon.

  • Renewal isn’t just an aoe heal, it’s also a mass cleanse. There are times where firing it off solely for the aoe cleanse is going to save me lots of headache (For example would be the first pull of Black Rook Hold, I may need the healing OR the cleanse. Alternatively, I use it solely for the cleanse on the stairs with the spiders for the stacking dot).

  • know WHAT you need to dispel and WHEN to do it. Some dispels you can’t just hit it as soon as you see it pop up, the target needs to move out of the group (2nd boss of galakrond’s fall, or lord/lady waycrest).

  • if you have an interrupt, you need to be using it for key abilities throughout the dungeon. If dps/tank are on those, use it on CD to reduce damage coming in. Each spear hand strike is almost 100k less healing I need to pump out.

  • sheilun’s gift is when the group needs to be topped off, and I’m expecting the damage. Sometimes you can cast this during the last half of a nasty aoe cast from a boss or mob and really get everyone up very quickly. (The witches in waycrest manor, 2nd witch).

  • crowd control has diminishing returns, so don’t fire off leg sweep when everyone else is using aoe stuns.

  • ring of peace is great at interrupting spells, disrupting channeled abilities, and interacting with ground mechanics with sanguine.

  • you have a bunch of defensive CDs. Get used to optimal situations for each. They’re all really good for different bosses and phases.

None of this is your core rotation. These are just cool downs and crowd control. At the end of a mythic dungeon you’re shaving off millions of damage you would otherwise have to heal by using these abilities. None really cost anything other than a GCD. Proper CD usage is what is going to set the tone for the run.

Tanks should also be using cooldowns and know mechanics. An attentive heal and an attentive tank can do 90-95% of a dungeons mechanics. This is usually what happens to pugs in the sub 15 key range.

The amount of caster dps I see just let the dot stack up on the 2nd witch in waycrest is maddening, but they’ve been healed through it and don’t know the mechanic is even there. Be prepared to explain mechanics once you know them. Healing will queue you in on other stuff you may otherwise miss.